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Summer Heat Beach Volleyball

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Debug Memory Card Tool#

This would have allowed you to toggle a few developer save options. None work anymore.

Crash Debug#

If the game ever crashes, it would throw out some printf messages. Below is an example.

Mem_Malloc failed. No free blocks big enough to store 664440704 bytes.

 * Mem Log
 * -------
 * No. of heaps : 2
 * Heap  0
 * -------
 * Heapsize     23335936
 * Used Bytes   17792640
 * Free Bytes    5543296 in 1 Blocks
 *
 * TYPE                               No. Used      Bytes
 * ----                               --------      -----
 * ingame.all                                1    1966064
 * level9.cr                                 1    4755952
 * players¥femanim.all                       1    2336512
 * players¥maleanim.all                      1    2406032
 * players¥extanim.all                       1      47728
 * umpires¥umpranim.all                      1     108048
 * p15.cr                                    1     203712
 * p15_h.cr                                  1       2112
 * p15_l.cr                                  1       2112
 * p15_1.cr                                  1     114720
 * p15_1_h.cr                                1     601888
 * p15_1_l.cr                                1     355056
 * p15_1a.cr                                 1       2112
 * p15_as.cr                                 1       2112
 * p14.cr                                    1     103744
 * p14_h.cr                                  1     286944
 * p14_l.cr                                  1      78048
 * p14_1.cr                                  1       5888
 * p14_1_h.cr                                1     174144
 * p14_1_l.cr                                1     174144
 * p14_1a.cr                                 1       2112
 * p14_as.cr                                 1       2112
 * p16.cr                                    1      97088
 * p16_h.cr                                  1       2112
 * p16_l.cr                                  1       2112
 * p16_1.cr                                  1      35456
 * p16_1_h.cr                                1     281264
 * p16_1_l.cr                                1     281264
 * p16_1a.cr                                 1       2112
 * p16_as.cr                                 1       2112
 * ball5.all                                 1      46368
 * VB Particle Sys                           6      23328
 * Rdr mem mgr                               1    1995376
 * McSprite Pool                             1       4400
 * McText Pool                               1       1248
 * Menu Pool                                 1        448
 * Layer Pool                                1       2720
 * Sprite Pool                               1     220000
 * Text Pool                                 1      62000
 * Model Pool                                1       1568
 * Feck Data                                 1      10672
 * feck¥txpause.all                          1      74192
 * feck¥dictsus.all                          1      64416
 * tut.all                                   1     141216
 * tut2.all                                  1      40464
 * VB sand shape                             6     424544
 * VB Sand def data                          1     244864
 *
 * Heap  1
 * -------
 * Heapsize      6205440
 * Used Bytes    6144080
 * Free Bytes      61360 in 1 Blocks
 *
 * TYPE                               No. Used      Bytes
 * ----                               --------      -----
 * TexMan GifTag Buffers                     2     384000
 * sDmaTag                                   1     896000
 * sVUConst                                 12      15360
 * sVUPL                                     6     104640
 * sVUSK                                     4      14976
 * Rdr Sprite Prims                          2     458752
 * Rdr Line Prims                            2       8192
 * Rdr Point Prims                           2        128
 * PrimBuff Single Polys                    12      83968
 *    Alpha entry buffer                     1      17600
 * DSV Def shapes                            1        224
 * DSV Def skins                             1         64
 * GP Gif Packets                            1     319488
 * sVUBB                                     2      12288
 * Billboard                                 2       5120
 * u8                                        1       2048
 * sResFileRef                               1     163840
 * p32                                       1         32
 * sInput                                    8       1024
 * misc.all                                  1     627312
 * Replay State Frames                       1    2100000
 * Replay Pad Data                           1      14400
 * Replay Highlights Data                    1     122848
 * Replay Collision Data                     1     153600
 * streamed anims                            6     393216
 * MCARD.ALL                                 1      64032
 * Card Slot Buffer                          1       6160
 * misc_us.all                               1     126800
 * unicode mem                               1      47968
 *
 *****************************************************************************/