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Debug Mode#
Enter the command prompt argument debug when booting up the game (i.e. strong debug). Then, create a new game and begin. During gameplay, press Alt along with one of the following keys to get these effects...
Key |
Effect |
|---|---|
B |
Change a building by 1. This only works when there's an existing building owned by someone. |
C |
Change a character to another character or creature. Note that this character/creature can't be controlled by the player. |
D |
Show character locations. |
F |
Similar to pressing B, by 10 rather than 1. |
G |
Get a game over by destroying the player's main stronghold. |
H |
See the RNG seed used to generate the area. |
J |
All castles get new units. |
K |
Instantly destroy the building on screen. |
L |
Raise a character's level. |
M |
A very glitchy memory list printing function. |
P |
The main character will upgrade in status. |
R |
The player will immediately become an emperor/empress. |
S |
Advance in time by a season. |
Y |
Kill a random character on screen. |
Z |
Hurt all monsters. |
(Source: CooperTeam)
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The Dungeons & Dragons series | |
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Intellivision |
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DOS |
Pool of Radiance • Curse of the Azure Bonds • Secret of the Silver Blades • Pools of Darkness • Eye of the Beholder • Eye of the Beholder II - The Legend of Darkmoon • Eye of the Beholder III - Assault on Myth Drannor • Stronghold • Al-Qadim: The Genie's Curse • Blood & Magic • Descent to Undermountain |
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NES |
Heroes of the Lance • Hillsfar (Prototype) • Pool of Radiance (Prototype) • DragonStrike |
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SNES |
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Genesis |
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Sega CD |
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Sharp X68000 |
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Windows |
Planescape: Torment • Neverwinter Nights • The Temple of Elemental Evil |
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PlayStation 2, Xbox |
Baldur's Gate: Dark Alliance • Baldur's Gate: Dark Alliance II |
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GameCube |
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Game Boy Advance |
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