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Dev Texts#
Scattered throughout the game's main executable, SLUS_012.50, are some text normally not seen by players. The following hex addresses apply for the US version.
0x4BA5C:
Failed to get file info for %s
Retrying...
Loading CD file %s
0x4D37C:
Create File Info
init sound
Loading Main SFX !
Loaded Main SFX !
scanning for memory card files...
build table
init tim list
Segment [%4d] - Info @ %x
- Unused Block
- Used Block
- Segment Mem starts @ %x
- Next Segment Mem starts @ %x
- Size = %d
Largest Segment = %d, @ %d bytes
Smallest Segment = %d, @ %d.....
Initialising PSX Memory Manager !
FreeBlok=%x, memSize=%d
ptemp=%x, pLeftOverBlock=%x.....
ERROR: No More Memory Anymore....
MEMORY ALLOCATION ERROR
You Lose sucker (voice=%d)!!!
Can't find a spare bank !
Can't malloc enough sound space !
Added %d sfx in bank %d
Freed sfx bank %d
CHEATER!!!
animating...%d
0x4D734:
Loading - P1=%d, P2=%d
About to load game mode [%d]
0x4D9F0:
Playing Movie [%d]
Handling Greys
Handling Nasties 1
Handling Nasties 2
Nowt angle=%d
Waiting for gun to be in range!
0x4DCD7:
num=%d
INIT GAME
Finished INITGAME
CHEATER!!!
Restarted Game !!
CheckGameStatus