Space Chimps is one of the few fully-3D platformers on the DS. There's not much else to say about it, though.
Development-Related Text#
Present in the game's root folder is Buildnotes.txt, which contains the following:
Debug Features:
-L+R+START takes you to the debug menu
-L+SELECT enables debug collision view
-UP+SELECT enables debug fly mode
Multiplayer currently has a few known issues:
- The syncing of game start is off between clients and host.
- The game has no scoreboard.
- The game does not restart, or offer to be restarted.
This build requires you to FLASH EEPROM before use. Failure to do so will result in many crashes.
This is our Beta candidate. The game incorporates most improvements and corrections identified through testing to this point. The game is 100% complete (minus Multiplayer), but we've kept cheats in for ease of testing.
Move aquisition added to game flow, must purchase double jump, slide, etc.
4k Eeprom is required to play this game.
Multiplayer is currently not functioning due to the partial implementation of Single Cart gameplay.
Levels are still being tweeked for final difficulty, but flow and placement will remain the same.
Cinemas are still being produced, and have placeholder screens for the time being.