the cutting room mirror

Sordoth's Castle

Sordoth's Castle is a text-based roguelike, in which a besieged village enlists you to slay a dragon—

Non Sequitur#

—none of which explains why its assets share a canvas with a cropped spritesheet of cars ramming into walls.

The same cars exist in both Background.castle and Background.data2, but even more of the top row is missing in the former.

It's likely that more rows existed; there's room in the fixed-resolution MacPaint documents for another six above and three below. Judging by the spinning wheels on the oldest car and motion lines above the fastest, they were driving in place relative to the frame before hitting the wall. It would also be reasonable to expect follow-through frames in which the action comes to a rest.

Still, drawing the missing antennas upright and looping the art back and forth gives us a watchable little flip book:

Sordoth's_Castle_(Mac_OS_Classic)_-_Cars_(animated_mockup).gif