Opening
Audio
Uses XPand!2 instruments instead of the final's instruments and live guitar recording.
Main Menu
Audio
Comprised of entirely XPand!2 instruments and is higher-pitched than the final. The final uses a mix of YM2612 (Genesis) instruments and XPand!2 instruments.
Bridge Island Zone Act 1
Audio
Uses XPand!2 instruments. Has a completely different arrangement, with more complex chords and a more relaxed feel overall. Interestingly, this version is heard in the credits medley.
Bridge Island Zone Act Fruit
Audio
Has different mixing, slightly different instrumentation, and lacks the intro.
Speed Jungle Zone Act Sonic
Audio
The drumbeat in the background is louder than in the final.
Sky Temple Zone
Audio
The arrangement is overall slightly less complex, and is missing the intro and a section at the end.
Pinball Carnival Zone Act 2
Audio
Has slightly different mixing. Unlike other tracks, it abruptly cuts off.
Pinball Carnival Zone Act 2
Audio
Identical to the other, but has a proper fade-out.
Pinball Carnival Zone Act Fruit
Audio
An early version of Pinball Carnival Act Fruit's music.
Lagoon City Zone Act 1
Audio
Mostly identical to the final, but the section at the end is shorter.
Sand Sanctuary Zone
Audio
Has slightly different mixing, with much more prominent bass.
Press Factory Zone Act 1
Audio
Comprised of entirely XPand!2 instruments. The final uses a mix of YM2612 (Genesis) and XPand!2 instruments. This version is also heard in the credits medley.
Press Factory Zone Act 2
Audio
Same as above.
Press Factory Zone Act Fruit
Audio
While the instrumentation and overall feel is similar to the final, the track itself is completely different from the final, and much more upbeat.
Cyber Station Zone
Audio
Uses XPand!2 instruments. The arrangement is very different from the final.
Cyber Station Zone
Audio
A later version of Cyber Station's music, now with different instrumentation.
Cyber Station Boss
Audio
The arrangement is mostly identical to the final, but uses high-quality instruments and electronic sounds instead of chiptunes.
Egg Fortress Zone Act 1
Audio
Slightly slower than the final, with a much different arrangement that uses YM2612 (Genesis) instruments.
Egg Fortress Zone Act 2
Audio
Similar to final, but with slightly different mixing.
Special Stage
Audio
Has a slightly slower tempo and is less full overall.
Bonus Stage
Audio
A completely different song from the used version.
Credits Medley
Audio
An unfinished version, abruptly looping after two Zones.
Emerald Power "Avatar"
Audio
Slightly longer and has slightly louder percussion than the final.
Emerald Power "Avatar"
Audio
Identical to the final, but ends slightly earlier.
Emerald Power "Bullet"
Audio
A longer version.
Emerald Power "Vision"
Audio
Has different mixing.
Emerald Power "Water"
Audio
Slightly slower than the final, with a more relaxed feel overall. This version also has an intro, which the final does not.
Emerald Power "Water"
Audio
Intro was removed, and an outro was added.
Emerald Power "Water"
Audio
An extra arpeggio instrument was added, and the mixing is a bit different overall.
Emerald Power "Ivy"
Audio
Has a different intro and outro segment.
Emerald Power "Ivy"
Audio
The intro has been changed to the final, and the outro has been changed to add the crystalline instrument seen in the final, at a lower pitch.
Emerald Power "Slow"
Audio
Has an intro and slightly different mixing.
Emerald Power "Slow"
Audio
The intro has been removed, and the mix is quieter.
Emerald Power "Slow"
Audio
A bit of silence was added in intro, and more mixing changes.
Emerald Power "Extra"
Audio
Contains the main theme motif and extra piano line, which the final does not. The outro is also extended compared to the final.
Boss: Fang
Audio
This is the Metal Sonic boss theme from Sonic the Hedgehog 4: Episode II , likely used as a placeholder.
Frozen Base Zone Act 1
Audio
This is the Death Egg MkII Zone Act 1 theme from Sonic 4 Episode II , likely used as a placeholder.