Shadow Fight 2 has a bunch of testing acts as well as prototype acts. Now, specifically in 1.1.0 four, which is only an exclusive to iOS, in the stage XML file, which is what the game reads off, is where some of these things are present in the game. An example is a bunch of test missions that were not finished until later versions of the game, including the famous prototype placeholder bridge from Shadow Fight 1. It makes an appearance until 19.2.1, the bridge, which is very famous. But this test page still exists in all Marmalade Engine versions, before they moved to Unity.
developers test act it's when you're unhide all the parameters files there is for every Location there is physical the game filesWhen you re-enable all the hidden Locations and acts, everything will come in a debug stage where it uses Shadow as the placeholder character for everything, including enemies when you enter a fight.When you battle a stranger, there exists a button for the stranger where you can interact with it. Even though that it appears as a regular battle, you can still win the weapon during unhiding the stranger.When you enter some locations, the game doesn't know what to do. It will spawn in a character that does nothing but simply crashes your game on appearing in the battle. On regular locations, the timer is 99, but on debug locations, it's 9999, or test locations, and disregard. Since here for an example, the bridge has no textures, so everything shows up as no image or a Super Mario block exclamation mark.
By accessing the list files and stage files in 1.2.0, Huntress, aka Widow, makes an appearance in the game as an early pre-alpha with placeholder characters. Same goes for Shogun as well. Shogun was not localized yet as it's called ERR_Boss_Samurai_Final. in the game files since the developers was not finished with it.
The whole act or scene was already localized, though Placeholder characters for everything.By starting the fight, you will interact with the same bodyguards from Butcher as placeholders.When you start to fight at the tournament, there is no music, and the placeholder character for the first fight is Jack from Act II, Long Hunt.Upon starting challenges. the first fight. is monkey from Act I Hero RebornUpon starting survival in Act V, it uses placeholders from Act I as the ninjas.On starting a match with a stranger, it appears to be Lana from Act III, Tale of Blood.I could not access it since this version is outdated. It says that it requires internet even though I have internet. It appears to be that it has a localization for the fighting location, which is Fuji.
Here's a list of what actually is in the game Files