Sesame Street: Countdown is a redundant educational game designed to help kids learn their numbers. To its credit, it has digitized audio (recorded specifically for this game) of Jerry Nelson as the Count.
Unused Graphics#
Text#
Loaded with the other title screen graphics is text for a "Walk" mode, very likely a slower version of Run mode. Interestingly, the text for this is much skinnier than that used on the title screen.
Background Graphics#
An unused ground tile.
Level Transition#
Some extra stars.
Level One: The City#
Level Four: Circus#
Level Six: Desert#
A rock graphic, plus some other tiles found among the train graphics.
Level Seven: Jungle#
Graphics for...something...are loaded alongside the level's other graphics.
Level Eight: Castle#
While tapestry graphics are used in the castle, many of them aren't.
Level Warp#
In Level 1, go to the rightmost window of the second building (pictured above) and jump while crouching. The screen will fade out and you will be taken to Level 3.
(Source: Original TCRF research)
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The Sesame Street series | |
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Atari 2600 |
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Atari 8-bit family |
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DOS |
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NES |
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Windows |
Art Workshop • Elmo's Preschool • The Three Grouchketeers • Elmo Through the Looking-Glass • Grover's Travels • Elmo's Get Set to Read • Create & Draw in Elmo's World • The Adventures of Elmo in Grouchland • Baby & Me • Music Maker • Ernie's Adventures in Space • Elmo's Deep Sea Adventure |
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Genesis |
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Game Boy Color |
The Adventures of Elmo in Grouchland • Sesame Street Sports • Elmo's 123s |
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Nintendo 64 |
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PlayStation |
Elmo's Letter Adventure & Number Journey • Sesame Street Sports |
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Nintendo DS |
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Wii |
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Adobe Flash |
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iOS, Android |
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V.Smile |
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See Also | |