the cutting room mirror

Revisional Differences

This is a sub-page of Scott Pilgrim EX.

To do:
List any Console fixes (March 11th has some fixes, maybe check March 31st also)

March 3rd#

  • Launch release.

March 4th & 5th#

These two hotfixes and aren't properly listed as small updates according to steam.

  • Fix for potential blocker in the volleyball events on Steam Deck or Linux.1
  • Fixes the issue where Julie would not appear correctly.2

March 11th#

Update 1: Post-Launch fixes and improvements3 Fixes:

  • Fixed multiple potential soft locks during quest progression
  • Added save game fix system to unblock players currently locked in progression
  • Fixed some collisions on breakable objects
  • Fixed certain characters not landing on surfaces when using their jump attack
  • Fixed issues with “Masterclass: Invincibility Frames” event in multiplayer
  • Fixed weapons sometimes appearing flipped after scene transitions
  • Fixed “Coin Block” badge issues in multiplayer
  • Fixed “Seal of Quality” incorrect weapon durability after scene transitions
  • Fixed multiple issues with status effects in online multiplayer
  • Multiple localization fixes for overflowing texts in certain languages
  • Fixed potential Out of Bounds issues with Roxie’s Sparkly Bomb attack
  • Fixed inconsistent money text formatting
  • Fixed multiple potential crashes
  • Fixed some issues with boomerangs
  • Fixed potential soft lock on the Inventory by reaching an area's transition boundary while running
  • Fixed potential blockers when standing on objects when starting cutscenes
  • Fixed potential crash in Scott’s tech attack
  • Fixed some instances of player position desync in online multiplayer
  • Fixed Patel trident attack timing issues in online multiplayer
  • Fixed Steam Overlay not pausing game
  • Fixed multiple issues with object and player stacking in online multiplayer
  • Fixed VSync setting not working as intended
  • Fixed occasional missing input in “Drop Coins / Heart” UI
  • Fixed Big Key disappearing too late after being used for clients in online multiplayer
  • Fixed potential issues when joining during a scene transition
  • Fixed client snacks sometimes not visible for hosts
  • Fixed V-Generator badge not dropping veggies when enemies defeated by projectiles
  • Fixed some enemy spawn sequences not displaying properly in online multiplayer
  • Fixed Lady Envy Plushy activating on breakables, now only on enemies
  • Fixed wrong inputs sometimes displayed for interactions
  • Fixed dice value desync when client joins or switching scenes
  • Fixed player icon sometimes incorrectly showing in store in online multiplayer
  • Fixed potential incorrect input icons in How-to-Play
  • Fixed room exit blockers not deactivating properly in some cases
  • Fixed potential crash when Matthew calls a summon during a scene transition
  • Fixed volleyballs from events remaining active after event finishes
  • Fixed potential crash with Young Neil’s assist
  • Fixed logo screen display issues for ultra-wide screens

Achievements:

  • Fixed unlocked conditions for “Rival Clans” in multiplayer
  • Fixed “1CC” achievement not registering correctly in New Game+
  • Fixed “Trick Shot” achievement unlock conditions
  • Fixed issues with “Proficiency” achievement

Improvements:

  • Added some BG animations
  • Adjusted loot drop rates on certain breakables
  • Adjusted some Rift Riffs collisions to be more permissive
  • Adjusted some cutscene timings and animations
  • Adjusted some enemy encounter balancing
  • Enemies held by a player can now take hits from other enemies
  • Players can now replace active snack when buying a new one
  • Multiple improvements to quest flow and balancing
  • Added sound effect for “Map Updated” popups
  • Players can now drop multiple coins / hearts while keeping the drop UI active
  • Rebalancing and adjustments for assist characters: Young Neil, Katayanagi Twins, Crash and the Boys
  • Adjusted Robot-01 Electric Blast
  • Added damage display when falling into pits
  • Show “shake” UI when player is Winded, and only for local players
  • Credits update

Potential Spoilers:

  • Quest 2: Fixed bombs destroying truck instantly in multiplayer
  • Quest 2: Fixed potential crash during boss fight
  • Quest 2: Fixed Vegan portrait and name in truck event
  • Quest 5: Fixes to boss outro cutscene
  • Quest 6: Fixed potential softlock during dialogue with Julienne when screenshake is disabled
  • Quest 6: Fixed Julienne animations sometimes missing lava
  • Quest 9: Fixed boss jittering when walking towards furnace
  • Quest 9: Fixed Train Race interface still visible after a respawn
  • Quest 12: Fixed enemies spawns during chain climb cutscene animation
  • Quest 12: Fixed player jittering during chain climb cutscene animation
  • Quest 12: Fixed potential softlock if host dies during King of the Hill event
  • Quest 12: Fixed beacons sometimes not appearing for clients in online multiplayer

March 31st#

Fixes

  • VGenerator Badge now takes into account thrown enemies and enemies defeated with weapons
  • Assist Character cost is now properly adjusted based on difficulty setting
  • Fixed character progression not saved properly when playing online as a client without prior game progression
  • Fixed cases where enemies would not despawn properly client-side after the end of some events
  • Fixed enemies targeting and attacking ghost players
  • Fixed bosses not updating current target after player gets KO’ed
  • Fixed potential crash in status effects
  • Fixed enemies jittering for clients after player KOs
  • Fixed Tag Team achievement not reset properly on New Game or New Game+
  • Fixed some camera movement issues when finishing an event
  • Fixed Katayanagi Twins assist not working properly in certain areas with elevation
  • Fixed issues with some events in online multiplayer
  • Fixed some art layering issues with some room exits
  • Fixed “Maverick Hunter” achievement not counting all robots properly
  • Fixed some collection based achievements (Badger, Walk-In Closet) not properly registering items bought when playing as a client online
  • Fixed some achievements not properly updating progress in Steam
  • Fixed some VFX not displaying properly
  • Fixed GP bar potentially being offset after trying moves without the GP requirements met
  • Localization fixes & improvements
  • Fixed Map Marker not showing up properly when reloading progress in Quest 6
  • Fixed some NPC flickering on some cutscene endings
  • Fixed key not being properly despawned when used by clients in online multiplayer

Improvements

  • Added Assist Character GP Cost information in inventory panel
  • Changed equipment “Unequip” flow:
    • Currently equipped will be colored differently in the list
    • Currently equipped will now also display description
  • Toned down tech attack charge flash effect
  • Increase stats before applying healing when consuming food
  • Not all cutscenes will make players drop weapons
  • Improved weapon and object collisions and physics
  • Added option to enable/disable Double-Tap To Run
  • Damage numbers now appear lower for enemies on the ground
  • Multiple cutscene improvements
  • Multiple background and animation improvements
  • Enemy spawn improvements
  • Added new “Level Up” message in shop when buying food that upgrades stats
  • Added “Coin” bubble over coin operated machines
  • Added “Busy” bubble when players are in the menus in online multiplayer

Potential Spoilers

  • Fixed potential crash in Lady envy boss fight
  • Fixed Steamtrain Luke impossible to KO after using Lucas Stunt Doubles on him
  • Fixed Patel Big Band Clones resetting boss HP bar
  • Patel Big Band Clones no longer counted for the “Fan Support” achievement
  • Fixed some issues with Baby G boss falling off screen, or causing soft locks

May 13th#

  • Adds support for Steam Training Cards and Community Items.
  • The once hidden Foil Turnip now appears outside the Super-Secret Area.4

References#


  1. Steam Deck / Linux hotfix↩︎
  2. Hotfix - Invisible Julie↩︎
  3. Post-Launch fixes and improvements↩︎
  4. Community Items are now Available!↩︎