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Unused Videos

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This is a sub-page of Samurai Jack: The Shadow of Aku.

Animatics#

Several animatics of the game's cutscenes can be found in both the MOVIES folder and NEW00000 in the PlayStation 2 release. They are all dated February 6, 2003.

GAME_INT.PSS#

ShadowofAku_GAME_INT.mp4

VILLA_BO.PSS#

ShadowofAku_VILLA_BO.mp4

VILLA_B_.PSS#

ShadowofAku_VILLA_B.mp4

VILLA_C0.PSS#

ShadowofAku_VILLA_C0.mp4

VILLA_C_.PSS#

ShadowofAku_VILLA_C.mp4

VILLA_D_.PSS#

ShadowofAku_VILLA_D.mp4

VILLA_G_.PSS#

ShadowofAku_VILLA_G.mp4

Credits#

CREDITS.PSS#

ShadowofAku_CREDITS.mp4

An early version of the credits from October 2003 can be found only in NEW00000.

VOCREDIT.PSS#

ShadowofAku_VOCREDIT.mp4

Another early version of the credits from December 2003 can be found only in MOVIES.

Miscellaneous#

CLIP0003.PSS#

ShadowofAku_CLIP0003.mp4

Inside both MOVIES and NEW00000 is a soundless, low-quality screen capture of a developer playing an early version of the very first map. An "Unregistered HyperCam" watermark can be seen on the top-left corner through the whole recording. Near the beginning two error messages pop up, both related to high vertex level and mesh counts.

Judging by how it is dated July 15, 2003, it is likely that the build being recorded is from around the same time.

Comparisons

  • Help scrolls are not placed on a stand yet.
  • Some of the above and a few tutorial texts were less wordy.
  • The tiny cutscene shown when Jack rescues the locals from Aku's traps is not present.
  • Crates containing powerups simply had "AKU" labeled on them, as opposed to the more detailed ones in the final.
  • A different, 3D rendered mission completed screen is shown at the end. In the final version it's replaced by a piece of artwork and 2D text.

Video

Final Game

  • "Now writing to the emulated memory card. Do not remove the hard drive or turn off your PC."

ATTRACT.PSS#

ShadowofAku_ATTRACT.mp4

An earlier revision of the attract movie from November 2003 is in NEW00000.