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Ring of Destruction: Slam Masters II

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Capcom's arcade-exclusive sequel to Saturday Night Slam Masters reinvents the short-lived series' gameplay, changing it from conventional 2.5D wrestling to a wrestling-themed fighting game.

To do:
Regional differences, as characters being fully voiced in the Japanese version during the win quote sequence

Unused Ring Entrances#

Careful, you'll lose an eye.

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Stage

Layer 1

Layer 2

Assembly

Mexico
(El Stingray / El Stinger)

Santo Domingo
(King Rasta Mon / "Missing IQ" Gomes)

London
(Titanic Tim / Titan the Great)

CWA
(Victor Ortega)

New Delhi
(Wraith)

BWA
(The Scorpion / The Astro)

Ring of Destruction contains unused ringsides for wrestlers' entrances, which can't be seen in-game due to the ring's limits. The game's prequels Saturday Night Slam Masters and Muscle Bomber Duo contained small introductions where each character was shown entering the ring through them, with their personal theme song and sometimes entrance-exclusive sprites.

While the game contains most of the sprites from Slam Masters, including the ring entrances (alongside other unused ones like weapons), most of the game stages are either modified versions of the former SNSM background (Los Angeles, Tokyo, New York, Sydney, CWA, Calgary) or completely new ones (Moscow, London, Mexico, Santo Domingo, Hanover, New Delhi, Las Vegas, BWA), which means that they were unused additions created exclusively for RoD.

(Discovery: Asran Ryuto)

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎