An enhanced port of the original arcade release.
In the far future, under strict martial law, a rebellion grew so strong that it wants to destroy Earth, and the player's goal is to prevent it from happening by blasting down everything.
Unused Graphics#
NOTE: All of these graphics are compressed under Aqualead LZSS in the data, and take in consideration the folder assets.
Unused Graphic Banks#
The folder CD, which contains the game's program data, also has unaltered graphic banks from the game's Arcade and PlayStation releases, most of which were displayed in the game's original iOS version. Even so, several of these banks have no used or "remastered" equivalents:
Loading Screens#
These loading screens are taken from the game's PlayStation release, wherein they are displayed during the game's Extra Mode. They don't seem to be used by the game at all.
MAPA.BIN
MAPB.BIN
MAPC.BIN
MAPD.BIN
MAPE.BIN
MAPF.BIN
MAPG.BIN
Tutorial#
T_TEACH.BIN contains the graphic files used for the game's tutorial screen in attract mode. While the screen itself was retained in this port, these graphics are not displayed at all. While these might have been displayed in the iOS release's first version, this cannot be confirmed.
(Source: tikal.)
Debugging Font#
DebugFont.aft is a 1bpp font likely meant for some kind of debug display. Due to its size, it has been organized in 256x256 parts.
(Source: tikal.)
Revisional Differences#
v2.0.0#
Released June 29, 2017. This seems to have been the first version of the game released for Android systems.
- Graphics are greatly enhanced.
- An alternate arrangement of the game's first level background music, arranged by Masaki Mori, is added. It is possible to select between this and the original version.
- Even when the AUTO setting is selected, multiple enemies can now be locked on at the same time and be destroyed with a tracking laser.
- Adds support for MFi bluetooth controllers.
- Adds iOS 6 fullscreen compatibility.
- "iPhone Mode" is renamed to "Remix Mode".
v2.0.1#
Released July 11, 2017.
- Fixes an issue in which some enemies in Stage 6 would be hidden behind clouds.
v2.0.2#
Released July 14, 2017.
- Fixes the color change of the clouds in Stage 6.
v2.0.7#
Released July 25, 2017.
- Fixes a glitch in which the background music would rewind and play from the beginning during the final boss.
v2.0.9#
Released September 6, 2017.
- The banner on the title screen is updated, now also displaying an ad for the then-recently-released iOS/Android ports of RayCrisis.
(Source: App Store - Version Updates)
References#
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The Ray series | |
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Arcade |
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Sega Saturn |
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PlayStation |
RayStorm • RayCrisis • The Double Shooting: RayStorm & RayCrisis |
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Windows |
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iOS, Android |
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