"Sheesh, being a great chef sure isn't easy."
Ratatouille for PS3 and Xbox 360 is the seventh-generation rendition of a video game based on the Disney/Pixar movie. Though not as well known as its previous generation counterpart, it's said to be inferior by those who reviewed it.
Development Text#
Rats.ini can be found in the root of the PS3 version and in the executable of the Xbox 360 version, contains some development text.
## Programmers - Rats.ini is no longer shared. If you change me, make sure you change the other consoles as well.
## This file will be going away soon by being absorbed into the GoodEditor.
PATH=.
BOOT = /Rats/Rats/Menu/MNUS
#BOOT = SOAK
SuperSoaker = 0
AudioMasher = 0
MenuMasher = 0
# Sony demo levels
#SoakLevels = /Rats/Rats/Menu/MNUS /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KD2R/KD2R /Rats/Rats/Levels/Level_KD1A/KD1A /Rats/Rats/Levels/Level_KD1C/KD1C /Rats/Rats/Levels/Level_KD1E/KD1E /Rats/Rats/Levels/Level_KD1D/KD1D /Rats/Rats/Levels/Level_KD1H/KD1H /Rats/Rats/Levels/Level_KD1B/KD1B
# All minigames
#SoakLevels = /Rats/Rats/Levels/Level_MG1A/MG1A /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_MG1F/MG1F /Rats/Rats/Levels/Level_MG1G/MG1G /Rats/Rats/Levels/Level_MG1H/MG1H /Rats/Rats/Levels/Level_MG1I/MG1I /Rats/Rats/Levels/Level_MG1J/MG1J /Rats/Rats/Levels/Level_MG2B/MG2B /Rats/Rats/Levels/Level_MG2C/MG2C /Rats/Rats/Levels/Level_MG2D/MG2D /Rats/Rats/Levels/Level_MG2F/MG2F /Rats/Rats/Levels/Level_MG3F/MG3F /Rats/Rats/Levels/Level_ML1A/ML1A /Rats/Rats/Levels/Level_ML1B/ML1B /Rats/Rats/Levels/Level_ML1C/ML1C
# All levels
#SoakLevels = /Rats/Rats/Menu/MNUS /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_MB1X/MB1X /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD2R/KD2R /Rats/Rats/Levels/Level_KN2R/KN2R /Rats/Rats/Levels/Level_MK2R/MK2R /Rats/Rats/Levels/Level_CT2R/CT2R /Rats/Rats/Levels/Level_MB2R/MB2R /Rats/Rats/Levels/Level_KD1A/KD1A /Rats/Rats/Levels/Level_KD1B/KD1B /Rats/Rats/Levels/Level_KD1C/KD1C /Rats/Rats/Levels/Level_KD1D/KD1D /Rats/Rats/Levels/Level_KD1E/KD1E /Rats/Rats/Levels/Level_KD1H/KD1H /Rats/Rats/Levels/Level_MK1A/MK1A /Rats/Rats/Levels/Level_MK1B/MK1B /Rats/Rats/Levels/Level_MK1C/MK1C /Rats/Rats/Levels/Level_MK1D/MK1D /Rats/Rats/Levels/Level_MK1E/MK1E /Rats/Rats/Levels/Level_MK1H/MK1H /Rats/Rats/Levels/Level_CT1A/CT1A /Rats/Rats/Levels/Level_CT1B/CT1B /Rats/Rats/Levels/Level_CT1C/CT1C /Rats/Rats/Levels/Level_CT1D/CT1D /Rats/Rats/Levels/Level_CT1E/CT1E /Rats/Rats/Levels/Level_CT1H/CT1H /Rats/Rats/Levels/Level_KN1A/KN1A /Rats/Rats/Levels/Level_KN1B/KN1B /Rats/Rats/Levels/Level_KN1C/KN1C /Rats/Rats/Levels/Level_KN1D/KN1D /Rats/Rats/Levels/Level_KN1E/KN1E /Rats/Rats/Levels/Level_KN1H/KN1H /Rats/Rats/Levels/Level_MG1A/MG1A /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_MG1F/MG1F /Rats/Rats/Levels/Level_MG1G/MG1G /Rats/Rats/Levels/Level_MG1H/MG1H /Rats/Rats/Levels/Level_MG1I/MG1I /Rats/Rats/Levels/Level_MG1J/MG1J /Rats/Rats/Levels/Level_MG2B/MG2B /Rats/Rats/Levels/Level_MG2C/MG2C /Rats/Rats/Levels/Level_MG2D/MG2D /Rats/Rats/Levels/Level_MG2F/MG2F /Rats/Rats/Levels/Level_MG3F/MG3F /Rats/Rats/Levels/Level_ML1A/ML1A /Rats/Rats/Levels/Level_ML1B/ML1B /Rats/Rats/Levels/Level_ML1C/ML1C
# Level progression plus minigames
SoakLevels = /Rats/Rats/Menu/MNUS /Rats/Rats/Levels/Level_MB1X/MB1X /Rats/Rats/Levels/Level_MB2R/MB2R /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_KN1D/KN1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_CT1A/CT1A /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_CT1B/CT1B /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_CT1C/CT1C /Rats/Rats/Levels/Level_CT1X/CT1X /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_CT1H/CT1H /Rats/Rats/Levels/Level_CT2R/CT2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD1A/KD1A /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD1B/KD1B /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_KD1C/KD1C /Rats/Rats/Levels/Level_KD1X/KD1X /Rats/Rats/Levels/Level_CT1D/CT1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KD1H/KD1H /Rats/Rats/Levels/Level_KD2R/KD2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_MK1A/MK1A /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_MK1B/MK1B /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_MK1C/MK1C /Rats/Rats/Levels/Level_MK1X/MK1X /Rats/Rats/Levels/Level_KD1D/KD1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_MK1H/MK1H /Rats/Rats/Levels/Level_MK2R/MK2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_KN1A/KN1A /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_KN1B/KN1B /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_KN1C/KN1C /Rats/Rats/Levels/Level_KN1X/KN1X /Rats/Rats/Levels/Level_MK1D/MK1D /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_KN1H/KN1H /Rats/Rats/Levels/Level_KN2R/KN2R /Rats/Rats/Levels/Level_SW1X/SW1X /Rats/Rats/Levels/Level_CT1E/CT1E /Rats/Rats/Levels/Level_KD1E/KD1E /Rats/Rats/Levels/Level_MK1E/MK1E /Rats/Rats/Levels/Level_KN1E/KN1E /Rats/Rats/Levels/Level_MG1A/MG1A /Rats/Rats/Levels/Level_MG1E/MG1E /Rats/Rats/Levels/Level_MG1F/MG1F /Rats/Rats/Levels/Level_MG1G/MG1G /Rats/Rats/Levels/Level_MG1H/MG1H /Rats/Rats/Levels/Level_MG1I/MG1I /Rats/Rats/Levels/Level_MG1J/MG1J /Rats/Rats/Levels/Level_MG2B/MG2B /Rats/Rats/Levels/Level_MG2C/MG2C /Rats/Rats/Levels/Level_MG2D/MG2D /Rats/Rats/Levels/Level_MG2F/MG2F /Rats/Rats/Levels/Level_MG3F/MG3F /Rats/Rats/Levels/Level_ML1A/ML1A /Rats/Rats/Levels/Level_ML1B/ML1B /Rats/Rats/Levels/Level_ML1C/ML1C
# List of cutscenes to dump to Bink movies.
DumpCutsceneList = TL95 1
DumpCutscene = 0
ForceCutscene = 0
NoCutscenes = 0
SkippableCutScenes = 0
ShowMenuOnBoot = 1
ScrFxLetterBoxSize = 50
ScrFxLetterBoxAlpha = 255
VideoSystemAutoDetect = 0
VideoSystem = PAL
DefaultRegion = EN_UK
LanguageSetting = EN_UK
LanguageSetting = SV_SE
LanguageSetting = DA_DK
LanguageSetting = NO_NO
LanguageSetting = IT_IT
LanguageSetting = GR_GR
DemoType = 0
NoMovies = 0
EnableHelperAI = 1
EnableDebugControls = 0
EnableFriendlyFly = 0
AllowMasterCheats = 0
SkippableAssert = 1
SkipAsserts = 0
EnableRealTimeUpdate = 1
EnableHUD = 1
SkipAnimViewer = 1
NoDamage = 0
NoSoundFX = 0
NoMusic = 0
vertexPoolSizeInMB = 0
UseFileCache = 1
[Scene Dependencies]
SceneDependency = /rats/rats/levels/level_zz2x/ZZ2X, ZZ2A
SceneDependency = /rats/rats/levels/level_zz2x/ZZ2X, ZZ2B
SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1P
SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1A
SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1B
SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1C
SceneDependency = /rats/rats/levels/level_SW1X/SW1X, SW1D
SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1A
SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1B
SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1C
SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1D
SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1E
SceneDependency = /rats/rats/levels/level_CT1X/CT1X, CT1H
SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1A
SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1B
SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1C
SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1D
SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1E
SceneDependency = /rats/rats/levels/level_MK1X/MK1X, MK1H
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1P
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1A
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1B
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1C
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1D
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1E
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, KD1H
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1P
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1A
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1B
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1C
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1D
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1E
SceneDependency = /rats/rats/levels/level_KN1X/KN1X, KN1H
SceneDependency = /rats/rats/levels/level_KD1X/KD1X, ZZP2
SceneDependency = /rats/rats/levels/level_ZVAX/ZVAX, ZVAN
[Debug Portals]
DebugPortalTo = /rats/rats/levels/level_zz2x/ZZ2X
DebugPortalTo = /rats/rats/levels/level_zz2a/ZZ2A
DebugPortalTo = /rats/rats/levels/level_zz2b/ZZ2B
DebugPortalTo = /rats/rats/levels/level_SW1X/SW1X
DebugPortalTo = /rats/rats/levels/level_SW1A/SW1A
DebugPortalTo = /rats/rats/levels/level_SW1B/SW1B
DebugPortalTo = /rats/rats/levels/level_SW1C/SW1C
DebugPortalTo = /rats/rats/levels/level_SW1D/SW1D
DebugPortalTo = /rats/rats/levels/level_SW1E/SW1E
DebugPortalTo = /rats/rats/levels/level_CT1X/CT1X
DebugPortalTo = /rats/rats/levels/level_CT1A/CT1A
DebugPortalTo = /rats/rats/levels/level_CT1B/CT1B
DebugPortalTo = /rats/rats/levels/level_CT1C/CT1C
DebugPortalTo = /rats/rats/levels/level_CT1D/CT1D
DebugPortalTo = /rats/rats/levels/level_CT1E/CT1E
DebugPortalTo = /rats/rats/levels/level_CT1H/CT1H
DebugPortalTo = /rats/rats/levels/level_MK1X/MK1X
DebugPortalTo = /rats/rats/levels/level_MK1A/MK1A
DebugPortalTo = /rats/rats/levels/level_MK1B/MK1B
DebugPortalTo = /rats/rats/levels/level_MK1C/MK1C
DebugPortalTo = /rats/rats/levels/level_MK1D/MK1D
DebugPortalTo = /rats/rats/levels/level_MK1E/MK1E
DebugPortalTo = /rats/rats/levels/level_MK1H/MK1H
DebugPortalTo = /rats/rats/levels/level_KD1X/KD1X
DebugPortalTo = /rats/rats/levels/level_KD1A/KD1A
DebugPortalTo = /rats/rats/levels/level_KD1B/KD1B
DebugPortalTo = /rats/rats/levels/level_KD1C/KD1C
DebugPortalTo = /rats/rats/levels/level_KD1D/KD1D
DebugPortalTo = /rats/rats/levels/level_KD1E/KD1E
DebugPortalTo = /rats/rats/levels/level_KD1H/KD1H
DebugPortalTo = /rats/rats/levels/level_KD2R/KD2R
DebugPortalTo = /rats/rats/levels/level_KN1X/KN1X
DebugPortalTo = /rats/rats/levels/level_KN1A/KN1A
DebugPortalTo = /rats/rats/levels/level_KN1B/KN1B
DebugPortalTo = /rats/rats/levels/level_KN1C/KN1C
DebugPortalTo = /rats/rats/levels/level_KN1D/KN1D
DebugPortalTo = /rats/rats/levels/level_KN1E/KN1E
DebugPortalTo = /rats/rats/levels/level_KN1H/KN1H
DebugPortalTo = /rats/rats/levels/level_KN2R/KN2R
[ScenePlayerMapping]
# All scenes use this player file unless specified below
ScenePlayerMappingDefault = PLYR
# test levels
ScenePlayerMapping = ZZGX PLYM PLYM PLYM PLYM
ScenePlayerMapping = ZZMY PLYM PLYM PLYM PLYM
#Minigame Levels
ScenePlayerMapping = MG1A PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2A PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG3A PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG1C PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2C PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG3C PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG1D PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2D PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG3D PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG1E PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2E PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG3E PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG1J PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2J PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG3J PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG1I PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2I PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG3I PLYM PLYM PLYM PLYM
ScenePlayerMapping = MG2B PLYM PLYM
ScenePlayerMapping = MG2X PLYM PLYM
#Chase levels
ScenePlayerMapping = CT2R PLYC
ScenePlayerMapping = KD2R PLYC
ScenePlayerMapping = KN2R PLYC
ScenePlayerMapping = MB2R PLYC
ScenePlayerMapping = MB3R PLYC
ScenePlayerMapping = MK2R PLYC
[ColonyItems]
# Scene, Toll requirement, Total
ColonyItem = MBXX, 20, 25
ColonyItem = CTXX, 70, 100
ColonyItem = KDXX, 70, 100
ColonyItem = MKXX, 70, 100
ColonyItem = KNXX, 70, 100
ColonyItem = SWXX, 70, 100
[SceneBonus]
# the right-hand-side is LEVLENAME,EXPERIENCE_BONUS,PARR_BONUS
Scene001 = TL01, 1666, 2666
Scene002 = TL02, 1666, 2666
Scene003 = TL03, 1666, 2666
Scene004 = TL04, 1666, 2666
Scene005 = TL05, 1666, 2666
Scene006 = TL06, 1666, 2666
Scene007 = TL07, 1666, 2666
Scene008 = TL08, 1666, 2666
Scene009 = TL09, 1666, 2666
Scene010 = TL10, 1666, 2666
Scene011 = TL11, 1666, 2666
Scene012 = TL12, 1666, 2666
Scene013 = TL13, 1666, 2666
Scene014 = TL14, 1666, 2666
Scene015 = TL15, 1666, 2666
Scene016 = TL16, 1666, 2666
Scene017 = TL17, 1666, 2666
Scene018 = TL18, 1666, 2666
Scene019 = TL19, 1666, 2666
Scene020 = TL20, 1666, 2666
Scene021 = TL21, 1666, 2666
Scene022 = TL22, 1666, 2666
Scene023 = TL23, 1666, 2666
Scene024 = TL24, 1666, 2666
Scene025 = TL25, 1666, 2666
Scene026 = TL26, 1666, 2666
Scene027 = TL27, 1666, 2666
Scene028 = TL28, 1666, 2666
Scene029 = TL29, 1666, 2666
Scene030 = TL30, 1666, 2666
Scene031 = TL31, 1666, 2666
Scene032 = TL32, 1666, 2666
Scene033 = TL33, 1666, 2666
Scene034 = TL34, 1666, 2666
Scene035 = TL35, 1666, 2666
Scene036 = TL36, 1666, 2666
Scene037 = TL37, 1666, 2666
Scene038 = TL38, 1666, 2666
Scene039 = TL39, 1666, 2666
Scene040 = TL40, 1666, 2666
Scene041 = TL41, 1666, 2666
Scene042 = TL42, 1666, 2666
Scene043 = TL43, 1666, 2666
Scene044 = TL44, 1666, 2666
Scene045 = TL45, 1666, 2666
Scene046 = TL46, 1666, 2666
Scene047 = TL47, 1666, 2666
Scene048 = TL48, 1666, 2666
Scene049 = TL49, 1666, 2666
Scene050 = TL50, 1666, 2666
Scene051 = TL51, 1666, 2666
Scene052 = TL52, 1666, 2666
Scene053 = TL53, 1666, 2666
Scene054 = TL54, 1666, 2666
Scene055 = TL55, 1666, 2666
Scene056 = TL56, 1666, 2666
Scene057 = TL57, 1666, 2666
Scene058 = TL58, 1666, 2666
Scene059 = TL59, 1666, 2666
Scene060 = TL60, 1666, 2666
Scene061 = TL61, 1666, 2666
Scene062 = TL62, 1666, 2666
Scene063 = TL63, 1666, 2666
Scene064 = TL64, 1666, 2666
Scene065 = TL65, 1666, 2666
Scene066 = TL66, 1666, 2666
Scene067 = TL67, 1666, 2666
Scene068 = TL68, 1666, 2666
Scene069 = TL69, 1666, 2666
Scene070 = TL70, 1666, 2666
Scene071 = TL71, 1666, 2666
Scene072 = TL72, 1666, 2666
Scene073 = TL73, 1666, 2666
Scene074 = TL74, 1666, 2666
Scene075 = TL75, 1666, 2666
Scene076 = TL76, 1666, 2666
Scene077 = TL77, 1666, 2666
Scene078 = TL78, 1666, 2666
Scene079 = TL79, 1666, 2666
Scene080 = TL80, 1666, 2666
Scene081 = TL81, 1666, 2666
Scene082 = TL82, 1666, 2666
Scene083 = TL83, 1666, 2666
Scene084 = TL84, 1666, 2666
Scene085 = TL85, 1666, 2666
Scene086 = TL86, 1666, 2666
Scene087 = TL87, 1666, 2666
Scene088 = TL88, 1666, 2666
Scene089 = TL89, 1666, 2666
Scene090 = TL90, 1666, 2666
Scene091 = TL91, 1666, 2666
Scene092 = TL92, 1666, 2666
Scene093 = TL93, 1666, 2666
Scene094 = TL94, 1666, 2666
Scene095 = TL95, 1666, 2666
Scene096 = TL96, 1666, 2666
Scene097 = TL97, 1666, 2666
Scene098 = TL98, 1666, 2666
Scene099 = TL99, 1666, 2666
Scene100 = PG01, 1000, 1000 #unused, but must be here. (scene numbers must be contiguous)
Scene101 = PG01, 1666, 2666
Scene102 = PG02, 1666, 2666
Scene103 = PG03, 1666, 2666
Scene104 = PG04, 1666, 2666
Scene105 = PG05, 1666, 2666
Scene106 = PG06, 1666, 2666
Scene107 = PG07, 1666, 2666
Scene108 = PG08, 1666, 2666
Scene109 = PG09, 1666, 2666
Scene110 = PG10, 1666, 2666
[Misc]
minVSyncCnt = 1
SceneBaseName = UI TXT SCENE
SceneBaseDescription = UI TXT DESCRIPTION
SceneBaseImage = UI IMAGE SCENE
ComboTimer = 1.5
ComboDisplayTime = 2.0
ComboFadeDir = UpDown
NumCombos = 5
Combo01 = 2, 2, .40, 1.25, UI TXT COMBO STRING 01
Combo02 = 4, 3, .90, 1.50, UI TXT COMBO STRING 02
Combo03 = 6, 4, 1.00, 1.75, UI TXT COMBO STRING 03
Combo04 = 9, 5, 1.10, 2.00, UI TXT COMBO STRING 04
Combo05 = 12, 0, 1.20, 2.25 UI TXT COMBO STRING 05
G.AnalogMin = 32
G.AnalogMax = 110
G.HitPoints = 100
G.DamageInvincibility = 0.5
G.Gravity = 45 # was 30
DebugMode =
NoMusic = 1
ForceMono = 0
UnlockAll = 1
ScreenDumpPath = C:\Rats\ScreenShots\
PlaybackMode = 0
PlaybackFile =
PlaybackStartFrame = 0
PlaybackEndFrame = 0
PlaybackResolution = 0
option_vibration_p1 = 1
AttractModeDuringGameplay = 0
UnlimitedNukes = 1
NoPadCheck = 1
#### PS2 Profiler ####
# Profiling options:
# '1'
# '2'
# - function level profiling
# '3'
# - assembly level profiling for specified routines
# - For each of the following ProfFunc* use the full name of the
# function/method to profile. (eg, hot spots identified by profile level 2)
# - NOTE: 'X' and 'Circle' buttons are reserved in profiler mode
# - ALSO: Debug controller 'Start' resets profile tracking
#Profile = 2
#ProfFuncTriangle = IntersectBranch
#ProfFuncSquare = IntersectLeaf
#ProfFuncUp =
#ProfFuncDown =
#ProfFuncLeft =
#ProfFuncRight =
// 0 = no MSAA, 2 = 2x MSAA, 4 = 4x MSAA
MSAAType = 2
Version Differences#
- The PlayStation 3 version contains support for the SixAxis motion controls, which can be turned on or off in the options menu.
- Some of the sound effects are internally lower-pitched in the PS3 version compared to the Xbox 360 version.
Unused Music#
12 unused music files can be founded in several FSB files. They were likely used as placeholders during game development.
|
The Ratatouille series | |
|---|---|
|
GameCube, Wii, PlayStation 2, Xbox, Windows |
|
|
Xbox 360, PlayStation 3 |
|
|
Game Boy Advance |
|
|
Nintendo DS |
|