Radar Mission is a naval-themed strategy game featuring two games in one. Game A is Nintendo's jazzed-up take on Battleship, while Game B is an action game where the player has to shoot down enemy submarines using a radar system.
Unused Grid#
By changing RAM address FF8D to 1F on Game A's setup menu, the player can start a game with a 14x14 grid. The game grid normally maxes out at 12x12.
The game can't quite handle a grid this large, though:
- On the arrange screen, boats will be placed one space down and to the left of the player's cursor. Additionally, moving a boat will sometimes split it in half.
- The radar screen will glitch out as soon as the line sweeps across the screen.
- The enemy's targeting screen will not properly display boat sprites if they're outside of the normal maximum 12x12 grid.
Regional Differences#
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Japan |
International |
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Two of the plane designs were altered for the international version, losing their resemblance to World War II-era Japanese fighter planes.