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Project X Zone is the followup to Namco × Capcom, but this time there are SEGA characters!
Development-Related Text#
date.txt
2013/03/14
12:40
This appears to be a build date, taken from the North American release.
desktop.ini
[ViewState]
Mode=
Vid=
FolderType=Generic
A generic PC file.
Unused Graphics#
An unused splash screen for Criware. They are referred to as "CRI Middleware" in the credits.
An unused version of the Namco Bandai splash screen. The final version has the logo directly in the middle of the shadow instead of slightly left justified.
A generic PC thumbnail icon, taken from a "thumbs.db" file found on the root of the RomFS.
Unused Music#
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Due to how the game stores it's music as midis, there are multiple unused soundfonts for certain songs.
An Early version of Endless Erosion exists, with vastly different instruments than the final game. The final game uses "BANK_BGM_003", while this version is stored in "BANK_BGM_003_old".
Regional Differences#
The following changes were done in order to bring the game to English language territories. In contrast, the localized version of the sequel, Project X Zone 2, did not receive any changes and is identical to the original Japanese version as far as content is concerned.
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- The English localization had a few music tracks cut and replaced due to licensing issues. These include "Over my Clouds", "Ring a Bell", "Moshimo Kimi ga Negau no Nara", "Rocks", "World's Love", "High-rise to Hell", and "Mexican Flyer". On the other hand, since those last three tracks did not have a track already in the game to replace them, the English version ended up getting some exclusive tracks of its own: "Hope", "Poop Deck Pursuit", and "Coco Tapioca: The Huge Dancer", respectively.
- Bruno Delinger's design is changed in the English version to match how he looked in Dynamite Cop, the second game in the Dynamite Deka series, which was his first appearance in North American territories (since the original Dynamite Deka was localized as a Die Hard game).
- In the English version, text boxes were added for the voice clips that play during the combo battles, in order for players to understand what the characters are saying.
- The Korean release keeps the text in English, except it slightly alters the game's title to Project Cross Zone (to match the name's intended pronunciation).
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The Project X Zone series | |
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PlayStation 2 |
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Nintendo 3DS |
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Nintendo DS |
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