the cutting room mirror

Prince of Persia (NES)

A subpar conversion of the popular computer game, made by the same team who developed the NES Dragon's Lair.

Uncompiled Source Code#

A small piece of uncompiled source code is located at ROM 0xDE10 in both versions.


;   PFOV3_0 CHARACTER MAP ( 3 X 2 )

CM_PFOV3_0

    DB  $00,$00,$00
    DB  $01,$02,$00

Regional Differences#

To do:
Document the rest of the regional differences.

US

Europe

  • The text at the top of the screen was shifted upwards in the US version to make room for the Virgin Games logo.
  • The European version has a red tint for the text, while the US version displays in plain white.
  • The string of text
    PRINCE OF PERSIA IS A REGISTERED TRADEMARK OF BRODERBUND SOFTWARE, INC.

    was moved to the lower part of the copyright text in the US version. It swaps its place with the text

    ©1989, 1992 BRODERBUND SOFTWARE, INC.

    and

    ©1992 VIRGIN GAMES, INC. ALL RIGHTS RESERVED.

    . The European version also adds a

    JORDAN MECHNER.

    string after the Broderbund copyright, which necessitated a comma after the ALL RIGHTS RESERVED.

Interestingly, the US version does not say LICENSED BY NINTENDO OF AMERICA, and just says LICENSED BY NINTENDO instead.

References#


  1. Game credits↩︎
  2. NES Games↩︎
  3. www.NINTENDO.se - Spel - NES (archived)↩︎
  4. Playtronic: Games em lançamento - Ação Games, Issue 72, December 1994↩︎