A subpar conversion of the popular computer game, made by the same team who developed the NES Dragon's Lair.
Uncompiled Source Code#
A small piece of uncompiled source code is located at ROM 0xDE10 in both versions.
; PFOV3_0 CHARACTER MAP ( 3 X 2 )
CM_PFOV3_0
DB $00,$00,$00
DB $01,$02,$00
Regional Differences#
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To do: |
Copyright Screen#
US |
Europe |
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- The text at the top of the screen was shifted upwards in the US version to make room for the Virgin Games logo.
- The European version has a red tint for the text, while the US version displays in plain white.
- The string of text
PRINCE OF PERSIA IS A REGISTERED TRADEMARK OF BRODERBUND SOFTWARE, INC.was moved to the lower part of the copyright text in the US version. It swaps its place with the text
©1989, 1992 BRODERBUND SOFTWARE, INC.and
©1992 VIRGIN GAMES, INC. ALL RIGHTS RESERVED.. The European version also adds a
JORDAN MECHNER.string after the Broderbund copyright, which necessitated a comma after the ALL RIGHTS RESERVED.
Interestingly, the US version does not say LICENSED BY NINTENDO OF AMERICA, and just says LICENSED BY NINTENDO instead.
References#
- Game credits↩︎
- NES Games↩︎
- www.NINTENDO.se - Spel - NES (archived)↩︎
- Playtronic: Games em lançamento - Ação Games, Issue 72, December 1994↩︎
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The Prince of Persia series | |
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Apple II |
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DOS |
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NES |
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SNES |
Prince of Persia • Prince of Persia 2: The Shadow and the Flame |
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Genesis |
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Mac OS Classic |
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Game Boy Color |
Prince of Persia (Japanese Prototype) |
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GameCube |
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PlayStation Portable |
Prince of Persia: Revelations • Prince of Persia: Rival Swords |
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Windows |
Prince of Persia: Warrior Within • Prince of Persia: The Two Thrones |
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Mac OS X |
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