This is a sub-page of Poppy Playtime: Chapter 2.
In the files of Chapter 2, there is an unused and unreleased Multiplayer mode, which was used as a test for Project Playtime dubbed internally as "Poppy Playtime: Multiplayer Edition". These assets are all incredibly unfinished and early.
Controls#
Mommy Long Legs#
Name |
Button |
Usage |
|---|---|---|
Spotter |
Q (Press) |
Unknown, Presumably spots the player(s) or interaction points. |
Spider Web |
E (Hold) |
Shoots a Spider Web out of Mommy's face, takes the appearance of a default Unreal Engine sphere. |
Basic Attack |
LMB/RMB (Press) |
Swings left if LMB is pressed, Swings right if RMB is pressed. |
Huggy Wuggy#
Name |
Button |
Usage |
|---|---|---|
Charge Hug |
Shift (Hold) |
Charges towards wherever Huggy is looking. |
Trap Breaker |
E (Press) |
Unknown. Replaced with Mini Huggy Trap in the final ame. |
Basic Attack |
LMB/RMB (Press) |
Same as Mommy Long Legs' Basic Attack |
Players#
Name |
Button |
Usage |
|---|---|---|
Sprint |
Shift (Hold) |
Run Away! |
Crouch |
Ctrl (Hold) |
Crouch |
Grabpack Hands |
LMB/RMB (Press) |
Use your Hands, man! |
Emote |
!, 2, 3, F+U |
Plays several different Emotes |
Models#
Player Model#
In the folder for this Multiplayer Minigame, there's a model for the player, this includes walking, crouching, and sprinting animations, and with tinkering can be spawned in-game, the player model resembles the dummy mannequins used in the VHS demonstration videos for the Grabpack. In this build there are five color variants of the player.
Hands#
Four poses for the Grabpack's hands (mentioned above):
Thumbs Up |
Okay |
Middle Finger |
Thumbs Down |
|---|---|---|---|
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All of these ended up being used in Project Playtime, except for the Fuck You emote, of course.
Testing Objects#
BP_WinCube#
- Just as the title suggests, this is a cube that instantly completes the Round, Possibly used for testing Victory Screens.
Screens#
Win Screen (Players) |
Win Screen (Monsters) |
Downed |
|---|---|---|
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