This is a sub-page of Pingu no Waku Waku Carnival!.
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In the ROM, if you go to the "isd" folder, you can find uncompiled source code related to the camera and lighting. They even display the path filename of the source code, giving us an idea of how they organized it.
001_living_isd.h#
{ // prj/pingu/src/data/isd/001_living.isd
{
/* Camera.Position */ { FX32_CONST_3D( 0.000000, 16.339600, 37.735107 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 0.000000, -1.878418, -38.949951 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
002_soto_isd.h#
test { // prj/pingu/src/data/isd/002_soto.isd
{
/* Camera.Position */ { FX32_CONST_3D( 0.000000, 13.688477, 38.045654 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 0.000000, 4.165527, -39.165283 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
101_turi0101_isd.h#
{ // prj/pingu/src/data/isd/101_turi0101.isd
{
/* Camera.Position */ { FX32_CONST_3D( 107.000000, 12.000000, 20.000000 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 107.000000, 4.000000, -46.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
102_pan_isd.h#
{ // prj/pingu/src/data/isd/102_pan.isd
{
/* Camera.Position */ { FX32_CONST_3D( -5.500000, 16.013184, 46.240723 ) },
/* Camera.LookAt */ { FX32_CONST_3D( -5.500000, 5.780029, 0.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -0.703125, -0.703125 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ FALSE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 31,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
103_souji_isd.h#
{ // prj/pingu/src/data/isd/103_souji.isd
{
/* Camera.Position */ { FX32_CONST_3D( 0.000000, 16.013184, 46.240723 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 0.000000, 5.780029, 0.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -0.703125, -0.703125 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ FALSE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 31,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
104_juggle_isd.h#
{ // prj/pingu/src/data/isd/104_juggle.isd
{
/* Camera.Position */ { FX32_CONST_3D( 40.000000, 12.937744, 32.308594 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 40.000000, -1.264160, -39.092773 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
106_hospital_isd.h#
{ // prj/pingu/src/data/isd/106_hospital.isd
{
/* Camera.Position */ { FX32_CONST_3D( 0.000000, 16.013184, 46.240723 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 0.000000, 5.780029, 0.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -0.703125, -0.703125 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ FALSE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 31,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
107_circus_isd.h#
{ // prj/pingu/src/data/isd/107_circus.isd
{
/* Camera.Position */ { FX32_CONST_3D( 68.000000, 12.937744, 32.308594 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 68.000000, -1.264160, -39.092773 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
108_turi0511_isd.h#
{ // prj/pingu/src/data/isd/108_turi0511.isd
{
/* Camera.Position */ { FX32_CONST_3D( -15.500000, 12.000000, 20.000000 ) },
/* Camera.LookAt */ { FX32_CONST_3D( -15.500000, 4.000000, -46.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
109_juice_isd.h#
{ // prj/pingu/src/data/isd/109_juice.isd
{
/* Camera.Position */ { FX32_CONST_3D( -48.613281, 13.688477, 30.753662 ) },
/* Camera.LookAt */ { FX32_CONST_3D( -48.613281, 4.165527, -46.457275 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 0.100000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
110_restaurant_isd.h#
{ // prj/pingu/src/data/isd/110_restaurant.isd
{
/* Camera.Position */ { FX32_CONST_3D( -5.500000, 16.013184, 46.240723 ) },
/* Camera.LookAt */ { FX32_CONST_3D( -5.500000, 5.780029, 0.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -0.703125, -0.703125 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ FALSE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 31,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
111_furniture_isd.h#
{ // prj/pingu/src/data/isd/111_furniture.isd
{
/* Camera.Position */ { FX32_CONST_3D( 0.500000, 16.013184, 46.240723 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 0.500000, 5.780029, 0.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -0.703125, -0.703125 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ FALSE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 31,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
112_post_isd.h#
{ // prj/pingu/src/data/isd/112_post.isd
{
/* Camera.Position */ { FX32_CONST_3D( 32.000000, 12.281006, 19.391602 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 32.000000, 4.165527, -46.457275 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 0.100000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
113_kids_isd.h#
{ // prj/pingu/src/data/isd/113_kids.isd
{
/* Camera.Position */ { FX32_CONST_3D( 18.500000, 11.250244, 39.257080 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 18.500000, 1.734863, -37.949951 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 0.100000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
114_school_isd.h#
{ // prj/pingu/src/data/isd/114_school.isd
{
/* Camera.Position */ { FX32_CONST_3D( 45.551270, 12.959961, 28.545898 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 45.551270, 4.165527, -42.811279 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 0.100000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
115_popcorn_isd.h#
{ // prj/pingu/src/data/isd/115_popcorn.isd
{
/* Camera.Position */ { FX32_CONST_3D( -3.062012, 10.034912, 29.534424 ) },
/* Camera.LookAt */ { FX32_CONST_3D( -3.062012, 0.519531, -47.672607 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 0.100000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
116_turi0601_isd.h#
{ // prj/pingu/src/data/isd/116_turi0601.isd
{
/* Camera.Position */ { FX32_CONST_3D( 3.982700, 12.000000, 20.000000 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 3.982700, 4.000000, -46.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
117_turi0701_isd.h#
{ // prj/pingu/src/data/isd/117_turi0701.isd
{
/* Camera.Position */ { FX32_CONST_3D( -58.198502, 12.000000, 20.000000 ) },
/* Camera.LookAt */ { FX32_CONST_3D( -58.198502, 4.000000, -46.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
118_turi0901_isd.h#
{ // prj/pingu/src/data/isd/118_turi0901.isd
{
/* Camera.Position */ { FX32_CONST_3D( 72.850098, 12.000000, 20.000000 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 72.850098, 4.000000, -46.000000 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 1.000000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},
119_tougei_isd.h#
{ // prj/pingu/src/data/isd/119_tougei.isd
{
/* Camera.Position */ { FX32_CONST_3D( 15.900000, 13.688477, 39.260986 ) },
/* Camera.LookAt */ { FX32_CONST_3D( 15.900000, 4.165527, -37.949951 ) },
/* Camera.Projection */ ISD_INFO_CAMERA_PROJECTION_PERSPECTIVE,
/* Camera.PerspectiveFovy */ DEGREE2RADIAN( 30.000000 ),
/* Camera.PerspectiveAspect */ FX32_CONST( 1.333333 ),
/* Camera.OrthoWidth */ FX32_CONST( 256.000000 ),
/* Camera.OrthoHeight */ FX32_CONST( 192.000000 ),
/* Camera.NearZ */ FX32_CONST( 0.100000 ),
/* Camera.FarZ */ FX32_CONST( 1024.000000 ),
/* Camera.ScaleW */ FX32_CONST( 0.100000 ),
/* Camera.BufferMode */ GX_BUFFERMODE_W,
},
{
{
/* Light0.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, -1.000000 ) },
/* Light0.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light1.Direction */ { FX32_CONST_3D( 0.998047, -1.000000, 0.000000 ) },
/* Light1.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light2.Direction */ { FX32_CONST_3D( 0.000000, -1.000000, 0.998047 ) },
/* Light2.Color */ GX_RGB( 31, 31, 31 ),
},
{
/* Light3.Direction */ { FX32_CONST_3D( -1.000000, -1.000000, 0.000000 ) },
/* Light3.Color */ GX_RGB( 31, 31, 31 ),
},
},
{
/* ShininessTable */ 0, 2, 4, 6, 8, 10, 12, 14,
/* ShininessTable */ 16, 18, 20, 22, 24, 26, 28, 30,
/* ShininessTable */ 32, 34, 36, 38, 40, 42, 44, 46,
/* ShininessTable */ 48, 50, 52, 54, 56, 58, 60, 62,
/* ShininessTable */ 64, 66, 68, 70, 72, 74, 76, 78,
/* ShininessTable */ 80, 82, 84, 86, 88, 90, 92, 94,
/* ShininessTable */ 96, 98,100,102,104,106,108,110,
/* ShininessTable */ 112,114,116,118,120,122,124,126,
/* ShininessTable */ 129,131,133,135,137,139,141,143,
/* ShininessTable */ 145,147,149,151,153,155,157,159,
/* ShininessTable */ 161,163,165,167,169,171,173,175,
/* ShininessTable */ 177,179,181,183,185,187,189,191,
/* ShininessTable */ 193,195,197,199,201,203,205,207,
/* ShininessTable */ 209,211,213,215,217,219,221,223,
/* ShininessTable */ 225,227,229,231,233,235,237,239,
/* ShininessTable */ 241,243,245,247,249,251,253,255,
},
/* Shading */ GX_SHADING_TOON,
{
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
/* ToonTable */ GX_RGB( 31, 31, 31 ),
},
{
/* Fog.Color */ GX_RGB( 31, 31, 31 ),
/* Fog.Alpha */ 31,
/* Fog.Offset */ 0,
/* Fog.Slope */ GX_FOGSLOPE_0x0020,
/* Fog.Blend */ GX_FOGBLEND_ALPHA,
{
/* Fog.Table */ 0, 4, 8, 12, 16, 20, 25, 29,
/* Fog.Table */ 33, 37, 41, 45, 49, 53, 57, 61,
/* Fog.Table */ 66, 70, 74, 78, 82, 86, 90, 94,
/* Fog.Table */ 98,102,107,111,115,119,123,127,
},
},
{
{
/* Alpha.Test.bEnable */ TRUE,
/* Alpha.Test.Reference */ 0,
},
/* Alpha.bBlendingEnable */ TRUE,
/* Alpha.SortMode */ GX_SORTMODE_MANUAL,
},
/* bEdgeMarkingEnable */ FALSE,
{
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
/* EdgeColor */ GX_RGB( 31, 31, 31 ),
},
/* bAntiAliasEnable */ TRUE,
/* Render1PixelDepth */ FX32_CONST( 0.000000 ),
{
/* Clear.Color */ GX_RGB( 0, 0, 0 ),
/* Clear.Alpha */ 1,
/* Clear.PolygonID */ 63,
/* Clear.Depth */ 32767,
/* Clear.bFogEnable */ FALSE,
},
},