the cutting room mirror

Pilotwings 64

This article has a talk page!
view on tcrf.net

Unused Music#

Track 27

For some reason, a mission-ending song exists for the Bird Man mode. You cannot actually end this mode without quitting via the menu, as it's a free-flight mode. What this implies is unknown; perhaps there were once playable missions for Bird Man mode?

Error Messages#

Every error in the game is specifically labeled and tells why the error occurred.

balls: bad vrep %d for ball
balls : too many balls defined in level [%d]
bmmot : unknown collision type [%d]
birdman: you got stuck - forcing an instant crash
bmsound Callback got non-zero eventData
Got unknown event type %d
bonus : too many bonuses defined in level [%d]
btgts_terra : %d btgt not in terra
btgts : too many btgts defined in level [%d]
db_getgnd : invalid state [%d]
db_getstart :  no starting pads in task!!!
db_getstart : too many starting pad! picking first
got unkown shuttle state
Got unknown sndId
falcos : too many falcos domains defined in level [%d]
ERROR: too many falcos defined in task.  Max of %d falcos
glider: you got stuck - forcing an instant crash
hmgoal : too many hmgoal defined in level [%d]
Camera follow distance not right.
Camera not unrolled.
Invalid heading.
Pitch not zeroed.
hmot : you got stuck - forcing an instant crash
Heli has more than 2 hits
hpads : too many hpads defined in level [%d]
hsound Callback got non-zero eventData
kmenu_init : too may elements in the menu [%d]
task : oops! redefining [%s] idx:%d veh:%d stage:%d lev:%d -> [%s]
snd_getpilot:: Don't know scream for unknown pilot %d

...and so on. Here are the more interesting ones:

sdive_land: tell mikep != 1 pad
Null Kanji string in screv screen
Line length > 20 segments encountered, probably missing a -1 at the end of a segment list

"mikep" probably refers to Mike Panoff (Software Engineering), one of the game's staff members.

Credits#

At 4FDF8 are copyright credits for the UltraVision NU64 engine.

----
UltraVision NU64  V1.5
Copyright (C)  1995  by  Paradigm Simulation Incorporated
All Rights Reserved Worldwide
----

Regional Differences#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

To do:
More differences (e.g. the Japanese version has the perfect score glitch with the jetpack)

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: It's claimed the face was removed in later releases of the game as well.

Watch on YouTube

There's a bizarre Easter egg present only in the Japanese release: In Everfrost Island, there's a cave with a rock inside and the texture of the rock looks to be one of a face. In other releases, this rock is shrunken and no face is present on it.

  • In the Japanese version, the blonde-haired female character is called Hooter. However, since "hooter" is also a vulgar term for a woman's breasts (which makes sense, due to how busty she is), she's called Robin in the international version.

References#


  1. MobyGames↩︎