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Development Text#
Present at 0x10180 in the main CPU.
Scroll Check
Press START1 : paramator on off
Press START2 : default position
Press SW1 SW2 : SELECT
Exit
Scroll Map : %8d
Scroll Image : %8d
Scroll Lengh H = %6d
Scroll Lengh V = %6d
Loop on
Loop off
tick = %2d
H = %6d
V = %6d
Short cut on
Short cut off
H = %6d
V = %6d
ScrH = %6d
ScrV = %6d
Present at 0x128D0 in the main CPU.
- MODEL CHECK -
Model No. :
Back Screen :
Light Angle H :
Light Angle V :
Model Pos X :
Model Pos Y :
Model Pos Z :
Model Angle X :
Model Angle Y :
Model Angle Z :
Default Position
Texture :
Scroll +SW1 :
White & Red
FixColorNo :
%10d
0x%08x
%10.1f
0x%04x
0x%04x
%8d
H %6d
V %6d
%s
Present at 0x14C10 in the main CPU.
1 Stage Play
All Stage Play
- Stage Select -
Section
Stage Name
Play Mode
Queue
Present at 0x15E40 in the main CPU.
Stage
Demo
Demo Play
1:Boy
2:Girl
3:Dad
4:Bath
5:Niwa
6:Kaidan
7:Loft
1x:Boy
2x:Girl
3x:Dad
4x:Bath
5x:Niwa
6x:Kaidan
7x:Loft
8:Test
Test
OpDemoAll
OpDemo1
OpDemo2
OpDemo3
EndingDemo1
EndingDemo2
TitleDemo
Ranking
NameInput
Secret Continue
Secret Awake
3:Bath
Present at 0x59110 in the main CPU.
%d
S = %d
M = %d
E-Rank = %d
F-Angle = %d
F-Length = %1.2f
Diff = %d
Stg = %d
Time = %d
Fire = %d
(Source: Original TCRF research)