Character Models#
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Persona 3#
Aigis
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Aigis is shorter overall, and many parts such as her weapon, hands, and shoulders have been increased in size. Aigis is missing a part of her right arm in the early model, and her hair is also reshaped for the final version.
Persona 4#
Rise Kujikawa
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This early version of Rise doesn't have any animations, and remains in this position looking upwards. Her texture is changed in various ways, and the yellow ribbon is larger in the early model.
Chie Satonaka
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Chie's clothing details were significantly toned down for the final version. Her sleeves are smaller and shorter, and her socks are shaped very simply for the final version. The zipper is made larger for the early and final versions, and the final version lacks the stray hair strands.
Marie
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The early version of Marie doesn't have any animations, and is in this sitting position by default. Marie's face was drastically changed. Her hat is shaped differently, and the brim is much shorter in the final version.
Persona Q#
npc_woman00_b
This unused test model's file is named foe058a.bam, but it is also internally named npc_woman00_b. This generic looking character features three animations: talking, running, and stomping her foot on the ground.
(Source: Original TCRF research)
Leftover Etrian Odyssey IV Models#
Three F.O.E.s and one boss from Etrian Odyssey IV are leftover in Persona Q. In order, they are "Cutter", "Bloodbear", "Bounding Beast", and "Hollow Queen". Each model contains a few animations for idling, walking, and attacking.
(Source: Original TCRF research)
Placeholder Models#
A 3D model of the Japanese character "仮", which translates to "temporary".
(Source: Original TCRF research)