This is a sub-page of Pac-Man World 3 (PlayStation 2, GameCube, Xbox, Windows, PlayStation Portable).
Pac-Man World 3 is bursting at the seams with how much unused dialogue, a lot of which are unused takes.
Bot Boneyard#
Judging by the file names, as well as the context of the unused lines, it seems that the intro is comprised of lines that were originally separate cutscenes. Some of the lines were rearranged or not used all together, as well as having alternate takes (something you will see a lot on this page).
Unused line for Pac-Man at the very start of the level.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_ep_intro_01_alt2 |
Pac-Man: Ok, lost. Check. Head? Ow. Yep, head hurts, check, and it smells. Big ol' check on the stench. What about the monsters? There's usually monsters at times like this. |
A "clean" version of Orson's first line, which is usually distorted.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_ep_intro_01 orig |
Orson: Pac-Man! Can you hear me? Outpost calling Yellow Fella... repeat... can you hear me? |
What seems to be a shorter version of the line above, with both clean and distorted variants.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_ep_intro_02 orig |
Orson: Can you hear me? Outpost calling Yellow Fella... repeat... can you hear me? |
|
n_orson_ep_intro_02 |
Alternate takes for Pac-Man when Orson calls in.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_ep_intro_03 |
Pac-Man: My Pactrometer! Who's there? |
|
p_pacman_ep_intro_03_alt1 |
An unused line of Pac-Man failing to get a signal from Orson, and choosing to ignore it and continue onward.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_ep_intro_04 |
Pac-Man: Bad signal, check. I better get going. |
|
p_pacman_ep_intro_04_alt1 |
A clean version of Orson yelling Pac-Man's name once, which usually goes after Pac-Man's Pactrometer line. Notice the change in file name compared to the previous lines.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_ep_teleport_01 orig |
Orson: Pac-Man! |
What seems to be an alternate take to the line above, it is actually cut from the start of "n_orson_ep_intro_01 orig". There is no distorted version.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_ep_teleport_01_alt1 |
Orson: Pac-Man! |
A clean version of Orson telling Pac-Man to be more thoughtful.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_ep_teleport_03 orig |
Orson: Is that clearer? You shouldn't rush to judgements, Pac-Man. Teleportation's not so easy! |
An alternate take for Pac-Man's response to the above line.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_ep_teleport_04_alt1 |
Pac-Man: Orson? Is that you? Are you, by any chance, the idiot of whom we speak? |
Alternate takes of Pac-Man and Orson's next two lines. Pac-Man has a third alternate take but its just a duplicate of his used one. Also worth noting that the line of Pac-Man asking about the monsters at the end of this cutscene uses yet another file name.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_ep_teleport_06_alt2 |
Pac-Man: I'm in some sort of... landfill pit. There's green goo, some trashed looking junk, and... it smells really bad here. Really! |
|
n_orson_ep_teleport_07_alt1 |
Orson: Oh, you're down there! Ewww. Rather you than me. Make your way upwards, I'll try to think of some way to help. |
An alternate response for Pac-Man commenting about a rise of energy in his sector.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_ep_energy_02a |
Pac-Man: I have a sector? How come in 25 years I've never noticed that? |
Banni Wastelands#
An alternate take for Pac-Man's line at the start of the level.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_oo1_intro_01_alt1 |
Pac-Man: Orson, I thought you were going to teleport me? |
Dialogue referencing the cut shop dispenser. One can be found in a demo for the PlayStation 2 version in Gogekka Central, but no dialogue plays and it cannot be used.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_oo1_shop_01 |
Orson: Pac-Man, wait up! |
|
p_pacman_oo1_shop_02 |
Pac-Man: What's up, Ors? |
|
n_orson_oo1_shop_03 |
Orson: There's one of my Power Pellet Dispensaries. They allow you to convert any dots you collect into useful stuff like Power Pellets. They work by a simple process of harmonious recombination at the molecular level. Are you taking this in? |
|
n_orson_oo1_shop_03_alt1 |
||
p_pacman_oo1_shop_04 |
Pac-Man: They work kinda like shops? |
|
n_orson_oo1_shop_05 |
Orson: Yes, if you wish. My miracles of scientific genius work like shops. |
Two sets of dialogue, each one referencing the two keys Pac-Man needs to collect to finish the level. It's not clear which lines go with which key, but Orson does respond to one of them. Both of Pac-Man's lines have alternate takes. Interestingly, Pac-Man states that The Ancients may have been related to Orson, something never directly implied in game.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_oo1_key_01 |
Pac-Man: A key? Was this door created by Orson's ancients? I wonder... |
|
p_pacman_oo1_key_01_alt1 |
Pac-Man: A key? Was this door created by one of Orson's ancients? I wonder... |
|
p_pacman_oo1_keepout_01 |
Pac-Man: Oh, I see, keys! Those ancients sure wanted to keep someone out. |
|
p_pacman_oo1_keepout_01_alt1 |
||
n_orson_oo1_keepout_02 |
Orson: Or some-THING, Pac-Man. |
Dialogue for discovering the Super Stomp Pellet. This powerup isn't discovered until Gogekka Central, and even then no dialogue plays. Pac-Man has a whopping nine alternate takes of the same line.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_oo1_stomp_01 |
Orson: The Super Stomp Pellet will seriously power up your Butt Bounce attack for a short while. Why don't you try it out on those monsters? |
|
n_orson_oo1_stomp_01_alt1 |
Orson: The Super Stomp Pellet will seriously power up your Butt Bounce attack for a short while. Why don't you try it out on these monsters? |
|
p_pacman_oo1_stomp_02 |
Pac-Man: OK, green guys. It's stompin' time! |
|
p_pacman_oo1_stomp_02_alt1 |
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p_pacman_oo1_stomp_02_alt2 |
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p_pacman_oo1_stomp_02_alt3 |
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p_pacman_oo1_stomp_02_alt4 |
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p_pacman_oo1_stomp_02_alt5 |
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p_pacman_oo1_stomp_02_alt6 |
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p_pacman_oo1_stomp_02_alt7 |
||
p_pacman_oo1_stomp_02_alt8 |
Dialogue for Pac-Man and Orson talking while testing out Toc-Man. No dialogue for this scene plays whatsoever in game.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_oo1_toc_01 |
Pac-Man: Orson, this thing rocks. You're the man! |
|
p_pacman_oo1_toc_01_alt1 |
||
n_orson_oo1_toc_02 |
Orson: I'm the ghost, actually. But yeah, rockage. |
|
n_orson_oo1_toc_02_alt1 |
||
n_orson_oo1_toc_02_alt2 |
||
p_pacman_oo1_toc_03 |
Pac-Man: Pow! Take that! |
|
p_pacman_oo1_toc_04 |
Pac-Man: Look at them go! Arms and legs everywhere! |
|
p_pacman_oo1_toc_05 |
Pac-Man: You are now toast. Please report to the toast rack. |
|
p_pacman_oo1_toc_06 |
Pac-Man: Strike! |
|
n_orson_oo1_toc_07 |
Orson: I think I hear a clinking in the shoulder rotary oscillator. |
|
n_orson_oo1_toc_08 |
Orson: The stereo doesn't work, though. Bummer, huh? |
|
p_pacman_oo1_toc_09 |
Pac-Man: WAHOO! |
|
n_orson_oo1_toc_10 |
Orson: There's a sick bag in the glove box, FYI. |
|
p_pacman_oo1_toc_11 |
Pac-Man: Yeah, let's do the twist! |
|
n_orson_oo1_toc_12 |
Orson: Let me know if you black out, Pac-Man. |
Spectral Cliffs#
Alternate takes for Orson and Pac-Man for the cutscene at the start of the level. There is a third unused take for Pac-Man that is a duplicate of his one used in game.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_sr1_intro_04_alt1 |
Orson: I've lost contact with my friends, Pac-Man. I need you to track them down. Inky, Blinky, Pinky and Clyde, I'm sure you remember. |
|
p_pacman_sr1_intro_05_alt2 |
Pac-Man: Yeah... First they chase me, then I chase them, then they chase me... Tracking 'em down will be just like old times. I'm on it! |
|
p_pacman_sr1_intro_05_alt3 |
Alternate take for Orson just before the first Spectral fight.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_sr1_game_01_alt1 |
Orson: Get your game on Pac-Man. I'm detecting a surge in the spectral activity in your area! |
Unused lines for Pac-Man following the one where Orson tells him where he can find Pinky.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_sr1_weird1_01 |
Pac-Man: Onwards and upwards it is, then. |
|
p_pacman_sr1_weird1_01_alt1 |
An unused conversation between Pac-Man and Orson discussing what the Spectral Realm is. Pac-Man seems to understand. The last line of dialogue seems to have an alternate take that is a copy of the first. It's unknown where this conversation was supposed to play.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_sr1_exactly_01 |
Pac-Man: Orson, exactly what is the Spectral Realm? |
|
n_orson_sr1_exactly_02 |
Orson: Oh, it's a conceptual egregore plane, formed from psychoplasmic vibrations. I hypothesize that it exists at right angles to your world. |
|
n_orson_sr1_exactly_02_alt1 |
||
n_orson_sr1_exactly_02_alt2 |
||
p_pacman_sr1_exactly_03 |
Pac-Man: Uhh... Ok. |
|
p_pacman_sr1_exactly_03_alt1 |
Gogekka Central#
Alternate takes for one of Orson's lines at the start of the level.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_gc2_intro_02_alt1 |
Orson: Frankly, you could do with the exercise Pac-Man. You're starting to look even more spherical than usual. |
|
n_orson_gc2_intro_02_alt2 |
Unused dialogue for Pac-Man and Orson discussing what happened to Pinky at the end of the previous level, meant for the end of the intro cutscene.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_gc2_intro_05 |
Pac-Man: Ok, so what happened to the pink lady? |
|
p_pacman_gc2_intro_05_alt1 |
||
p_pacman_gc2_intro_05_alt2 |
||
n_orson_gc2_intro1_04 |
Orson: Pinky's fine, Pac-Man. She can help you too. Try calling for her up ahead and see what she can do. |
|
n_orson_gc2_intro1_04_alt1 |
Dialogue for the construction worker warning Pac-Man to be careful when fighting the Armalopes. The construction worker may have been an NPC you could talk to at one point, similar to the Archeologist and the Ancient Hero, but as he is an unreachable spot, these lines go unused.
File Name |
Audio |
Transcript |
|---|---|---|
n_conwo_gc2_teeth_01 |
Construction Worker: Hey, watch out for those teeth. |
|
n_conwo_gc2_teeth_02 |
Construction Worker: You really want to talk now? |
|
n_conwo_gc2_teeth_02_alt1 |
||
n_conwo_gc2_teeth_02_alt2 |
||
n_conwo_gc2_teeth_03 |
Construction Worker: Look out behind you, little yellow dude! |
|
Lines for the construction worker warning Pac-Man to be careful on his adventure. Again, these may suggest he was an NPC that Pac-Man could approach at one point.
File Name |
Audio |
Transcript |
|---|---|---|
n_conwo_gc2_nice_01 |
Construction Worker: Nice moves, buddy boy. |
|
n_conwo_gc2_nice_02 |
Construction Worker: I'll be in touch later. |
|
n_conwo_gc2_nice_03 |
Construction Worker: You be careful up there, huh? |
|
n_conwo_gc2_nice_03_alt1 |
Lines for Pac-Man and the construction worker commenting on his equipment, both of which are needed to complete the level. These were likely removed because the "Rosie" lines clearly occur before the "Tulip" lines, but both parts of the puzzle can be completed in any order, potentially resulting in a continuity error.
File Name |
Audio |
Transcript |
|---|---|---|
n_conwo_gc2_rosie_01 |
Construction Worker: At least Rosie still works. |
|
p_pacman_gc2_rosie_02 |
Pac-Man: Rosie? |
|
p_pacman_gc2_rosie_02_alt1 |
||
p_pacman_gc2_rosie_02_alt2 |
||
n_conwo_gc2_rosie_03 |
Construction Worker: She's my favorite crane. |
|
n_conwo_gc2_rosie_03_alt1 |
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n_conwo_gc2_rosie_03_alt2 |
||
p_pacman_gc2_rosie_04 |
Pac-Man: Uh, OK... |
|
p_pacman_gc2_rosie_04_alt1 |
||
n_conwo_gc2_tulip_01 |
Construction Worker: Ah, another of my favorites. Four cross-linked hydraulic rams committing a total pressure in excess of 14,000 pounds per square inch. I call her Tulip. |
|
n_conwo_gc2_tulip_01_alt1 |
Construction Worker: Ah, another of my favorites. Four cross-linked hydraulic rams containing a total pressure in excess of 14,000 pounds per square inch. I call her Tulip. |
|
Spectral Vale#
Alternate take for Clyde asking what the Spectral Fiend did to Inkly and Blinky.
File Name |
Audio |
Transcript |
|---|---|---|
p_clyde_sr2_whatcha_01_alt1 |
Clyde: Are you gonna tell me whatcha done with my boys Inky and Blinky? |
Alternate takes for the Spectral Fiend's response to the above question.
File Name |
Audio |
Transcript |
|---|---|---|
n_fiend_sr2_whatcha_02_alt1 |
Spectral Fiend: Uh, let me think... No, I'm gonna say no. Sorry about that. |
|
n_fiend_sr2_whatcha_02_alt2 |
Spectral Fiend: Hm, let me think... No, I'm gonna say no. Sorry about that. |
|
Unused screams from the Spectral Fiend. While the file name doesn't specifically state which level these were supposed to be used in, they were likely for the Spectral Vale, as it's his only stage he has dialogue in. It was likely used for the scene he was killed in; he is silent in game during that scene. The second scream seems to be a duplicate of the first.
File Name |
Audio |
Transcript |
|---|---|---|
fiend_nooooo |
Spectral Fiend: NOOOOOOOOO!!! |
|
fiend_nooooo_alt1 |
||
fiend_nooooo_alt2 |
||
fiend_nooooo_alt3 |
Spectral Fiend: Screaming |
Zephyr Heights#
Unused lines for Pac-Man for the Lummox battle at the start of the level.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_mo1_lummox_01 |
Pac-Man: Wow... Big... Green... Obviously hungry! |
|
p_pacman_mo1_lummox_01_alt1 |
Pac-Man: Wow... Big... Green... Obviously hungry... |
An unused line for Orson stating he will be doing more research on one of the syphons. It's not clear if he's referring to the one found in this level or the one later found in Ancient Catacombs.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_mo1_data_01 |
Orson: This is definitely the right way, but I would I'd have expected the syphon to be higher, not lower. Erwin, what is your game? Pac-Man, I'll be in touch. I have some data digging to do. |
Dialogue meant for a cutscene preceding the boss fight of this area. In the final game, a cutscene plays with the boss coming in, but has no dialogue. Some of these lines use Erwin's rejected names.
File Name |
Audio |
Transcript |
|---|---|---|
n_erwin_mo1_bossint_01 |
Erwin: So, the little Pac-Man has decided to show himself, has he? |
|
n_erwin_mo1_bossint_01_alt1 |
||
p_pacman_mo1_bossint_02 |
Pac-Man: And who might you be? No wait, don't tell me. Small, angry, obsessive, fond of giant machines... Rings a bell... |
|
n_erwin_mo1_bossint_03 |
Erwin: I'm Erwin Clang, Pac-Man. The scientific genius, and all around visionary, who's about to blow you into a giga-flop of floating points! Prepare to discorporate! |
|
n_erwin_mo1_bossint_03_alt1 |
Erwin: I'm Erwin Crockley, Pac-Man. The scientific genius, and all around visionary, who's about to blow you into a giga-flop of floating points! Prepare to discorporate! |
|
n_erwin_mo1_bossint_03_alt2 |
Erwin: I'm Erwin! I'm Erwin, the invincible, Pac-Man! The scientific genius, and all around visionary, who's about to blow you into a giga-flop of floating points! Prepare to discorporate! |
Lines for Orson telling Pac-Man how to defeat the boss.
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_mo1_bosshint_01 |
Orson: I'm detecting an ancient power source. It's coming from those crystals. Try those rev plates! |
|
n_orson_mo1_bosshint_02 |
Orson: You'll need to get all the crystals charged at the same time. |
|
n_orson_mo1_bosshint_03 |
Orson: Find the rev plates! Charge all the crystals! Attack! |
|
n_orson_mo1_bosshint_03_alt1 |
Lines for when Pac-Man butt stomps the dome of the boss.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_mo1_bossdome_01 |
Pac-Man: Hey in there! Need your dome cleaning? |
|
p_pacman_mo1_bossdome_01_alt1 |
||
p_pacman_mo1_bossdome_02 |
Pac-Man: This dome looks fragile! |
|
n_erwin_mo1_bossdome_03 |
Erwin: Oh, what a sight... No one should have to see you from this angle! |
|
n_erwin_mo1_bossdome_03_alt1 |
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n_erwin_mo1_bossdome_03_alt2 |
||
n_erwin_mo1_bossdome_04 |
Erwin: Could you at least wash your boots before stamping on my dome? I think you stood in something nasty! |
|
n_erwin_mo1_bossdome_04_alt1 |
||
n_erwin_mo1_bossdome_05 |
Erwin: Yeoowww! |
|
n_erwin_mo1_bossdome_05_alt1 |
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n_erwin_mo1_bossdome_05_alt2 |
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n_erwin_mo1_bossdome_05_alt3 |
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n_erwin_mo1_bossdome_05_alt4 |
||
n_erwin_mo1_bossdome_06 |
Erwin: Ah! |
|
n_orson_mo1_bossdome_06_alt1 |
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n_orson_mo1_bossdome_06_alt2 |
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n_orson_mo1_bossdome_06_alt3 |
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n_orson_mo1_bossdome_06_alt4 |
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n_orson_mo1_bossdome_06_alt5 |
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n_orson_mo1_bossdome_06_alt6 |
||
n_erwin_mo1_bossdome_07 |
Erwin: Grrr... |
|
n_erwin_mo1_bossdome_07_alt1 |
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n_erwin_mo1_bossdome_07_alt2 |
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n_erwin_mo1_bossdome_07_alt3 |
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n_erwin_mo1_bossdome_07_alt4 |
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n_erwin_mo1_bossdome_07_alt5 |
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n_erwin_mo1_bossdome_07_alt6 |
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n_erwin_mo1_bossdome_07_alt7 |
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n_erwin_mo1_bossdome_07_alt8 |
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n_erwin_mo1_bossdome_08 |
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n_erwin_mo1_bossdome_08_alt1 |
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n_erwin_mo1_bossdome_08_alt2 |
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n_erwin_mo1_bossdome_08_alt3 |
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n_erwin_mo1_bossdome_08_alt4 |
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n_erwin_mo1_bossdome_08_alt5 |
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n_erwin_mo1_bossdome_08_alt6 |
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n_erwin_mo1_bossdome_08_alt7 |
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n_erwin_mo1_bossdome_08_alt8 |
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n_erwin_mo1_bossdome_08_alt9 |
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n_erwin_mo1_bossdome_08_alt10 |
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n_erwin_mo1_bossdome_08_alt11 |
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n_erwin_mo1_bossdome_08_alt12 |
Ancient Catacombs#
Gogekka Heights#
An alternate line for Orson explaining that Pac-Man must unscrew four screws to deactivate the bomb instead of three. The line used in-game seems to be an edited version of the unused line, seeing how it's labled "orig" for "original".
File Name |
Audio |
Transcript |
|---|---|---|
n_orson_gc3_duck_01_orig |
Orson: It says here... Undo screws A, B, C, and D... Then... It's a little picture of a duck... No, wait, it's a humanoid... He's... Pressing the huge button to deactivate the bomb! |
Banni Canyon#
Alternate takes for the first conversation between Erwin and Orson. Orson's alternate takes uses Erwin's rejected names.
File Name |
Audio |
Transcript |
|---|---|---|
n_erwin_oo2_taunt_01_alt1 |
Erwin: Inevitable winner calling pathetic loser! Hey, spooks, how's life in that cozy little outpost? Ready to have it torn down around your ears? |
|
n_orson_oo2_taunt_02_alt1 |
Orson: The joke's on you, Erwin. Ghosts have no ears. |
|
n_orson_oo2_taunt_02_alt2 |
||
n_erwin_oo2_taunt_03_alt1 |
Erwin: If you're relying on that little yellow sphere to save you, think again, you intellectual imp! I've made sure he'll never reach the outpost in one piece. |
|
n_orson_oo2_taunt_04 |
Orson: The only part I need is his trigger finger, Clang. You'll see. |
|
n_orson_oo2_taunt_04_alt1 |
Orson: The only part I need's his trigger finger, Clang. You'll see. |
|
n_orson_oo2_taunt_04a |
Orson: The only part I need is his trigger finger, Crockley. You'll see. |
Unused alternate takes for the conversation revealing Erwin and Orson have history. The subtitles used in game for Erwin's first line matches the unused take rather than the used take.
File Name |
Audio |
Transcript |
|---|---|---|
n_erwin_oo2_brains_01_alt1 |
Erwin: It's been a while, Orson. I've been looking forward to seeing you again, though I regret that you won't be able to stay for long. |
|
n_clyde_oo2_brains_02_alt |
Clyde: You know this slimeball, Brains? |
|
n_clyde_oo2_brains_02_alt2 |
Clyde: Hey Brains, you know this slimeball? |
Toc-Man Battle#
Similar to the Toc-Man portion of Banni Wastelands, there was dialogue that was meant to be played during the whole battle. Since this entire level is just the battle, that means this level has no dialogue at all. Interestingly, the file names for the dialogue for this level has the same prefix as the files for Banni Canyon, possibly meaning this battle was part of the stage at some point in development.
Meant for the start of the level. The last three lines are all alternate takes of each other, however while Pac-Man is mentioned in the file names, Orson voices the first two (of which are identical).
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_oo2_tocintro_01 |
Pac-Man: So what do you do, Clyde? Call them names while I fight them? |
|
p_pacman_oo2_tocintro_01_alt1 |
||
n_clyde_oo2_tocintro_02 |
Clyde: Nah, I shoot the ones you miss, so I'm gonna be busy. |
|
n_clyde_oo2_tocintro_02_alt1 |
||
p_pacman_oo2_tocintro_03 |
Orson: Get ready! This is gonna be some fight! |
|
p_pacman_oo2_tocintro_03_alt1 |
||
p_pacman_oo2_tocintro_03_alt2 |
Pac-Man: Get ready! This is gonna be some fight! |
Meant for when using Toc-Man's punch attacks.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_oo2_tocpunch_01 |
Pac-Man: Eat justice's big metal fist! |
|
p_pacman_oo2_tocpunch_02 |
Pac-Man: Yeah, you fealt that! |
|
p_pacman_oo2_tocpunch_02_alt1 |
||
p_pacman_oo2_tocpunch_03 |
Pac-Man: Oh, I'm sorry, did I just blow you up? |
|
p_pacman_oo2_tocpunch_03_alt1 |
||
p_pacman_oo2_tocpunch_04 |
Pac-Man: Wheee! Pretty fireworks! |
|
n_orson_oo2_tocpunch_05 |
Orson: Don't scratch the paintwork. |
|
n_orson_oo2_tocpunch_06 |
Orson: Hmm, response time's up three percent. |
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n_orson_oo2_tocpunch_07 |
Orson: That seems to work! Puncha-puncha! |
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n_orson_oo2_tocpunch_07_alt1 |
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n_orson_oo2_tocpunch_08 |
Orson: Spunks and 31 battle metal. It's robust, easy to clean, and gives a lovely finish! |
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n_clyde_oo2_tocpunch_09 |
Clyde: Not bad for a squirt, Munchy! |
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n_clyde_oo2_tocpunch_10 |
Clyde: What's your score, Munchy? |
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n_clyde_oo2_tocpunch_11 |
Clyde: Woah, they blow up real nice! |
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n_clyde_oo2_tocpunch_12 |
Clyde: I gotta hand it to Brains, this is one decent thingamabob! |
Meant for the end of the stage. In game, there's only a text box saying you successfully defended the outpost.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_oo2_tocend_01 |
Pac-Man: Is that all of them? |
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p_pacman_oo2_tocend_04_alt2 |
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n_clyde_oo2_tocend_02 |
Clyde: Heh, you don't say. I was just getting warmed up. |
|
n_orson_oo2_tocend_03 |
Orson: I think that's it, guys. You better bring her on home. |
|
p_pacman_oo2_tocend_04 |
Pac-Man: Toc-Man's a girl? That doesn't seem right. |
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n_clyde_oo2_tocend_05 |
Clyde: I guess it's a genius thing. Maybe they get lonely. |
|
n_clyde_oo2_tocend_05_alt1 |
Clyde: I guess it's a genius thing. Heh, maybe they get lonely. |
Cragstone Bridge#
Erwin's Fortress#
Dungen Gunden#
Alternate takes for the short conversation between Erwin and Pac-Man on the destruction of the former's robots.
File Name |
Audio |
Transcript |
|---|---|---|
n_erwin_go2_guards_01_alt1 |
Erwin: My Guards! My lovely robot guards! Curse you Pac-Man, do you know how long it took to find the parts for those? |
|
p_pacman_go2_guards_02_alt1 |
Pac-Man: The parts are still fine, Erwin. They just need gluing back together. |
Spectral Zenith#
The Spectral Zenith is oddly devoid of the usual banter between the characters after the first room. However, there were multiple conversations recorded for this stage that were never used, possibly as a design choice.
A short conversation between Pac-Man and Orson about the former's trek through the Spectral Realm to reach the temple.
File Name |
Audio |
Transcript |
|---|---|---|
p_pacman_sr3_temple_01 |
Pac-Man: So listen, I'm guessing you can't teleport me directly to this temple? Am I right? |
|
p_pacman_sr3_temple_01_alt1 |
Pac-Man: So listen, I'm guessing you can't teleport me directly to this temple? |
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p_pacman_sr3_temple_01_alt2 |
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p_pacman_sr3_temple_01_alt3 |
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p_pacman_sr3_temple_01_alt4 |
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p_pacman_sr3_temple_01_alt5 |
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n_orson_sr3_temple_02 |
Orson: Nuh-uh. Not from here. Atmospheric disturbance. 93% of catastrophic recompression. You'll come out the other end the size of a golfball. And, you know, stone-dead, as well. But get closer, and I might be able to do something. |
|
n_orson_sr3_temple_02_alt1 |
Orson: Nuh-uh. Not from here. Atmospheric disturbance. 93% of catastrophic recompression. You'll come out the other side the size of a golfball. And, you know, stone-dead, as well. But get closer, and I might be able to do something. |
|
p_pacman_sr3_temple_03 |
Pac-Man: A trip through the fast-decaying Spectral Realm it is than! Fantastic! |
|
p_pacman_sr3_temple_03_alt1 |
Pac-Man: A trip through the fast-decaying Spectral Realm it is than! Super! |
Lines for Clyde, Pinky, Orson, and Pac-Man commenting on the destruction of the Spectral Realm.
File Name |
Audio |
Transcript |
|---|---|---|
n_clyde_sr3_wild_01 |
Clyde: Holy baloney, this is a mess! I'm gonna make sure this Erwin freak well and truly learns his lesson. And I got some seriously serious lessons to teach. |
|
n_clyde_sr3_wild_02 |
Clyde: This is too much. I can't watch this anymore. |
|
n_clyde_sr3_wild_02_alt1 |
Clyde: This is too much. I can't watch anymore. |
|
n_pinky_sr3_wild_03 |
Pinky: I can't believe this is happening to our home. And in such a short time. How long will it take to fix? Can we fix it? |
|
n_pinky_sr3_wild_03_alt1 |
||
n_pinky_sr3_wild_04 |
Pinky: I barely recognize this place. But I grew up here. |
|
n_pinky_sr3_wild_04_alt1 |
||
n_pinky_sr3_wild_04_alt2 |
||
n_pinky_sr3_wild_04_alt3 |
||
n_orson_sr3_wild_05 |
Orson: It gets worse with every second! You've got to hurry, Pac-Man. Home's not gonna be home for us ghosts much longer! |
|
n_orson_sr3_wild1_05 |
Orson: It may already be too late! |
|
p_pacman_sr3_wild_06 |
Pac-Man: There's always one power-crazed loon who wants everything for himself. |
|
p_pacman_sr3_wild_06_alt1 |
||
p_pacman_sr3_wild_06_alt2 |
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p_pacman_sr3_wild_07 |
Pac-Man: Just as I was getting used to this freaky place, it goes and falls apart. |