The folks at Night Dive serve up a remastered release of an odd ball 3DO/PlayStation shooter. It's enough to get a guy... PO'ed, again!
|
|
To do: |
Secret Passwords#
The secret passwords from the PlayStation version return, but with a few new ones added.
Password |
Message |
Notes |
|---|---|---|
SAMUELVILLARREAL |
ALWAYS POED |
Samuel "Kaiser" Villarreal, Lead Engine Programmer and Project Lead. |
KAISER |
||
BAD |
RATS |
Bad Rats: the Rats' Revenge, a memetically bad early Steam release. |
PORT |
BORT |
Changes From the PS1 Version#
- Like many games before it, the red cross on health items was changed. This time to a green cross.
- The PS1-exclusive "Boot Camp" training area was repurposed into a new secret level called "Arena", the entry to which can be found in level 9, Soleri.
- The secret password "CHENTER1" was changed to "CHENTER2", as it originally went unused due to the lack of the number 1 in the password entry. Oddly enough, this version adds not only 1, but 0 to the entry as well.
Revisional Differences#
1.0.562#
Launch version of the game.
1.0.594#
Released on November 8th, 2024
- New door texture in Shuttle level, making it easier to identify what is a door and what is not.
- Fix the double bind issue in default configuration.
- Fix Speedrunner achievement, which did not account for hours (only minutes).
- Fix Fully Stocked achievement.
- New quality-of-life option "Auto-level Missile Cam".
- Lost media added to /Vault in KPF.
- Fix crash involving saves and blobs.
- Pass-through wall in Sponge is now transparent.