This is a sub-page of Octodad: Dadliest Catch.
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Characters#
Original Chef Fujimoto Leftover#
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This needs some investigation. |
The model of Chef Fujimoto from the original Octodad can be found in the files of this game. Most likely a leftover.
Church#
Pick#
The pick on the table of junk appears in the teaser trailer, but it remains absent in the game afterwards. However, the model and the collision file for it both still appear in the files.
Flowers#
It is unknown what purpose these flowers are used for in the level.
Lever#

In the PAX Prime 2012 extended gameplay preview video, you are supposed to turn the lever to open the gate in this level, but in the final game, the lever is absent and therefore replaced with a handle on the gate that you grab on it to open up. The parts for the lever plus its collision files (except for its plate) can still be found in the files.
Pacifier#
Considering its texture name "RingsFakes.dds", this pacifier would've appeared in the ring box in the chapel room of the level. This model also has its own collision file separately.
House#
Toaster Handle#
Strangely, a model for the toaster's handle exist, but it remains absent from the final game however.
Grocery#
Unused Soda Box#
This model is very likely a placeholder version of the soda box. It is packaged in blue and contains the Coca-Cola® logo.
Aquarium#
Large Quarter#
A quarter model located in the "Aquarium" folder, with an unknown purpose too. This model has its own collision file.
Kelp Token#
A kelp token model that is not used anywhere in the World of Kelp level in the final game. Just like the large quarter model, it has its own collision file.
This model was used in a prototype version of "World of Kelp", being used as the coins on the globe.
Science Door#
This door model has the text "World of Kelp" in it, which refers to the level name. It most likely was intended to be either in said level or it could've been an early version of the door that leads to the level.
Kelp#
Crane Game (World of Kelp version)#

The crane game for the level was most likely intended to be in the game, but at one time, it went cut in the final version. However, parts for this along with the collision file for the body can still be located in the files.
Big Elevator#
A big elevator was most likely intended to be in the level.
Blockouts and Size References#
Entire Yard Blockout#
Amazon Arcade Blockout#
Birdhouse Size Reference#
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