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Debug Mode#
Having the below code active will enable developer shortcuts.
Original Release codes:
Enable Debug Mode
003C0A30 00000001
Controls:
- Select toggles debug menu on / off.
- Select + Triangle toggles a debug meter.
- Select + Up / Down toggles debug menu page.
- L3 pauses / unpauses the game.
(Source: Original TCRF research)
Global Heap Menu#
Memory information display.
RawGra Info#
Unknown.
GraObj Maneger#
Shows background files loaded.
Profile#
Shows basic memory information.
Snd Port Viewer#
Shows sound information.
Tsk Maneger#
Appears to show task related schedules.
File Cashe Viewer#
Unknown.
File Viewer#
Shows files that were referenced.
Gra Tex Viewer#
Shows image files loaded.
System Settings#
Allows toggling of various debug settings. Setting Debug Flag セーブ (Debug Flag Save) to on allows the debug mode to be saved to the memory card.
OBJ Maneger#
Shows currently loaded 3D models.
CAMERA edit.#
Allows editing of camera settings.
SPanm Object Viewer#
Unknown.
BG, BU#
Allows viewing of background, character, and event images.
Sound#
Allows listening of sounds and music.
Variables#
Allows changing of various flags.
Flag Variables#
Allows changing of more flags.
Dummy File#
On the root of the disc is a file not used by the game with the file name of RXDAT.BIN which is a fully encrypted dummy file, 700MB in size. If the game ran this through its decryption process, the result is an all zero'd file.