the cutting room mirror

Maestro! Jump in Music

Maestro! Jump in Music is a rhythm-platformer game starring a pink bird-like guy and a spider.

Sub-Page#

Unused Graphics#

This game features several unused graphics, both leftovers and placeholders.

menus/Font_Score.nsbtx maestroFont_Score.png menus/Font_Score_B.nsbtx maestroFont_Score_B.png menus/Font_Score_Y.nsbtx maestroFont_Score_Y.png Unused fonts for a score system. The final game only saves ranks.

menus/MENU_TOP_fond_multiplayer.nsbtx maestroMENU_TOP_fond_multiplayer.png Unused top screen menu graphics for a multiplayer mode. The plate also has an earlier design compared to the others.

menus/MENU_TOP_pochette_place_holder.nsbtx maestroMENU_TOP_pochette_place_holder.png An early place holder featuring a different and static angle for the album cover.

menus/MENU_TOP_pochette_PLACEHOLDER.nsbtx maestroMENU_TOP_pochette_PLACEHOLDER.png A place holder that matches the angle and shape of the final album covers.

menus/OK_off.nsbmd

menus/OK_off.nsbtx maestroOK_off.png menus/OK_on.nsbmd

menus/OK_on.nsbtx maestroOK_on.png Unused graphics for the OK button for the main menu.

menus/Platine.nsbtx - TT_256_S maestroTT_256_S.png Not unused, but the disc base is always covered in game and never seen.

menus/Screen_Win_Up.nsbtx maestroScreen_Win_Up.png menus/Screen_Win_Down.nsbtx maestroScreen_Win_Down.png Place holder screens for the results of a boss battle.

others/Bg1_Transp.nsbtx maestroBg1_Transp.png others/Bg2_Fond.nsbtx maestroBg2_Fond.png others/Birds.nsbtx maestroBirds.png others/fonts.nsbtx maestroFonts.png Considering the different style, maybe these are place holders from a different game?

others/Empty.NSCR

An empty map file.

scores/BG_menu_UP.nsbtx maestroBG_menu_UP.png scores/BG_menu_D.nsbtx maestroBG_menu_D.png Leftover graphics for the result screens which have a completely different style.

space/Astero_pick.nsbtx maestroAstero_pick.png Unused pick-up objects for Black Out Beats. They're seen in pre-release footage. They also have a tiny smiley face.

spider_boss/Insects.nsbtx maestroInsects.png Sprites of mysterious insects.

spider_boss/Picto_pattern.nsbtx maestroPicto_pattern.png Unknown icons picturing the various boss battle actions. Maybe for a tutorial?

spider_boss/Presto_trapped.nsbtx maestroPresto_trapped.png Sprites of Presto being tied up.

spider_boss/Spider_sliders.nsbtx maestroSpider_sliders.png Unused boss spider type which possibly worked by sliding it, however spiders never appear in the bottom screen in the final game. The spider slider also appears in the previous unused icons in Picto_pattern.nsbtx.

spider_boss/spider_small.nsbtx maestrospider_small.png Scaled down versions of the Green Groove enemy spiders.

spider_boss/Spiderweb_elements.nsbtx maestroSpiderweb_elements.png Unused graphics for the boss spider web.

venise/Icecream_pick.nsbtx maestroIcecream_pick.png Unused ice cream pick-up for Yellow Allegro.

spider_boss/VS_Cut.nsbmd

spider_boss/VS_Cut.nsbma

spider_boss/VS_Cut.nsbca

spider_boss/VS_Cut.nsbta

spider_boss/VS_Cut.nsbva

spider_boss/VS_Cut.nsbtx

Unused model and animation which supposedly would play before fighting a boss. There's also copies of every boss model with prefix "VS_", so perhaps it was intended to be a mode in multiplayer.

Here's a video footage of it. The skybox background texture (GMist) does not map in Apicula, so the background is black.

The textures:

GMist maestroGMist.png PRESTO maestroPRESTO.png Puff maestroPuff.png Twinkle maestroTwinkle.png VS MaestroVS.png

Unused Audio#

Surprisingly enough, this game doesn't contain many unused audio tracks.

waves/asturias_notclassique.wav Unused menu preview audio for the song Asturias, it plays a different part of the song.

SEQ_CHOPIN_BACKGROUND_SHORT Unused audio background for the easy version of the song Nocturne No. 2 Opus 9 by Frédéric Chopin. This song is exclusive to the DSiWare and iOS game Maestro! Green Groove, which only featured three songs.

Unused Text#

The file Texts.dat in each of the lang subfolders contains the game's text. This text comes from the English version.

Unused Text

Don't tell this secret to anyone... the last level you play in this mode is what you hear on the main game screen.

Thou shalt learn to do this even if it is optional in the game! Take a high pitched voice and fill up the Voice Meter. (for realism requirements, you must imitate Presto and he has the beautiful voice of a tiny bird).

References#


  1. Maestro! Jump in Music - Pastagames website↩︎
  2. French release: Where, when? « Maestro! Jump in Music (archived)↩︎