Maestro! Jump in Music is a rhythm-platformer game starring a pink bird-like guy and a spider.
Sub-Page#
Unused Graphics#
This game features several unused graphics, both leftovers and placeholders.
menus/Font_Score.nsbtx menus/Font_Score_B.nsbtx
menus/Font_Score_Y.nsbtx
Unused fonts for a score system. The final game only saves ranks.
menus/MENU_TOP_fond_multiplayer.nsbtx Unused top screen menu graphics for a multiplayer mode. The plate also has an earlier design compared to the others.
menus/MENU_TOP_pochette_place_holder.nsbtx An early place holder featuring a different and static angle for the album cover.
menus/MENU_TOP_pochette_PLACEHOLDER.nsbtx A place holder that matches the angle and shape of the final album covers.
menus/OK_off.nsbmd
menus/OK_off.nsbtx menus/OK_on.nsbmd
menus/OK_on.nsbtx Unused graphics for the OK button for the main menu.
menus/Platine.nsbtx - TT_256_S Not unused, but the disc base is always covered in game and never seen.
menus/Screen_Win_Up.nsbtx menus/Screen_Win_Down.nsbtx
Place holder screens for the results of a boss battle.
others/Bg1_Transp.nsbtx others/Bg2_Fond.nsbtx
others/Birds.nsbtx
others/fonts.nsbtx
Considering the different style, maybe these are place holders from a different game?
others/Empty.NSCR
An empty map file.
scores/BG_menu_UP.nsbtx scores/BG_menu_D.nsbtx
Leftover graphics for the result screens which have a completely different style.
space/Astero_pick.nsbtx Unused pick-up objects for Black Out Beats. They're seen in pre-release footage. They also have a tiny smiley face.
spider_boss/Insects.nsbtx Sprites of mysterious insects.
spider_boss/Picto_pattern.nsbtx Unknown icons picturing the various boss battle actions. Maybe for a tutorial?
spider_boss/Presto_trapped.nsbtx Sprites of Presto being tied up.
spider_boss/Spider_sliders.nsbtx Unused boss spider type which possibly worked by sliding it, however spiders never appear in the bottom screen in the final game. The spider slider also appears in the previous unused icons in Picto_pattern.nsbtx.
spider_boss/spider_small.nsbtx Scaled down versions of the Green Groove enemy spiders.
spider_boss/Spiderweb_elements.nsbtx Unused graphics for the boss spider web.
venise/Icecream_pick.nsbtx Unused ice cream pick-up for Yellow Allegro.
spider_boss/VS_Cut.nsbmd
spider_boss/VS_Cut.nsbma
spider_boss/VS_Cut.nsbca
spider_boss/VS_Cut.nsbta
spider_boss/VS_Cut.nsbva
spider_boss/VS_Cut.nsbtx
Unused model and animation which supposedly would play before fighting a boss. There's also copies of every boss model with prefix "VS_", so perhaps it was intended to be a mode in multiplayer.
Here's a video footage of it. The skybox background texture (GMist) does not map in Apicula, so the background is black.
The textures:
GMist PRESTO
Puff
Twinkle
VS
Unused Audio#
Surprisingly enough, this game doesn't contain many unused audio tracks.
waves/asturias_notclassique.wav Unused menu preview audio for the song Asturias, it plays a different part of the song.
SEQ_CHOPIN_BACKGROUND_SHORT Unused audio background for the easy version of the song Nocturne No. 2 Opus 9 by Frédéric Chopin. This song is exclusive to the DSiWare and iOS game Maestro! Green Groove, which only featured three songs.
Unused Text#
The file Texts.dat in each of the lang subfolders contains the game's text. This text comes from the English version.
Unused Text |
|---|
Don't tell this secret to anyone... the last level you play in this mode is what you hear on the main game screen. |
Thou shalt learn to do this even if it is optional in the game! Take a high pitched voice and fill up the Voice Meter. (for realism requirements, you must imitate Presto and he has the beautiful voice of a tiny bird). |