M&M's Kart Racing is a notoriously poor racing game featuring the M&M's spokescandies.
"APPROACHING SOUND BARRIER!"
Track Skip#
During gameplay, press B, -, and 1 simultaneously and the game will skip to the next track. If done on the final track, The Stadium, the game will load the main menu map as a track, causing a bunch of odd glitches.
(Source: Storster)
Wolfschanze 1944 Leftovers#
Easily the weirdest part of the game is data from another game, Wolfschanze 1944, which was developed two years prior by Calaris Studios. Calaris and Frontline share a lot of staff between both studios, so they may be separate development teams owned by the same parent company. data/gfx/menu is where the leftover data is located.




There's a leftover text file in TEXT.STD, along with a Russian and Polish version:
selected weapon:
no ammo for:
not available:
Wolfschanze 1944: Online server (BETA).
screen saved...
item obtained:
was killed by
captured the flag
team
,have captured the flag.
has killed
has died
current video mode is:
select slot for load game...
select slot for save game...
enter new name...
empty slot...
yes
no
invert mouse:
mouse look:
mouse move:
mouse_attack:
always run:
to the next page...
ready
host is not responding, error:
player is not responding.
connection lost, error:
you are disconnected from the server...
session is lost, error:
max players:
game mode:
deathmatch
cooperative
capture the flag
unknown match1
unknown match2
teams:
no
yes
difficulty:
easy
normal
hard
very hard
frag limit:
none
10 frags
20 frags
30 frags
40 frags
50 frags
60 frags
70 frags
time limit:
none
5 min
10 min
15 min
corpse limit:
level:
none
start
password:
episode:
dificulty:
killed:
/
player parameters
create game
join game:
looking for available games...
team name:
create team:
join team:
teams would have the same parameters
Unused Graphics#
Thumbs.db#
This game has many Thumbs.db files, which contain thumbnails to all the files in a specific folder, and there are some that aren't in the folder anymore. The one in the data folder contains some really odd stuff.
The thumbnail of the folder itself.
A temporary loading screen.
Leftovers from Chicken Shoot, unsurprisingly from the same developers. For some reason, they're normally upside-down.
Loading Test#
The front of a car pasted over and over.
Weird HUD Stuff#
HUD graphics from an obscure 2005 PC game by Calaris based on the famous Polish comic series Tytus, Romek i A'Tomek (which translates to "Monkey's Adventures").
The HUD for the cursor from Mysterious Island, another obscure PC game by Calaris.
Unused Level Screen#
In levels_screens.bmp (the image for all the level previews), there is text in the bottom-right corner reading "wolne", which means "free" in Polish.
SDK Leftovers#
The only sound in sound/sound_data.brsar is Yoshi.
The sound folder has two leftover MIDI files from the Wii SDK.
References#
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The M&M's series | |
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PlayStation |
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Game Boy Advance |
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Windows, Mac OS Classic |
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Nintendo DS |
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Wii |
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Adobe Shockwave |
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