This is a sub-page of LEGO Worlds.
E3 Demo Screen#
THANKSFORPLAYINGE3_DX11.TEX

A leftover thank you screen from a demo at E3 2016 or 2017.
Unused UI#
Item Categories
There are textures for item sub-categories, but in the final game they can only be shown all at once.













ICON_BUCKETDLCVEHICLES_DX11.TEX
An unused category for vehicles specifically from DLC. In the final game they are sorted into existing categories.

Themed Prop Categories
Similarly, icons for Nexo Knights, Classic Space, Ninjago, and City themed props are leftover in the files, but in the final game they are sorted into pre-existing categories.




Unused Frame
A test version of a UI frame is leftover.
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Unused |
Final |
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Beta Leftovers
There are leftover UI elements from the early access version.






















































Unused Icons#
TRADER_DX11.TEX

The Trader icon is technically used, but it's always hidden by the symbol.

HOTAIRBALLOON_DX11.TEX

The hot air balloon vehicle cannot be piloted by the player so the icon goes unseen.
ICON_PHOTOGRAPH_DX11.TEX

In quests where you take a photo, the player gives the mission NPC a "photograph" item. It can't be selected by the player so the icon goes unused.
ICON_BLUEPRINT2X2_DX11.TEX

When an NPC gives the player a brick build, they give you a blueprint item that cannot be selected normally.
ICON_UMBRELLA_DX11.TEX

The player can use the umbrella to glide as a default ability, and it can't be selected as an item, leaving the icon unused.
ICON_WORM_DX11.TEX

An icon for a worm item.
ICON_CHESTPADLOCK_DX11.TEX

An icon for a chest padlock. You can't hold a padlock as an item, so the icon goes unused.
BENNY_DX11.TEX

An unused icon for Benny from the LEGO Movie is in the ADDITIONALCONTENT/2017_CLASSICSPACE/ICONS/CHARACTERS folder. Benny was not included within the DLC, only a generic blue spaceman.
Alternate Icons#
Icons that are slightly different compared to the final used icons.