This is a sub-page of Kinniku Banzuke Vol.2: Aratanaru Genkai he no Chousen!.
0xF9A40#
(0x000014b0+0x7ff)/0x800, FLG1 }, //F_NAME\FZ_16P.VAG
{ 0x00930000/0x800+VOFS00, (0x00001590+0x7ff)/0x800, FLG1 }, //F_NAME\FZ_16R.VAG
{ 0x00931800/0x800+VOFS00, (0x00001b70+0x7ff)/0x800, FLG1 }, //F_NAME\FZ_16S.VAG
{ 0x00933800/0x800+VOFS00, (0x00001970+0x7ff)/0x800, FLG1 }, //F_NAME\FZ_16L.VAG
{ 0x00935800/0x800+VOFS00, (0x00001620+0x7ff)/0x800, FLG1 }, //F_NAME\FZ_16W.VAG
{ 0x00937000/0x800+VOFS00, (0x000018d0+0x7ff)
0x283E80#
>rview.vry, frame);
camera_idou(came0->vrz, came1->vrz, &sp->rview.vrz, frame);
camera_idou(came0->rot_y, came1->rot_y, &gm_camera.rot_y, frame);
camera_idou(came0->rot_xz, came1->rot_xz, &gm_camera.rot_xz, frame);
camera_idou(came0->length, came1->length, &gm_camera.length, frame);
#endif
tmp = (short)sp->rview.vrx;
camera_idou(came0->vrx, came1->vrx, &tmp, frame);
0x2C7D50#
##################*/
static SPD_W parfect_spd[]={
/* ccode,xsize,ysize,u,v,offset_x,offset_y palette */
{DAT,0x80,0x20,0x00,0x80,0xff44,0x0013,0x49},
{DAT,0x70,0x20,0x80
0x2FE780#
.vrz-=100;}
if(joy_w & P_TR1){sp->rview.vrz+=100;}
#endif
#if 0
Sh_Camera_Rotate(5,0,0);
Sh_Motion_Demo(&s->clas
0x3176A0#
{
so->recollection_speak=O_MID1;
return;
}
break;
case 1: /* 9モードの時はすぐ抜ける */
#if 0
if(so->restballnum==1){asobidama=0;}
else{asobidama=1;}
if(so->kmsno==5 && so->clearpanel>=4)
{
so->recollection_speak=O_MID1;
return;
}
#endif
so->recollection_speak=O_MID1;
return;
break;
case 2:
as
0x372F40#
f (Pose_Change2(cls,1) && (cls->xposi <= START_LINE+15*30)){
Pose_Set(cls,bm_mot_w2s,0);
bm_pwork[no].anime_no = bm_mot_w2s;
p->step++;
}
cls->xposi -= 15;
break;
0x51FAB0#
*/
void LTalk_Hatu_EX_Miss(void); /* 実況EX(初田):失敗 */
void LTalk_Hatu_EX_Replay(void); /* 実況EX(初田):リプレイ */
void LTalk_Hatu_EX_GEnd(Uchar); /* 実況EX(初田):結果 */
#define FURU_OPENING 0 /* 競技前演出 */
#define FURU_CHANGE 2 /* アナウンサー交替 */
#define FURU_PAST 3 /* 前回の感想 */
#define
0x52C520#
---------------
リプレイの初期化
引数:なし
戻値:なし
------------------------------------------------*/
void LReplay_Init(void)
{
register int i; /* 作業カウンター */
LSAVE *save = ls->save; /* セーブ
0x6D3B00#
D_seqn
801FBA00 XA_play
801FBA02 XA_size
801FBA04 SD_se_stream
801FBA08 cd_code
801FBA0C bgm_vol
801FBA0E pause_failed
801FBA10 sd_type
801FBA12 SD_bgm_n
801FBA14 SD_se_nb
801FBA16 org_da_entry
801FBA18 pos_sts
801FBA20
0x73DC00#
}
else if (cls->pose == 94)
{
cls->obj3D_w[PARTS_LHAND].be =
cls->obj3D_w[PARTS_RHAND].be = OFF; /* 開いた手 */
cls->obj3D_w[PARTS_RHAND2].be =
cls->obj3D_w[PARTS_LHAND2].be = ON; /* 握った手 */
}
}
break;
case CR_MAI:
if (cls->anime_no == 0) /*準備*/
{
if (cls->pose == 32)
{
cls->obj3D_w[PARTS_RHAND].be = ON; /* 開いた手 */
cls->obj3D_w[PARTS_RHAND2].be = OFF;
}
else if (cls->pose == 51)
{
cls->obj3D_w[PARTS_RHAND].be = OFF; /* 握った手 */
cls->obj3D_w[PARTS_RHAND2].be = ON;
}
}
break;
}
}
/*#############################################################################
; No.1モーション用手のモデル切換え
#############################################################################*/
static void changeNo1MotionHand(CLASS_W *cls)
{
if (cls->no1AnmType != 2) return; /*変更無し*/
/*バージョンC用*/
if (cls->pose == 15)
{
cls->obj3D_w[PARTS_RHAND].be
0x756600#
0000 OTHER_TABLE
800AD133 OldSts
8009A880 OldStsR
8001C5BC OpdAnm
8001C708 OpdPtn
8001FEAC OpenEvent
80025958 OuterProduct0
80025900 OuterProduct12
80013D6C OverLay
80038508 PAD_init
8003881C PAD_init2
800A8658 PASSMOJI_spd
80015158 PCdRead
8001520C PCdReadSync
8007B150 POSITION
8007B148 PSDBASEX
8007B14C PSDBASEY
8007B1D8 PSDCNT
8007B1DE PSDGPU
8007B1DC PSDIDX
8007B140 PSDOFSX
8007B144 PSDOFSY
8009EFB8 PSETtoEH
80015510 P_cbcdready
800
0x763600#
801FA168 _spu_EVdma
801F740C _spu_FgetRXXa
801F6E58 _spu_FiDMA
801F72C0 _spu_Fr
801F6F14 _spu_Fr_
801F7448 _spu_FsetPCR
801F7324 _spu_FsetRXX
801F7368 _spu_FsetRXXa
801F723C _spu_Fw
801F74F0 _spu_Fw1ts
801FA21C _spu_IRQCallback
801FCD98 _spu_RQ
801FA198 _spu_RQmask
801FA194 _spu_RQvoice
801FA1E0 _spu_RXX
801FA200 _spu_addrMode
801FA1CC _spu_env
801F7A28 _spu_gcSPU
801F87E0 _spu_getInTransfer
801FA214 _spu_inTransfer
801F6A18 _spu_init
801FA1D0
0x76AA00#
_spd
800A6888 op_stup_spd
800A5BF8 opd_tbl04
8003A75C open
801FB9DE org_da_entry
801F95E0 ouen
80047D28 out_packet
80061D30 out_packet2
80065D30 out_packet3
800479F4 padIntFunc
800131B8 pad_run
8009823C pass_ball_init
80094C1C pass_motion
801FB9D6 pause_failed
80047C24 pause_no
80098250 pica
8003B6B8 pk_catch
8003D728 pl_data
800A403C pl_entry_spd
800A4048 pl_entrys_spd
800A3E80 pl_mark1_spd
800A3EC8 pl_mark2_spd
800A3ED4 pl_name_spd
800A3B2C pl_sel_spd
800A3BF8 pl_sel_ya_spd
800A3BE0 pl_seln_spd
800A3B80 pl_sels_spd
8003C4A8 plate01_spd
8003C550 plate02_spd
8003C8BC plate03_spd
800A145C plate_ed_spd
8003D030 plate_spd
800A1444 plate_ver_spd
801808B4 plt1_spd
80180914 plt2_spd
80180974 plt3_spd
801809D4 plt4_spd
8017EFDC pnam0_spd
8017F00C pnam1_spd
8017F048 pnam2_spd
8017F06C pnam3_spd
8017F09C pnam4_spd
8017F0CC pnam5_spd
8017F0FC pnam6_spd
8017F12C pnam7_spd
8017F15C pnam8_spd
8017F1B0 pnam9_spd
8017F1E0 pnamA_spd
8017F1F8 pnamB_spd
8017F21C pnamC_spd
8017F258 pnamD_spd
8017F288 pnamE_spd
8017F2E8 pnamF_spd
8017F348 pnamG_spd
8017F3A8 pnamH_spd
8017F408 pnamI_spd
8017F468 pnamJ_spd
8017F4C8 pnamK_spd
8017F528 pnamL_spd
800A27B0 po_ana_speak
80099408 po_background_clip
800A2450 po_ball_SE_stop
800A7244 po_ball_mot_set
800A5FD0 po_ball_move
800A22A8 po_ball_pin_SE
800AEF50 po_ball_w
800A2218 po_character_SE
800AD2
0x778E00#
0097568 SetG2dClear03
800975A4 ddp_xvii
80097600 _ranking_text_orgend
80097600 _ranking_text_objend
80097600 _ranking_data_org
80097600 _ranking_data_obj
80097610 ddp_draw
800976C4 ddp_set_stairs
800976FC r_bg_u_spd
8009773C SetG2dGo02
80097748 LEX_Stage_Set1
80097764 SetG2dRound02
80097770 SetG2dMiss03
80097790 SetG2dResult03
80097794 SetG2dJudge02
80097830 LEX_Stage_Set2
80097888 r_bg_u_a_spd
8009789C Sh_Simple_Cpu
800978A0 r_bg_u_b_spd
800978B8 r_
0x98C400#
x7c,0xdd,0xee,0x7c,
0x80,0x0d,0x79,0x04,0x7e,0xc7,0xde,0xee,0xdd,0xdd,0xbb,0xbb,0xab,0x9a,0x89,0x36,
0x75,0xa8,0x99,0x99,0xaa,0x8a,0xcb,0xf8,0xcc,0xee,0xef,0x7c,0x81,0x08,0x81,0x00,
0x7c,0xcd,0xee,0xee,0xdc,0xcc,0xcc,0xbb,0x8a,0x99,0x88,0x67,0x25,0x64,0x87,0x88,
0x87,0xa9,0xaa,0xaa,0xbb,0xdc,0xed,0x09,0x01,0xc4,0xf0,0x0f,0x74,0x86,0xef,0xef,
0xde,0x00,0xfb,0xca,0xbd,0xbb,0xbb,0xbb,0x9a,0x88,0x67,0x56,0x14,0x54,0x65,0x66,
0x87,0x88,0x78,0x88,0xba,0xdb,0xe7,0x00,0xc1,0x7e,0x4b,0x05,0xfa,0xef,0xdd,0x01,
0x78,0xcc,0xbc,0xbb,0xba,0xaa,0x88,0x68,0x56,0x44,0x11,0x31,0x55,0x55,0x66,0x76,
0x76,0x87,0xb9,0xcb,0xdc,0xdd,0x01,0x92,0xff,0x02,0x53,0x68,0x40,0x05,0x7b,0xc9,
0xee,0xde,0xcd,0xbc,0xcb,0xab,0x9a,0x99,0x89,0x88,0x66,0x45,0x23,0x11,0x21,0x33,
0x55,0x80,0xc3,0x65,0x86,0xba,0xbb,0xbb,0xcc,0xcc,0xdc,0xdc,0xde,0xfe,0x71,0x05,
0x01,0x3c,0xff,0xc5,0xee,0xde,0xdd,0xbc,0x9b,0x99,0x88,0x78,0x67,0x66,0x56,0x24,
0x11,0x90,0xc3,0x32,0x43,0x43,0x55,0x77,0x99,0xaa,0xaa,0xba,0xba,0xcb,0x01,0x85,
0x75,0x3f,0x04,0x3f
0xAB0970#
NAME\HZ_08U.VAG #「舞の海舞の海」
H_NAME\HZ_08V.VAG #「うしおくんうしおくん」
H_NAME\HZ_08K.VAG #「金剛くん金剛くん」
H_NAME\HZ_08R2
0xAD2AF0#
#「井原正巳が」
#フルネームから 通常テンション
F_NAME\FZ_04F.VAG #「松井秀喜から」
F_NAME\FZ_04P.VAG #「ラモス瑠偉から」
F_NAME\FZ_04R.VAG #「大森晃」
F_NAME\FZ_04S.VAG #松坂大輔
F_NAME\FZ_04L.VAG #「秋山幸二から」
F_NAME\FZ_0
0xAD6780#
#「的のはるか外側をボールが通過して行きます」
..\MR15\HATU\HS_G03.VAG #「わずかに的の外をボールが通過しています」
..\
0xAE8A00#
0x10,0x10,0x60,0x10,0x0004,0xfffd,0x2b},
{END,0x10,0x10,0x50,0x10,0x000d,0xfffd,0x2b},
};
SPD_W op_prof_spd[]={
{DAT,0x10,0x10,0x00,0xe0,0xffc4,0x0014,0x03}, // プロフィール
{DAT,0x10,0x10,0x20,0xd0,0xffd3,0x0014,0x03},
{DAT,0x10,0x10,0x30,0xc0,0xffe2,0x0014,0x03},
{DAT,0x10,0x10,0x10,0xe0,0xfff1,0x0014,0x03},
{DAT,0x10,0x10,0x70,0xf0,0x0000,0x0014,0x03},
{DAT,0x10,0x10,0x00,0xd0,0x000f,0x0014,0x03},
{DAT,0x10,0x10,0x70,0x10,0xffc2,0x0021,0x2b}, // PROFILE
{DAT,0x10,0x10,0x10,0x20,0xffcb,0x0021,0x2b},
{DAT,0x10,0x10,0x60,0x10,0xffd2,0x0021,0x2b},
{DAT,0x10,0x10,0x50,0x00,0xffdb,0x0021,0x2b},
{DAT,0x10,0x10,0x00,0x10,0xffe1,0x0021,0x2b},
{DAT,0x10,0x10,0x30,0x10,0xffe7,0x0021,0x2b},
{END,0x10,0x10,0x40,0x00,0xffef,0x0021,0x2b},
};
SPD_W op_gall_spd[]={
{DAT,0x10,0x10,0x40,0xc0,0xffc4,0x0038,0x03}, // マッスルギャラリー
{DAT,0x10,0x10,0x20,0xe0,0xffd3,0x0038,0x03},
{DAT,0x10,0x10,0x70,0xb0,0xffe2,0x0038,0x03},
{DAT,0x10,0x10,0x00,0xd0,0xfff1,0x0038,0x03},
{DAT,0x10,0x10,0x40,0x60,0x0000,0x0038,0x03},
{DAT,0x10,0x10,0x50,0x60,0x000f,0x0038,0x03},
{DAT,0x10,0x10,0x60,0xc0,0x001e,0x0038,0x03},
{DAT,0x10,0x10,0x70,0xc0,0x002d,0x0038,0x03},
{DAT,0x10,0x10,0x70,0xf0,0x003c,0x0038,0x03},
{DAT,0x10,0x10,0x40,0x10,0xffc2,0x0045,0x04}, // MUSCLE GALLERY
{DAT,0x10,0x10,0x40,0x20,0xffcc,0x0045,0x04},
{DAT,0x10,0x10,0x20,0x20,0xffd4,0x0045,0x04},
{DAT,0x10,0x10,0x20,0x00,0xffdc,0x0045,0x04},
{DAT,0x10,0x10,0x30,0x10,0xffe5,0x0045,0x04},
{DAT,0x10,0x10,0x40,0x00,0xffed,0x004
0xB30E00#
T,0x38,0x10,0x00,0xc0,0x0016,0x000b,0x0b},
{END,0x48,0x10,0x00,0xb0,0x004a,0x000b,0x0b},
};
SPD_W res_plt5_spd[]={ // プレート(5段目)
{DAT,0x10,0x10,0x48,0xb0,0xff78,0x001c,0x0b},
{DAT,0x68,0x10,0x00,0xe0,0xff86,0x001c,0x0b},
{DAT,0x28,0x10,0x38,0xc0,0xffee,0x001c,0x0b},
{DAT,0x38,0x10,0x00,0xc0,0x0016,0x001c,0x0b},
{END,0x48,0x10,0x00,0xb0,0x004a,0x001c,0x0b},
};
SPD_W res_plt6_spd[]={ // プレート(6段目)
{DAT,0x10,0x10,0x48,0xb0,0xff78,0x002d,0x0b},
{DAT,0x68,0x10,0x
0xB33E00#
0,0x003e,0xfffa,0x03},
{DAT,0x18,0x18,0x80,0xb0,0x003e,0x003e,0x03},
{DAT,0x18,0x18,0x80,0xb0,0x003e,0x001c,0x03},
{DAT,0x18,0x28,0x80,0xc8,0x0056,0xffe0,0x03},
{DAT,0x18,0x28,0x80,0xc8,0x0056,0x0024,0x03},
{DAT,0x18,0x48,0xa0,0xb0,0x006e,0xfff1,0x03},
{END,0x28,0x10,0x58,0xb0,0x0079+12,0x000a+3,0x0d}, // NO.1
};
SPD_W rnk_tour4_spd[]={ // トーナメント表ベース(4チーム用)
{DAT,0x08,0x08,0x80,0xb0,0x003e,0xffd8,0x03},
{DAT,0x10,0x08,0x88,0xb0,0x004e,0xffd8,0x03},
{DAT,0x08,0x08,0xb8,0x80,0x0046,0x