the cutting room mirror

MR 15 V.BIN

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This is a sub-page of Kinniku Banzuke Vol.2: Aratanaru Genkai he no Chousen!.

0xF9A40#

(0x000014b0+0x7ff)/0x800, FLG1 },  //F_NAME\FZ_16P.VAG         
   { 0x00930000/0x800+VOFS00,  (0x00001590+0x7ff)/0x800, FLG1 },   //F_NAME\FZ_16R.VAG         
   { 0x00931800/0x800+VOFS00,  (0x00001b70+0x7ff)/0x800, FLG1 },   //F_NAME\FZ_16S.VAG         
   { 0x00933800/0x800+VOFS00,  (0x00001970+0x7ff)/0x800, FLG1 },   //F_NAME\FZ_16L.VAG         
   { 0x00935800/0x800+VOFS00,  (0x00001620+0x7ff)/0x800, FLG1 },   //F_NAME\FZ_16W.VAG         
   { 0x00937000/0x800+VOFS00,  (0x000018d0+0x7ff)

0x283E80#

>rview.vry, frame);
   camera_idou(came0->vrz, came1->vrz, &sp->rview.vrz, frame);
   camera_idou(came0->rot_y, came1->rot_y, &gm_camera.rot_y, frame);
   camera_idou(came0->rot_xz, came1->rot_xz, &gm_camera.rot_xz, frame);
   camera_idou(came0->length, came1->length, &gm_camera.length, frame);
#endif

   tmp = (short)sp->rview.vrx;
   camera_idou(came0->vrx, came1->vrx, &tmp, frame);

0x2C7D50#

##################*/
static SPD_W   parfect_spd[]={
   /*  ccode,xsize,ysize,u,v,offset_x,offset_y palette */
   {DAT,0x80,0x20,0x00,0x80,0xff44,0x0013,0x49},
   {DAT,0x70,0x20,0x80

0x2FE780#

.vrz-=100;}
   if(joy_w & P_TR1){sp->rview.vrz+=100;}
#endif

#if 0
           Sh_Camera_Rotate(5,0,0);

           Sh_Motion_Demo(&s->clas

0x3176A0#

   {
            so->recollection_speak=O_MID1;
            return;
        }
    break;

    case 1: /* 9モードの時はすぐ抜ける */
#if 0
        if(so->restballnum==1){asobidama=0;}
        else{asobidama=1;}
        if(so->kmsno==5 && so->clearpanel>=4)
        {
            so->recollection_speak=O_MID1;
            return;
        }
#endif
        so->recollection_speak=O_MID1;
        return;
    break;

    case 2:
        as

0x372F40#

f (Pose_Change2(cls,1) &&  (cls->xposi <= START_LINE+15*30)){
               Pose_Set(cls,bm_mot_w2s,0);
               bm_pwork[no].anime_no = bm_mot_w2s;
               p->step++;
           }
           cls->xposi -= 15;
       break;

0x51FAB0#

 */
void LTalk_Hatu_EX_Miss(void);         /* 実況EX(初田):失敗 */
void LTalk_Hatu_EX_Replay(void);       /* 実況EX(初田):リプレイ */
void LTalk_Hatu_EX_GEnd(Uchar);            /* 実況EX(初田):結果 */

#define    FURU_OPENING        0       /* 競技前演出 */
#define    FURU_CHANGE         2       /* アナウンサー交替 */
#define    FURU_PAST           3       /* 前回の感想 */
#define

0x52C520#

---------------
 リプレイの初期化
 引数:なし
 戻値:なし
------------------------------------------------*/
void LReplay_Init(void)
{
   register int    i;                      /* 作業カウンター */
   LSAVE           *save = ls->save;       /* セーブ

0x6D3B00#

D_seqn
 801FBA00  XA_play
 801FBA02  XA_size
 801FBA04  SD_se_stream
 801FBA08  cd_code
 801FBA0C  bgm_vol
 801FBA0E  pause_failed
 801FBA10  sd_type
 801FBA12  SD_bgm_n
 801FBA14  SD_se_nb
 801FBA16  org_da_entry
 801FBA18  pos_sts
 801FBA20  

0x73DC00#

            }
            else if (cls->pose == 94)
            {
                cls->obj3D_w[PARTS_LHAND].be    =
                cls->obj3D_w[PARTS_RHAND].be    = OFF;      /* 開いた手     */
                cls->obj3D_w[PARTS_RHAND2].be =
                cls->obj3D_w[PARTS_LHAND2].be = ON;         /* 握った手     */
            }
        }
        break;

    case CR_MAI:
        if (cls->anime_no == 0)                                                             /*準備*/
        {
            if (cls->pose == 32)
            {
                cls->obj3D_w[PARTS_RHAND].be    = ON;           /* 開いた手     */
                cls->obj3D_w[PARTS_RHAND2].be = OFF;
            }
            else if (cls->pose == 51)
            {
                cls->obj3D_w[PARTS_RHAND].be    = OFF;      /* 握った手     */
                cls->obj3D_w[PARTS_RHAND2].be = ON;
            }
        }
        break;
    }
}


/*#############################################################################
;       No.1モーション用手のモデル切換え
#############################################################################*/
static  void    changeNo1MotionHand(CLASS_W *cls)
{
    if (cls->no1AnmType != 2)                   return;                             /*変更無し*/

    /*バージョンC用*/
    if (cls->pose == 15)
    {
        cls->obj3D_w[PARTS_RHAND].be

0x756600#

0000  OTHER_TABLE
 800AD133  OldSts
 8009A880  OldStsR
 8001C5BC  OpdAnm
 8001C708  OpdPtn
 8001FEAC  OpenEvent
 80025958  OuterProduct0
 80025900  OuterProduct12
 80013D6C  OverLay
 80038508  PAD_init
 8003881C  PAD_init2
 800A8658  PASSMOJI_spd
 80015158  PCdRead
 8001520C  PCdReadSync
 8007B150  POSITION
 8007B148  PSDBASEX
 8007B14C  PSDBASEY
 8007B1D8  PSDCNT
 8007B1DE  PSDGPU
 8007B1DC  PSDIDX
 8007B140  PSDOFSX
 8007B144  PSDOFSY
 8009EFB8  PSETtoEH
 80015510  P_cbcdready
 800

0x763600#

801FA168  _spu_EVdma
 801F740C  _spu_FgetRXXa
 801F6E58  _spu_FiDMA
 801F72C0  _spu_Fr
 801F6F14  _spu_Fr_
 801F7448  _spu_FsetPCR
 801F7324  _spu_FsetRXX
 801F7368  _spu_FsetRXXa
 801F723C  _spu_Fw
 801F74F0  _spu_Fw1ts
 801FA21C  _spu_IRQCallback
 801FCD98  _spu_RQ
 801FA198  _spu_RQmask
 801FA194  _spu_RQvoice
 801FA1E0  _spu_RXX
 801FA200  _spu_addrMode
 801FA1CC  _spu_env
 801F7A28  _spu_gcSPU
 801F87E0  _spu_getInTransfer
 801FA214  _spu_inTransfer
 801F6A18  _spu_init
 801FA1D0  

0x76AA00#

_spd
 800A6888  op_stup_spd
 800A5BF8  opd_tbl04
 8003A75C  open
 801FB9DE  org_da_entry
 801F95E0  ouen
 80047D28  out_packet
 80061D30  out_packet2
 80065D30  out_packet3
 800479F4  padIntFunc
 800131B8  pad_run
 8009823C  pass_ball_init
 80094C1C  pass_motion
 801FB9D6  pause_failed
 80047C24  pause_no
 80098250  pica
 8003B6B8  pk_catch
 8003D728  pl_data
 800A403C  pl_entry_spd
 800A4048  pl_entrys_spd
 800A3E80  pl_mark1_spd
 800A3EC8  pl_mark2_spd
 800A3ED4  pl_name_spd
 800A3B2C  pl_sel_spd
 800A3BF8  pl_sel_ya_spd
 800A3BE0  pl_seln_spd
 800A3B80  pl_sels_spd
 8003C4A8  plate01_spd
 8003C550  plate02_spd
 8003C8BC  plate03_spd
 800A145C  plate_ed_spd
 8003D030  plate_spd
 800A1444  plate_ver_spd
 801808B4  plt1_spd
 80180914  plt2_spd
 80180974  plt3_spd
 801809D4  plt4_spd
 8017EFDC  pnam0_spd
 8017F00C  pnam1_spd
 8017F048  pnam2_spd
 8017F06C  pnam3_spd
 8017F09C  pnam4_spd
 8017F0CC  pnam5_spd
 8017F0FC  pnam6_spd
 8017F12C  pnam7_spd
 8017F15C  pnam8_spd
 8017F1B0  pnam9_spd
 8017F1E0  pnamA_spd
 8017F1F8  pnamB_spd
 8017F21C  pnamC_spd
 8017F258  pnamD_spd
 8017F288  pnamE_spd
 8017F2E8  pnamF_spd
 8017F348  pnamG_spd
 8017F3A8  pnamH_spd
 8017F408  pnamI_spd
 8017F468  pnamJ_spd
 8017F4C8  pnamK_spd
 8017F528  pnamL_spd
 800A27B0  po_ana_speak
 80099408  po_background_clip
 800A2450  po_ball_SE_stop
 800A7244  po_ball_mot_set
 800A5FD0  po_ball_move
 800A22A8  po_ball_pin_SE
 800AEF50  po_ball_w
 800A2218  po_character_SE
 800AD2

0x778E00#

0097568  SetG2dClear03
 800975A4  ddp_xvii
 80097600  _ranking_text_orgend
 80097600  _ranking_text_objend
 80097600  _ranking_data_org
 80097600  _ranking_data_obj
 80097610  ddp_draw
 800976C4  ddp_set_stairs
 800976FC  r_bg_u_spd
 8009773C  SetG2dGo02
 80097748  LEX_Stage_Set1
 80097764  SetG2dRound02
 80097770  SetG2dMiss03
 80097790  SetG2dResult03
 80097794  SetG2dJudge02
 80097830  LEX_Stage_Set2
 80097888  r_bg_u_a_spd
 8009789C  Sh_Simple_Cpu
 800978A0  r_bg_u_b_spd
 800978B8  r_

0x98C400#

x7c,0xdd,0xee,0x7c,
0x80,0x0d,0x79,0x04,0x7e,0xc7,0xde,0xee,0xdd,0xdd,0xbb,0xbb,0xab,0x9a,0x89,0x36,
0x75,0xa8,0x99,0x99,0xaa,0x8a,0xcb,0xf8,0xcc,0xee,0xef,0x7c,0x81,0x08,0x81,0x00,
0x7c,0xcd,0xee,0xee,0xdc,0xcc,0xcc,0xbb,0x8a,0x99,0x88,0x67,0x25,0x64,0x87,0x88,
0x87,0xa9,0xaa,0xaa,0xbb,0xdc,0xed,0x09,0x01,0xc4,0xf0,0x0f,0x74,0x86,0xef,0xef,
0xde,0x00,0xfb,0xca,0xbd,0xbb,0xbb,0xbb,0x9a,0x88,0x67,0x56,0x14,0x54,0x65,0x66,
0x87,0x88,0x78,0x88,0xba,0xdb,0xe7,0x00,0xc1,0x7e,0x4b,0x05,0xfa,0xef,0xdd,0x01,
0x78,0xcc,0xbc,0xbb,0xba,0xaa,0x88,0x68,0x56,0x44,0x11,0x31,0x55,0x55,0x66,0x76,
0x76,0x87,0xb9,0xcb,0xdc,0xdd,0x01,0x92,0xff,0x02,0x53,0x68,0x40,0x05,0x7b,0xc9,
0xee,0xde,0xcd,0xbc,0xcb,0xab,0x9a,0x99,0x89,0x88,0x66,0x45,0x23,0x11,0x21,0x33,
0x55,0x80,0xc3,0x65,0x86,0xba,0xbb,0xbb,0xcc,0xcc,0xdc,0xdc,0xde,0xfe,0x71,0x05,
0x01,0x3c,0xff,0xc5,0xee,0xde,0xdd,0xbc,0x9b,0x99,0x88,0x78,0x67,0x66,0x56,0x24,
0x11,0x90,0xc3,0x32,0x43,0x43,0x55,0x77,0x99,0xaa,0xaa,0xba,0xba,0xcb,0x01,0x85,
0x75,0x3f,0x04,0x3f

0xAB0970#

NAME\HZ_08U.VAG                #「舞の海舞の海」
H_NAME\HZ_08V.VAG              #「うしおくんうしおくん」
H_NAME\HZ_08K.VAG              #「金剛くん金剛くん」
H_NAME\HZ_08R2

0xAD2AF0#

                   #「井原正巳が」

   #フルネームから 通常テンション
F_NAME\FZ_04F.VAG                          #「松井秀喜から」
F_NAME\FZ_04P.VAG                          #「ラモス瑠偉から」
F_NAME\FZ_04R.VAG                          #「大森晃」
F_NAME\FZ_04S.VAG                          #松坂大輔
F_NAME\FZ_04L.VAG                          #「秋山幸二から」
F_NAME\FZ_0

0xAD6780#

                   #「的のはるか外側をボールが通過して行きます」
..\MR15\HATU\HS_G03.VAG                    #「わずかに的の外をボールが通過しています」
..\

0xAE8A00#

0x10,0x10,0x60,0x10,0x0004,0xfffd,0x2b},
    {END,0x10,0x10,0x50,0x10,0x000d,0xfffd,0x2b},
};
SPD_W   op_prof_spd[]={
    {DAT,0x10,0x10,0x00,0xe0,0xffc4,0x0014,0x03},       // プロフィール
    {DAT,0x10,0x10,0x20,0xd0,0xffd3,0x0014,0x03},
    {DAT,0x10,0x10,0x30,0xc0,0xffe2,0x0014,0x03},
    {DAT,0x10,0x10,0x10,0xe0,0xfff1,0x0014,0x03},
    {DAT,0x10,0x10,0x70,0xf0,0x0000,0x0014,0x03},
    {DAT,0x10,0x10,0x00,0xd0,0x000f,0x0014,0x03},
    {DAT,0x10,0x10,0x70,0x10,0xffc2,0x0021,0x2b},       // PROFILE
    {DAT,0x10,0x10,0x10,0x20,0xffcb,0x0021,0x2b},
    {DAT,0x10,0x10,0x60,0x10,0xffd2,0x0021,0x2b},
    {DAT,0x10,0x10,0x50,0x00,0xffdb,0x0021,0x2b},
    {DAT,0x10,0x10,0x00,0x10,0xffe1,0x0021,0x2b},
    {DAT,0x10,0x10,0x30,0x10,0xffe7,0x0021,0x2b},
    {END,0x10,0x10,0x40,0x00,0xffef,0x0021,0x2b},
};
SPD_W   op_gall_spd[]={
    {DAT,0x10,0x10,0x40,0xc0,0xffc4,0x0038,0x03},       // マッスルギャラリー
    {DAT,0x10,0x10,0x20,0xe0,0xffd3,0x0038,0x03},
    {DAT,0x10,0x10,0x70,0xb0,0xffe2,0x0038,0x03},
    {DAT,0x10,0x10,0x00,0xd0,0xfff1,0x0038,0x03},
    {DAT,0x10,0x10,0x40,0x60,0x0000,0x0038,0x03},
    {DAT,0x10,0x10,0x50,0x60,0x000f,0x0038,0x03},
    {DAT,0x10,0x10,0x60,0xc0,0x001e,0x0038,0x03},
    {DAT,0x10,0x10,0x70,0xc0,0x002d,0x0038,0x03},
    {DAT,0x10,0x10,0x70,0xf0,0x003c,0x0038,0x03},
    {DAT,0x10,0x10,0x40,0x10,0xffc2,0x0045,0x04},       // MUSCLE GALLERY
    {DAT,0x10,0x10,0x40,0x20,0xffcc,0x0045,0x04},
    {DAT,0x10,0x10,0x20,0x20,0xffd4,0x0045,0x04},
    {DAT,0x10,0x10,0x20,0x00,0xffdc,0x0045,0x04},
    {DAT,0x10,0x10,0x30,0x10,0xffe5,0x0045,0x04},
    {DAT,0x10,0x10,0x40,0x00,0xffed,0x004

0xB30E00#

T,0x38,0x10,0x00,0xc0,0x0016,0x000b,0x0b},
    {END,0x48,0x10,0x00,0xb0,0x004a,0x000b,0x0b},
};
SPD_W   res_plt5_spd[]={                                                        //  プレート(5段目)
    {DAT,0x10,0x10,0x48,0xb0,0xff78,0x001c,0x0b},
    {DAT,0x68,0x10,0x00,0xe0,0xff86,0x001c,0x0b},
    {DAT,0x28,0x10,0x38,0xc0,0xffee,0x001c,0x0b},
    {DAT,0x38,0x10,0x00,0xc0,0x0016,0x001c,0x0b},
    {END,0x48,0x10,0x00,0xb0,0x004a,0x001c,0x0b},
};
SPD_W   res_plt6_spd[]={                                                        //  プレート(6段目)
    {DAT,0x10,0x10,0x48,0xb0,0xff78,0x002d,0x0b},
    {DAT,0x68,0x10,0x

0xB33E00#

0,0x003e,0xfffa,0x03},
    {DAT,0x18,0x18,0x80,0xb0,0x003e,0x003e,0x03},
    {DAT,0x18,0x18,0x80,0xb0,0x003e,0x001c,0x03},
    {DAT,0x18,0x28,0x80,0xc8,0x0056,0xffe0,0x03},
    {DAT,0x18,0x28,0x80,0xc8,0x0056,0x0024,0x03},
    {DAT,0x18,0x48,0xa0,0xb0,0x006e,0xfff1,0x03},
    {END,0x28,0x10,0x58,0xb0,0x0079+12,0x000a+3,0x0d},      // NO.1
};

SPD_W   rnk_tour4_spd[]={   //  トーナメント表ベース(4チーム用)
    {DAT,0x08,0x08,0x80,0xb0,0x003e,0xffd8,0x03},
    {DAT,0x10,0x08,0x88,0xb0,0x004e,0xffd8,0x03},
    {DAT,0x08,0x08,0xb8,0x80,0x0046,0x