the cutting room mirror

Kid Niki: Radical Ninja (Arcade)

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Kid Niki is a Radical Ninja from the eighties. When he's not skateboarding in Cali or chowing down on a pineapple and ham pizza, he's busy grooving to the latest cuts from Queen and waging a war on drugs and inner-city gang violence.

Unused Graphics#

KidNikiUnusedCloud.png
A word balloon in the same style as the ones used by the Round 6 boss. 手 translates as "Hand", though it could also be part of an indeterminate compound word.

(Translation: Joe)

(Source: Original TCRF research)

Regional Differences#

Before coming to an overseas audience, Kid Niki underwent some serious radification.

Player#

Japan

International

The most notable and obvious change was done to the player character. Yanchamaru has a topknot and a relatively neat hairstyle compared to the gnarly mess that is Kid Niki's 'do.

Title Screen#

Japan

US

Europe (World)

The US and International title screens removes the power-up bell from the logo, plus the "2 COINS 2 PLAYERS" was shifted 1 tile upwards.

In the US title screen, Irem's copyright was replaced with Data East's, but still mentioning that the game was licensed from Irem. In the European title screen, Irem's copyright was shift one pixel to the right, making it centered.

High Scores and Plot#

Japan

International

The Japanese version has 8-character high score names, as well as a default set of names. The international versions has 3-character names and a high score table that's blank by default.

Japan

International

The game's totally tubular backstory is only present in the international game.

Round Intro#

Japan

International

The round intro in the Japanese version is very plain, only giving the name of the boss. The international versions add more text, the boss' sprite, and the current player.

Round

Japan

International

Round 1

VS OTAFUKU TAROU

LAND OF THE TREES
KILL "DEATH BREATH"

Round 2

VS JIZOU KOZOU

LAND OF STONE BUDDHAS
DEFEAT "SPIKE"

Round 3

VS ZOUSHOKU MUSUME

LAND OF THE CLIFFS
DESTROY "HORNED WITCH"

Round 4

VS OTEMO MUKADE

CASTLE OF GROTE GREEN GRUB
DESTROY EACH SECTION WITH
SWORD

Round 5

VS SEKKYOU OSHOU

FOREST OF MAD MONKS
TURN "BIG BALDY" TO STONE

Round 6

VS KABUTO BUSHI

AT THE CASTLE GATE
KILL GUARD WHEN SPEAR
IS DOWN

Round 7

VS ZOURINGEN

BATTLE THE "STONE WIZARD"
FREE PRINCESS MARGO

Round 8

ZOURINGEN NIGETA!

YOU HAVE TRAPPED THE WIZARD
FINISH HIM OFF

Other Graphics#

Japan

International

The masked enemies have more distinct / less angry eyes in the international versions.

Japan

International

KidNikiArcBossHitJP.png

KidNikiArcBossHitINT.png

The humanoid bosses' exclamation of pain changed from "Ooh" to "Ouch!". The international graphic had to be expanded to make the text fit.

Japan

International

KidNikiArcBigCloudJP.png

KidNikiArcBigCloudINT.png

Sekkyou Oshou/Big Baldy's unique method of attacking had to be changed. Both the word balloon and voice clips were redone.

Japan

International

KidNikiArcBigImpact.png

KidNikiArcBigImpact.png

喝, pronounced 'katsu', is an exclamation used for scolding a practitioner of Zen. It doesn't really have a direct English translation, but regardless, it was dubbed into English (despite the graphic itself remaining the same).

(Kanji explanation: divingkataetheweirdo)

Japan

International

KidNikiArcSmallCloudJP.png

KidNikiArcSmallCloudINT.png

The last of the Big Baldy changes. The text in the word balloon is only red in the Japanese version.

Other Text#

Round Clear#

Japan

International

AHA, YOU HAVE DONE
IT VERY WELL.

GOOD JOB KID NIKI
THE ADVENTURE GOES ON

This isn't very radical, but it is more coherent.

Final Round Clear#

Japan

International

I MADE IT!
I DEFEATED HIM AT LAST.

YOU MADE IT!
YOU DEFEATED THE STONE WIZARD!

The international text is no longer in the first-person.

Ending#

Japan

International

THANKS TO YOU.
PEACE RETURNED
TO OUR CASTLE.
WE SHALL REMEMBER
YOU FOREVER.

THANK YOU
YANCHAMARU.

SEE YOU AGAIN.

THANKS TO YOUR AWESOME NINJA
SKILLS PEACE HAS RETURNED
TO OUR CASTLE ONCE AGAIN.

WE WILL REMEMBER YOU FOREVER
KID NIKI!
YOU ARE ONE RAD DUDE!

In addition to the increased radicalosity, the international ending's text is also formatted a whole lot better.

Other Changes#

  • The international versions added mid-stage checkpoints, whereas the Japanese version forced you back to the beginning of the level upon death. The NES/Famicom port had the same mid-stage checkpoints in all regions.

(Source: Original TCRF research)

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎