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Kamen Rider Kabuto

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Debug Menu#

A fairly elaborate debug menu can be re-enabled with the below code. Not all of the options work anymore. With the code on, press L3 to enable it and R3 to disable it.

Re-enable Debug Menu (L3 on, R3 off)
0012FD0A 000000A0
2012F378 0C072732
201C9CC8 3C03001E
201C9CCC 94710B28
201C9CD0 03E00008
201C9CD4 8F82931C
2012F258 08045158
2012E574 0804BA28
D01E0BC2 0000FFFD
2024228C 00000001
D01E0BC2 0000FFFB
2024228C 00000000
2012E8D4 00000000

(Source: Original TCRF research)

Scenario#

This lets you quickly choose 1 player story levels.

PlayerSelect#

Unfortunately, nothing works here anymore.

BGSelect#

Unknown. Would have likely changed stage backgrounds.

DemoPlay#

Doesn't work.

Debug#

Kamen_Rider_Kabuto_-_Debugmenu6-1.png Kamen_Rider_Kabuto_-_Debugmenu6-2.png

This lets you toggle certain special options while in battle. The known menu options and their effects are listed below.

Text

Notes

ValEdit

Enables a value editor on-screen. It's not clear what these do.

NoDmG

Invincible.

MaxDmg

One kit KO on enemies.

MaxPow

Full special meter.

HitEdit

Draws some numbers on-screen.

CpuGpu

Draws numbers relating to max CPU / GPU usage.

Memory

Draws memory info on-screen and logs printf stats.

SPU

Draws spu stats on-screen.

BtlSpeed

Draws SPD on-screen.

HitDisp

Draws collision markers on characters.

WallHit

Disables map collision when on.

CharaHit

Disables player collision when on.

MapCheck

Draws statistics on-screen.

Rain

Makes it start raining.

NoGUI

Disables the interface.

ProgramerDebug#

This allows you to quickly enter specific game modes.

Test_01#

Sends the game into an endless loop. Likely was something else at one point.

Test_02#

Kamen_Rider_Kabuto_-_Debugmenu8-1.png Kamen_Rider_Kabuto_-_Debugmenu8-2.png Kamen_Rider_Kabuto_-_Debugmenu8-3.png

This sends you to a map where you can test map effects, view statistics and freely control the camera.

Test_03#

This sends you into a test VS mode with some stats on-screen. It's not clear what else is different.

demotest#

Would have likely tested demo scenes. It doesn't work anymore.

snd_test#

Allows you to play BGM and SFX.

mov_test#

An unused debug menu option can be seen here. This would have played movie files (.PSS) but this game no longer uses .PSS movie files.

Unused Test Mode#

Present in the debug menu section is reference to another test mode, "pad_test". It is no longer on the game disc.