Jones in the Fast Line is a fun little board game from Sierra.
Internal Debug#
In one of the very rare instances of an SCI1 game having its internal debugger intact, the player can access the debugger in most versions of the game by holding down both Shift keys and pressing the - key on the numpad. To exit this mode, press Shift and D.
Key(s) |
Action |
|---|---|
Q |
Quit |
B |
Set Breakpoint. |
O |
Show objects in heap. |
Shift + O |
Show objects with address. |
A |
Inspect ID in accumulator. |
C |
Inspect Current Set of Objects |
I |
Inspect Object/Memory - The player can |
F |
Show Free Heap. |
S |
Show sends. |
G |
Change Global Variable. |
L |
Change Local Variable. |
T |
Change Temporary Variable. |
Enter |
Single Step through Script. |
Tab |
Step across Send. |
C |
Show objects in heap. |
R |
Show resources loaded. |
Shift + S |
Shock stack usage. |
Shift + / |
Show an incomplete list of shortcuts. |
(Source: HWM, ScummVM Wiki)