This is a sub-page of Hylics.
Unused Area Graphics#
Due to the game's extensive usage of parallax maps, there's many remnants of earlier designs in the game's files.
Early Wayne's Bathroom#
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Early Version |
Final Game |
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An earlier version of Wayne's bathroom, seen in pre-release material. It appears it was reusing assets from the Somsnosa prototype before it was overhauled.
Apartment#


Remnants of an apartment from Fishing Club, a jam game made before the Somsnosa prototype that shares many assets with it. A tileset version of this is referenced in most maps in the game, but goes unseen.
Castle Interior 3#
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Early Version |
Final Game |
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A version of Horrid Projection's Castle Interior (named 'CastleInterior3'), lacking its golden coloration.
Early Graveyard#
Early Version |
Later Version |
Final Game |
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In addition to the earlier DUPLICATE map, there's a few intermediate versions of the graveyard in the game.
- The early version has the maze missing and uses a bluer palette.
- The later version added the maze, but lacks the blue paths running over the structure, in addition to having shadows that were not yet filled in.
Early Graveyard Pit Map#
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Early Version |
Final Game |
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A version of the graveyard pit map done in the planning stage. The map is conveyed as a grid rather then a miniature of the real graveyard, the ladders are orange instead of red, and there's a long shadow extending from the right side that was removed.
Early Mountain#
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Early Version |
Final Game |
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A very different version of the area where Dedusmuln is found, notably lacking his tent and taking place inside of a destroyed warehouse instead of the top of a mountain.
Earlier Warp Access#
Early Version |
Later Version |
Final Game |
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An even earlier version of the computer then the unused version found as a map file. Some noticeable differences is the missing skyline, the Ambulant Skull maze and door to the Sage of Computers is missing, the walkways have added detail and lack the dotted lines, and the map is larger and appears mirrored.
Early World Maps#






Various iterations of the world map as it evolved over time.
- Campground is a very different version of the map, and is possibly from something else entirely.
- Gridded World Map3 shows the unused shop map was present before the Clay City was added, with the early version of the mountain where Dedusmuln is found present as well.
- Gridded World Map5 shows Somsnosa's house present with the corresponding warp to it.
Monochrome Blue World#
A monochrome version of the blue world's map, presumably what it was before color tinting was applied.
First-Person Maze Tiles#
Tiles that would've been used for the first-person maze.
Unknown First-Person Tiles#
First-person tiles of unknown use. The art style doesn't match Hylics, indicating this is from an older project.
Unused Sprites#
Several sprites remain in the game, though they aren't used for various reasons.
Dedusmuln#
Dedusmuln has a sheet comprised solely of them saying HEY. It's unclear where this would be used, but most likely would've been in or nearby his tent.
Early Somsnosa Sprites#
Early Version |
Later Version |
Final Game |
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As the namesake of an earlier iteration of Hylics, it's no surprise Somsnosa has a few iterations of her sprites.
- The earliest is a NES styled sprite sheet, somewhat in-line with the style of the original prototype.
- The later version is rather close to the final sheet, however there's small modifications to poses and her hands, in addition to lacking a shadow.
Dracula#


Dracula went through several rather radical variations during development.
Intermission Words#
These 'MEAN WHILE' sprites presumably would've been used to transition to or from Dracula's unused interlude.
Animated text present in the unused Musical Break Title room.
Present in the unused Loading map, but its purpose beyond that is unclear.
Leftover Somsnosa Prototype Sprites#
Various sprites leftover from the Somsnosa prototype, many of which are present in the early version of Somsnosa's Basement.
Gremlin Master#
Labeled 'StaffMan1', these are the overworld sprites for the Gremlin Master.
Teleport Totem#
A totem for the totem chasers to presumably chase. Present in the unused end of demo map.
Miscellaneous Objects#
Sprites used for objects and decorations.
Unused Animations#

Unused Backgrounds#
Early Title Screen#
An early title screen, back when the game was titled 'Hylic'.
Leftover Credits#
These credits from Somsnosa are still left in the game.
Early Game Over Screen#
A really rudimentary game over screen.
Early Big TV#
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Early Version |
Final Game |
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Earlier version of the Big TV found in Wayne's house. The background is completely different, and the stand is yellow instead of pale orange.
Unused Battlebacks#
Battle background meant for the computer area.


Battle backgrounds intended for the unused first-person maze.


Battle backgrounds used in pre-release materials for Hylics being approved for Steam Greenlight, showing the afterlife beach.





