This is a sub-page of House of the Dead: Scarlet Dawn.
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Unused Music#
Japanese Version Leftovers#
Filename |
Audio |
Notes |
|---|---|---|
bgm_aime_scan_req |
Music plays when the game prompts you to insert the Aime card or not. |
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bgm_mission_req |
Music plays in the "Mission" screen, in which appears after you get a game over or beating the game, and shows the goals you've achieved to earn more HODCoins to your Aime card. |
Unused Sounds#
Ryan Taylor#
Sound |
Description |
|---|---|
|
When Scarlet Dawn was location tested in Japan, Ryan had an objectively worse-sounding voice than in the final game. These are some leftovers from that early version. |
Kate and Ryan#
Sound |
Description |
|---|---|
|
Kate describes to Ryan what his brother, James, was like. These were probably meant for either after the party hall collapses in Chapter 0, or the ending when you clear the game on one credit. |
The Moon#
Sound |
Description |
|---|---|
An unused pre-fight banter after the game showing his "weak points". |
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An unused laugh used when you fail to destroy his attacks. |
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An alternate take of "Grant me power". |
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Probably meant to be used after you fail to stab The Moon with a metal steel pole. No matter what you fail or not, the game still plays a cutscene of Ryan stabbing The Moon in the head with a metal steel pole. |
Announcer voices#
Sound |
Description |
|---|---|
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A leftover announcer voices from Rambo (2008), another game directed by Takashi Oda. |
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The tutorial during the attract mode was originally voiced. However in the 13th file, the line "often their head" was an early take of the line "Aim true, then pull that trigger" in which the final line became a separate audio file. These were removed in the final version in order to make way for the "rear cover eye" sounds that can be played by pressing the creature's eye button on the back of the cabinet. |
An early name for Incendiary Gun. |
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An alternate take on "Shoot!" line. |
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In this game, the game automatically reloads after you ran out of magazine. This goes unused. |
This was supposed to be played when you reload a scripted weapon during boss fights (Extinguisher Ammo from "Elevator Lobby" level and Rocket Launcher EX from the "Annex" level), this audio doesn't play in the final game when this happens. |
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In the final game, only "Player (1/2) Damaged" line plays instead when you die. |
Miscellaneous#
Sound |
Description |
|---|---|
An alternate credit sound. |
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A leftover sounds from the Japanese version's Aime system. The second sound translates to "Please touch the reader again". |