the cutting room mirror

House M.D. (Nintendo DS)

House M.D. is a video game adaptation of the TV series of the same name, released for the DS and Windows. Weirdly, despite being based on an American show, the DS version wasn't released in North America.

At least none of the unused content on this page has lupus (it's never lupus).

Unused Graphics#

In the folder for the case 1 full-screen graphics (layouts > SCENES > CASE01), two images named spider01.png and spider02.png can be found. They are unused in the case and are the only instance of non-full-screen graphics appearing in any of the case scenes' folders.

House_MD_DS_-_spider01.png Spider02.png

(Source: Original TCRF research)

Test Script#

In folder TEXT is a file named cs1_skeleton_text. Based on the name, this file is related to case 1 and was likely used as test dialogue.

<?xml version="1.0" encoding="utf-8"?>

<CharDialog>
    <text
        text00=""
        text01="Test 1"
        text02="Test 2"
        text03="Test 3"
        text04="Test 4"
        text05="Test 5"
        text06="Test 6"
        text07="Test 7"
        text08="Test 8"
        text09="Test 9"
        text10="Test 10"
        text11="Test 11"
        text12="Test 12"
        text13="Test 13"
        text14="Test 14"
        text15="Test 15"
        text16="Test 16"
        text17="Test 17"
        text18="Test 18"
        text19="Test 19"
        text20="Test 20"
    >
    </text>
</CharDialog>

(Source: Original TCRF research)

Case Debugging Text#

The game is programmed to have each minigame be listed as a "scenario", and every case consists of multiple scenarios playing after each other. Each case has its own xml script to create the full case, but every individual case script starts with the following developer segment.

<?xml version="1.0" encoding="utf-8"?>
<!--Career
    This file is simply a list of the various scenarios for the creation minigame. You can alter the flow of the game
    by adding or changing the scenarios listed. They are listed in order of appearance.
    
    Most of these are fileds are self explanatory. Some are optional and not so self explanatory. Here is what they do.
    
    [name]
    This is the name of the scene.  It is also the text displayed in the task list.  Maximum size is [32 bytes]
    
    [scenario_script]
    This is the path to the script to run.  Maximum size is [64 bytes]
    
    [type]
    This is the Module Type.  Current Module Types are:     MODULETYPE_CHARDIALOG = 0, MODULETYPE_MISSION = 1 - ?, MODULETYPE_SCORE = 3
    1 = XRAY
    2 = LUMBAR PUNCTURE
    3 = iSPY
    4 = INTERVIEW
    5 = BRAINSTORMING
    6 = DIFF DIALOGUE
    7 = DIFFERENCES
    8 = BUNSENBURNER
    9 = INTUBATION
    10 = CENTRIFUGE
    11 = CBC
    12 = BLOODDRAWN
    13 = MICROSCOPY (SORT)
    14 = MICROSCOPY (MATCH)
    15 = MICROSCOPY (HUNT)
    16 = VQ SCAN
    17 = SPIROMETRY
    18 = MEDICATION
    19 = LOCK
    20 = MAZE
    21 = PANTY
    22 = ECG
    23 = BRONCHOSCOPY
    24 = TENSILON
    25 = SPOT
    26 = EMG
    27 = MAGAZINE
    28 = SCRATCH
    29 = UNFOLD
    30 = PREMINIGAME
    31 = JIGSAW
    32 = INTUBATION
    33 = EVIDENCE
    34 = BLOOD ANALYSIS
    35 = EXAM
    36 = DEFIB
    37 = SLIDE
    38 = SIGNATURE1
    39 = SIGNATURE2
    40 = RECEIPT
    41 = LAWNMOWER

    [lab]
    This is the lab type for the lab minigames.
    1 = CO-Ox
    2 = IFA
    3 = T4
    4 = CBC
    5 = PCR
    6 = RCA
    7 = SALT TEST

-->
<Career>

<!--
USE THIS AREA FOR TESTING ONLY!  DO NOT, UNDER ANY CIRCUMSTANCE, MODIFY ANYTHING AFTER CHAPTER ONE!!!!
-->

After this, the unique scenario list for each case starts.

(Source: Original TCRF research)