the cutting room mirror

Holosseum

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Unused Text#

Present at 0x7891 in the main CPU is text that's likely a leftover from an earlier build of the game.

underconstruction

(Source: Original TCRF research)

Development Text#

Present at 0x8EC31 in the main CPU.

## MENU ##
PARAMETER
COLLISION
ANIMATION
COPY
CLEAR
SAVE
BSPT
BSCL
PCNO
PATN
COLN
FLIP
ZOMH
ZOMV
BIAH
BIAV
C-UP
C-UD
C-LF
C-RT
<
TIME
## PARAMETER ##
## CLEAR ##
THIS OBJ
SAVE DATA
ALL RAM (RESTART)
EXIT
## COPY ##
TO NEXT
FROM BEFORE
TO SECOND OBJ
EXIT
## COLLISION ##
## ANIMATION ##
LOOP
RUN
EXIT
STOP
RUN
COMPLETE
NORM
HTUN
VTUN
HVTN
CG-Display(FIX)
char-code = 
->
CG-Display(SCR)

(Source: Original TCRF research)