the cutting room mirror

Regional Differences

This is a sub-page of Gran Turismo 2.

Gran Turismo 2 saw releases in all three major regions (Japan, North America and Europe) and, not unlike the previous installment of the GT series, each region saw several changes that range from different in-game music to vehicle availability.

Title Screens#

The North American versions of both Arcade and Simulation Mode discs have title screens different from the other releases, with the logo being the major notable difference.

Also, the title screen differs between the two discs, with Arcade Mode (Disc 1) featuring the front of a 1999 Honda S2000 (AP1) (as seen on the Japanese cover) and Gran Turismo/Simulation Mode (Disc 2) featuring the engine of a 1999 Aston Martin DB7 (as seen on the European cover):

Japan & Europe

North America

FMVs#

Intro#

Various details in the intro FMV are different across all three regions. The Japanese version is longer, features different gameplay footage and uses the traditional Gran Turismo theme, "Moon Over the Castle." The Western versions have The Cardigans' "My Favourite Game" (from the album properly titled Gran Turismo) as the intro song — with the European version using a remix by British electronic group Faithless.

Japan

North America

Europe

Watch on YouTube

Watch on YouTube

Watch on YouTube

End Credits#

While The Cardigans' "My Favourite Game" isn't featured in the Japanese opening movie, the Faithless remix is played in the Arcade Mode ending, with the Gran Turismo Mode ending featuring "Blue Line" by Masahiro Andoh (composer of "Moon Over the Castle"). In the North American release, the Arcade Mode ending features "My Hero" by Foo Fighters and the Gran Turismo Mode ending features "Where It's At" by Beck. In the European version, only the Gran Turismo Mode ending exists, featuring an instrumental version of "My Favourite Game (Faithless Remix)".

Arcade Mode Endings#

Japan

North America

Watch on YouTube

Watch on YouTube

GT Mode Endings#

Japan

North America

Europe

Watch on YouTube

Watch on YouTube

Watch on YouTube

Music#

Unlike its predecessor, Gran Turismo 2 features the same menu soundtrack for the Japanese release as well as Western versions. The race music, however, is again different for each region. The Japanese in-race soundtrack was composed entirely by Masahiro Andoh, while the overseas soundtracks feature licensed music by various artists and bands. Songs used during races include:

Japan

North America

Europe

Masahiro Andoh – "Hot Tin Root"

The Crystal Method – "Now is the Time (New Millennium Mix)"

Everything But the Girl – "Blame (Grooverider Jeep Dub)"

Masahiro Andoh – "Call of the Wild"

Rob Zombie – "Dragula (Hot Rod Herman Mix)"

Propellerheads – "Big Dog"

Masahiro Andoh – "Never Let Me Down"

Apollo 440 – "Cold Rock the Mic"

Fatboy Slim – "Fucking in Heaven (Simons GT Mix)"

Masahiro Andoh – "Get Into It"

Stone Temple Pilots – "Sex Type Thing"

Mansun – "Take It Easy Chicken (Instrumental)"

Masahiro Andoh – "Blade"

Garbage – "I Think I'm Paranoid"

Ash – "Death Trip 21 (Instrumental)"

Masahiro Andoh – "Blowing Away"

Soul Coughing – "Super Bon Bon"

Stereophonics – "The Bartender and the Thief (Instrumental)"

Also mentioned in the North American licensing credits but not actually included in the game are the Filter song "Hey Man, Nice Shot" as well as the Gearwhore song "Accelerator". The former was included on the compilation album GT2: Music at the Speed of Sound along with other songs not effectively featured in the game, with the latter used as the main menu for the bonus disc that came with the aforementioned album (which, in addition to a mid-development demo of the game, also contains menu to download pre-completed save games as well as having several videos).

For Replay Theater, "Blowing Away" is used in the Japanese version, "Cold Rock the Mic" is used in the American version and "Big Dog" is used in the European version.

Demonstration Replays#

Each region offers a different set of demonstration replays for viewing. While the Japanese versions showcase the various additions to GT2's roster, the Western versions focus on North American and European models.

Bold indicates the "player" car in each demo replay.

Japan#

No.

Title

Mode

Course

Grid

1

Can't help driftig.

Dirt Trial

Tahiti Maze

  • [R]Mitsubishi Lancer Evo. V Rally Car '98

2

I love Yellow Bird.

Race (2 Laps)

Seattle Circuit Full Course

  • RUF CTR Yellow Bird
  • TVR Tuscan Speed 6
  • Venturi Atlantique 400GT
  • Dodge Viper GTS
  • [R]Shelby Cobra Coupe
  • Jaguar XKR Coupe

3

Red Monster

Race (5 Laps)

Special Stage Route 5

  • [R]Toyota GT-ONE '98
  • [R]Saleen SR Widebody
  • [R]Nissan R390 GT1 '97
  • [R]Saleen SR Widebody
  • [R]Jaguar XJ220 GT Race Car
  • [R]Vector M12 LM Edition

4

9000rpm Roaring

Race (2 Laps)

Special Stage Route 5

  • Honda S2000
  • Mercedes-Benz CLK 320 Sport
  • Fiat Coupe
  • Plymouth PT Spyder
  • Alfa 156 2.5 V6 24V
  • BMW 328i

5

Frying Stars

Dirt Trial

Smokey Mountain North

  • [R]Subaru Impreza Rally Car '99

6

Straight 6

Race (5 Laps)

Laguna Seca Raceway

  • [R]Pennzoil Nismo GT-R GT '99
  • [R]Castrol Tom's Supra GT
  • [R]Castrol Mugen NSX GT '99
  • [R]Zexel Skyline GT '97
  • [R]Unisia Jecs Skyline GT '99
  • [R]STP Taisan Viper GT

North America#

No.

Title

Mode

Course

Grid

1

Demo 01

Race (2 Laps)

Seattle Circuit Full Course

  • Shelby GT350
  • Plymouth Cuda
  • Plymouth Muscle Car
  • Chevrolet Camaro Z28 '69
  • Plymouth Muscle Car
  • Plymouth Superbird

2

Demo 02

Dirt Trial

Smokey Mountain North

  • [R]Subaru Impreza Rally Car '99

3

Demo 03

Race (5 Laps)

Super Speedway

  • [R]Dodge Viper GTS
  • [R]Pennzoil Nismo GT-R GT '99
  • [R]Unisia Jecs Skyline GT '99
  • [R]Castrol Mugen NSX GT '99
  • [R]Nissan 300ZX-GTS GT '97
  • [R]STP Taisan Viper GT

4

Demo 04

Race (2 Laps)

Rome-Night

  • Chevrolet Corvette Stingray '82
  • Chevrolet Corvette Coupe '96
  • Ford Mustang SVT Cobra '99
  • Mitsubishi Lancer Evolution VI GSR '99
  • Lotus Elise 190
  • Nissan Skyline GT-R V-spec (R34)

5

Demo 05

Dirt Trial

Pikes Peak Hill Climb

  • [R]Mitsubishi Lancer Evo. V Rally Car '98

6

Demo 06

Race (2 Laps)

Laguna Seca Raceway

  • Ford GT40
  • RUF CTR2
  • Lister Storm V12
  • Dodge Viper GTS
  • Jaguar XKR Coupe
  • Venturi Atlantique 400GT

7

Demo 07

Race (2 Laps)

Clubman Stage Route 5

  • Wiegert Vector W8 Twin Turbo
  • Dodge Viper GTS
  • Renault Clio Sport V6 24V
  • Lister Storm V12
  • Renault Clio Sport V6 24V
  • Jaguar XKR Coupe

Europe#

No.

Title

Mode

Course

Grid

1

Mitsubishi Lancer

Dirt Trial

Tahiti Maze

  • [R]Mitsubishi Lancer Evo. VI Rally Car '99

2

HondaS2000

Race (2 Laps)

Rome-Night

  • Honda S2000
  • Alfa 156 2.5 V6 24V
  • Audi TT 1.8T quattro
  • Mercedes-Benz CLK 320 Sport
  • Lancia Delta HF Integrale
  • BMW 328i

3

Tuned Elise

Race (2 Laps)

[R]Seattle Circuit Full Course

  • Lotus Elise
  • Lotus Elise 111S
  • Lotus Motorsport Elise
  • Lotus Elise
  • Lotus Elise 190
  • Lotus Elise 190

4

Subaru Impeza

Dirt Trial

Smokey Mountain North

  • [R]Subaru Impreza Rally Car '99

5

155 & Calibra

2-player Battle

Rome Circuit Full Course

  • [R]Alfa 155 Touring Car
  • [R]Opel Calibra Touring Car

6

Drifting

Time Trial

Motor Sports Land

  • Mine's Lancer Evolution V

7

Peugeot 206

Dirt Trial

Tahiti Dirt Route 3

  • [R]Peugeot 206 '99 Rally Car

8

GT1 Cars

2-player Battle

Laguna Seca Raceway

  • [R]Nissan R390 GT1 '97
  • [R]Toyota GT-ONE '99

9

BMW 328ci

Race (2 Laps)

Seattle Short Course

  • BMW 328Ci
  • BMW 323ti Compact
  • BMW 323Ci
  • BMW 320Ci
  • BMW 328i
  • BMW 320Ci

10

Yellow Bird

Race (2 Laps)

Grindelwald

  • RUF CTR Yellow Bird
  • Jaguar XKR Coupe
  • Aston Martin V8 VANTAGE
  • TVR Tuscan Speed 6
  • RUF CTR 2
  • TVR Tuscan Speed 6

Esso vs Exxon#

Due to trademark issues regarding the use of the 'Esso' brand in some American states, Polyphony Digital went on to change all references to 'Esso' and 'Esso Ultron' into 'Exxon' and 'Exxon Superflo' for the North American version. This resulted in certain cars — Peugeot 206 GTi, Peugeot 206 Rally Car, Peugeot 406 Sedan, Toyota 2000GT (not to be confused with the TRD-tuned MR2) and Toyota GT-ONE — having duplicates, sporting either Esso or Exxon sponsor decals. Both variants are present — in road and race flavors — in all regions and may be acquired with the assist of cheats.

The GT-ONE is the only Exxon badged car to retain car information text; all other cars will give an error beep should the player attempts to read the information text. In addition, because the prize car list cannot handle region lockouts and were not changed in all American revisions of the game, the GT-ONEs obtained from prizes (Gran Turismo World League for the '98 car and all-gold S License for '99 car) are actually Esso versions when players receive it, meaning the only time the Exxon version is used for the player are in the license tests featuring them (IA-10 and S-10, respectively).

Peugeot 206

Esso (fp26r)

Peugeot 206 Rally Car

Esso (fp2wr)

Peugeot 406 Sedan

Esso (fp4tr)

Toyota 2000GT

Esso (t22gr)

Toyota GT-ONE '98

Esso (t2g8r)

Toyota GT-ONE '99

Esso (t2g9r)

It is worth noting while the Japanese version uses Esso for car sponsor decals, Exxon trackside advertisements are not disabled in that version.

Car Availability#

Deeper examples of regionalization involved not only mere label changes, but reflected directly in which models are available in each region. The division between North American and Japanese models of the Honda Integra and Honda NSX — which generated the North America-exclusive Acura dealer — and the division between British and German models of General Motors' vehicles — which resulted in the conception of the Europe-exclusive Vauxhall dealer in addition to the generally available Opel dealer, are the biggest examples of Polyphony's efforts on providing a more realistic experience in Gran Turismo 2 (or maybe just a product of executive meddling).

Honda vs Acura#

Honda-badged versions of the NSX and Integra are available from the Honda dealer in the Japanese and European versions of the game, while players from the US version can find these vehicles at the Acura dealer, exclusive to the North American release.

The biggest difference apart from different badging is the availability of Racing Modifications. All Honda-badged vehicles are ready to be graced with a racing paint scheme and bodywork, while Acura-badged cars are more restrictive, thanks to typos in the car parameter data: only the '98 Integra GS-R, as well as the '91 and '97 NSX models may receive the upgrade normally — the other six Acura vehicles are only race-modifiable through cheating. The '91 NSX racing modification also use the design used in the '97 models.

Honda Dealer Comparison#

Due to the non-existence of the NSX in the North American version's Honda dealer, the front page picture is different from the one seen in the other versions — featuring the S2000 as well as a different description.

Japan & Europe

North America

As noted above, the North American version of Honda lacks all Integra and NSX options found in the other versions. The older Honda models are found in the Used Cars section, while the older Acuras are placed in the New Cars section of the Acura dealer.

Japan & Europe

North America

GT2-NTSC-J-HondaLineup1.png
GT2-NTSC-J-HondaLineup2.png
GT2-NTSC-J-HondaLineup3.png

GT2-NTSC-UC-HondaLineup1.png
GT2-NTSC-UC-HondaLineup2.png

South City#

Japan & Europe

North America

Acura Dealer Menus#

Model Comparison#

An oversight and evidence that assets were based on those from the North American version of the first Gran Turismo, the windshield decals on the 1995 models of Honda Integras have Acura logos on them.

Honda Integra SiR-G '95 (hinsn)

Acura Integra GS-R '95 (hiasn)

GT2-NTSC-UC-hinsn-car.png
GT2-NTSC-UC-hinsr-car31.png
GT2-NTSC-UC-hinsr-car36.png

GT2-NTSC-UC-hiasn-car.png
GT2-NTSC-UC-hiasr-car.png

Honda Integra Type-R (hinrn)

Acura Integra Type-R '95 (hiarn)

GT2-NTSC-UC-hinrn-car.png
GT2-NTSC-UC-hinrr-car31.png
GT2-NTSC-UC-hinrr-car34.png

GT2-NTSC-UC-hiarn-car.png
GT2-NTSC-UC-hiarr-car.png

Honda Integra SiR-G '98 (h2ign)

Acura Integra GS-R (h2ain)

GT2-NTSC-UC-h2ign-car.png
GT2-NTSC-UC-h2igr-car.png

GT2-NTSC-UC-h2ain-car.png
GT2-NTSC-UC-h2air-car.png

Honda Integra Type-R 98 spec (h2irn)

Acura Integra Type-R (hairn)

GT2-NTSC-UC-h2irn-car.png
GT2-NTSC-UC-h2irr-car.png

GT2-NTSC-UC-hairn-car.png
GT2-NTSC-UC-hairr-car.png

Honda NSX '90 (hnsxn)

Acura NSX '91 (h2a0n)

GT2-NTSC-UC-hnsxn-car.png
GT2-NTSC-UC-hnsxr-car31.png
GT2-NTSC-UC-hnsxr-car34.png

GT2-NTSC-UC-h2a0n-car.png
GT2-NTSC-UC-h2a0r-car62.png
GT2-NTSC-UC-h2a0r-car71.png

Honda NSX (hnsbn)

Acura NSX '97 (h2a2n)

GT2-NTSC-UC-hnsbn-car.png
GT2-NTSC-UC-hnsbr-car35.png
GT2-NTSC-UC-hnsbr-car75.png

GT2-NTSC-UC-h2a2n-car.png
GT2-NTSC-UC-h2a2r-car62.png
GT2-NTSC-UC-h2a2r-car71.png

Honda NSX Type S (hnssn)

Acura NSX Type S (hnasn)

GT2-NTSC-UC-hnssn-car.png
GT2-NTSC-UC-hnssr-car62.png
GT2-NTSC-UC-hnssr-car71.png

GT2-NTSC-UC-hnasn-car.png
GT2-HnasrnFINAL.png
GT2-NTSC-UC-hnasr-car71.png

Honda NSX Type S Zero (hnsnn)

Acura NSX Type S Zero (hnann)

GT2-NTSC-UC-hnsnn-car.png
GT2-NTSC-UC-hnsnr-car36.png
GT2-NTSC-UC-hnsnr-car71.png

GT2-NTSC-UC-hnann-car.png
GT2-HnarnFINAL.png
GT2-NTSC-UC-hnanr-car71.png

Honda NSX Type R (hnsrn)

Acura NSX '93 (hnarn)

Japan (November 28-29)

Other Versions

GT2-NTSC-UC-hnsrn-car.png
GT2-NTSC-UC-hnsrr-car31.png
GT2-NTSC-UC-hnsrr-car34.png

GT2-NTSC-UC-hnarn-car.png
GT2-NSX93-White.png
GT2-NTSC-J-hnarr-car34.png

Opel vs Vauxhall#

Similar to the Honda vs Acura case, PD wanted to allow British players to experience their own versions of the General Motors vehicles available in the game. The Opel dealer is available in all versions — including the European release if the language is set to any other than English. The Vauxhall dealer is exclusive to the European version, replacing Opel if the language is set to English. Changing between languages allows the player to complete both Opel and Vauxhall race events and reach up to 100.91% completion. Apart from the usual different badging, the two brands' cars differ slightly cosmetically — the differences range from different wheels to different colors available for some Racing Modifications. In all cases, Vauxhall is advertised on all versions of the game during races.

Because regional car lockout flags also apply to opponent car list, forcefully going to Vauxhall one-make race screen outside of European release with English language setting or vice versa will cause the game to lock if the race is started or previewed.

North City

JP, NA & Europe (non-English)

Europe (English)

Dealers

Opel

Vauxhall

Model Comparison#

Opel Corsa (gocon)

Vauxhall Corsa (bvcon)

Opel Calibra Touring Car (gocdr)

Vauxhall Calibra Touring Car (bvcdr)

Opel Tigra Ice Race Car (goiir)

Vauxhall Tigra Ice Race Car (bviir)

Opel Astra (goasn)

Vauxhall Astra (bvasn)

GT2-NTSC-UC-goasn-car.png
GT2-NTSC-UC-goasr-car.png

GT2-NTSC-UC-bvasn-car.png
GT2-NTSC-UC-bvasr-car.png

Opel Tigra (gotin)

Vauxhall Tigra (bvtin)

GT2-NTSC-UC-gotin-car.png
GT2-NTSC-UC-gotir-car.png

GT2-NTSC-UC-bvtin-car.png
GT2-NTSC-UC-bvtir-car.png

Opel Vectra (goven)

Vauxhall Vectra (bvven)

GT2-NTSC-UC-goven-car.png
GT2-NTSC-UC-gover-car1.png
GT2-NTSC-UC-gover-car2.png

GT2-NTSC-UC-bvven-car.png
GT2-NTSC-UC-bvver-car1.png
GT2-NTSC-UC-bvver-car2.png

JDM Nissans vs USDM & EDM#

Certain Nissan cars have regional variants available in the North American and European versions of GT2. Implemented after the initial Japanese retail build, most of these vehicles replace existing models on the manufacturer's used car list as well as races, containing only slight cosmetical differences on their road bodies.

FAIRLADY Z Ver.S 2seater. '94 (nzx3n)

Nissan 300ZX 2-seater (nax3n)

Z Ver.S 2seater TwinTurbo '94 (nzxsn)

Nissan 300ZX Turbo (naxsn)

FAIRLADY Z Ver.S 2by2 '94 (nzxvn)

Nissan 300ZX 2+2 (naxvn)

USDM versions of three Fairlady Z models are present and available for purchase in the North American versions of the game, replacing the JDM originals on Nissan's used car cycle. These vehicles contain different bumpers and lack the marker lights next to the front wheel arches.

These models also have different color names:

nzx3n, nzxsn, nzxvn

Japanese

English

ホワイトパール

White Pearl

シルバーメタリック

Silver Metallic

ブラック

Black

レッド

Red

グリーンパール

Green Pearl

ダークブルーグラファイトパール

Dark Blue Graphite Pearl

ミッドナイトパープルパール

Midnight Purple Pearl

NISSAN PRIMERA 2.0Te-V (n2p2n)

Nissan Primera '98 (nep2n)

NISSAN S14 SILVIA K's '95 (ns14n)

Nissan 200SX '95 (ne14n)

NISSAN S14 SILVIA K's '96 (ns15n)

Nissan 200SX '98 (ne15n)

EDM versions of the Primera 2.0 Te-V and S14 Silvia K's had bodies added to the initial North American release, but their performance data only exists in parameter files used by the European version of the game, where they replace their JDM counterparts in both the new car lineup and the used car cycle as well as race events. The older 1995 Silvia only features marginal marker light and license plate differences, while the later 1996 model and the Primera come with smaller spoilers.

Summary#

In addition to the previously mentioned examples, other cars were added to the roster between releases, either as effective additions or as replacements for other machines already available. Below is a summary of all vehicles that are absent in one region or another and where they're readily available without cheats:

style="caption-side:bottom; font-weight: normal;"|* Performance specs default to Mazda RX-7 A-spec LM in JP version.
** Performance specs default to Mazda RX-7 A-spec LM in JP and NA versions.

Car Model

Internal

Availability

JP

NA

EU

Honda Integra SiR-G '95

hinsn

Yes

Honda Integra SiR-G '98

h2ign

Yes

Honda Integra Type-R

hinrn

Yes

Honda Integra Type-R 98 spec

h2irn

Yes

Honda NSX '90

hnsxn

Yes

Honda NSX Type R

hnsrn

Yes

Honda NSX

hnsbn

Yes

Honda NSX Type S

hnssn

Yes

Honda NSX Type S Zero

hnsnn

Yes

Nissan Primera 2.0 Te-V

n2p2n

Yes

Nissan S14 Silvia K's '95

ns14n

Yes

Nissan S14 Silvia K's '96

ns15n

Yes

Nissan Fairlady Z Ver.S 2seater '94

nzx3n

Yes

Nissan Fairlady Z Ver.S 2seater Twin Turbo '94

nzxsn

Yes

Nissan Fairlady Z Ver.S 2by2 '94

nzxvn

Yes

Opel Astra SRi 2.0i 16V

goasn

Yes

Opel Calibra Touring Car

gocdr

Yes

Opel Corsa Sport 1.6i 16V

gocon

Yes

Opel Tigra 1.6i

gotin

Yes

Opel Tigra Ice Race Car

goiir

Yes

Opel Vectra GSi 2.5 V6

goven

Yes

Shelby GT350

us35n

Yes

Shelby GT500KR

us50n

Yes

Acura Integra GS-R '95

hiasn

No

Acura Integra GS-R

h2ain

No

Acura Integra Type-R '95

hiarn

No

Acura Integra Type-R

hairn

No

Acura NSX '91

h2a0n

No

Acura NSX '93

hnarn

No

Acura NSX '97

h2a2n

No

Acura NSX Type S

hnasn

No

Acura NSX Type S Zero

hnann

No

Nissan Primera '98 **

nep2n

No

Nissan 200SX '95 **

ne14n

No

Nissan 200SX '98 **

ne15n

No

Nissan 300ZX 2-seater *

nax3n

No

Nissan 300ZX Turbo *

naxsn

No

Nissan 300ZX 2+2 *

naxvn

No

Shelby GT350 *

us36n

No

Shelby GT500 *

us51n

No

Vauxhall Astra SRi 2.0i 16V

bvasn

No

Vauxhall Calibra Touring Car

bvcdr

No

Vauxhall Corsa Sport 1.6i 16V

bvcon

No

Vauxhall Tigra 1.6i

bvtin

No

Vauxhall Tigra Ice Race Car

bviir

No

Vauxhall Vectra GSi 2.5 V6

bvven

No

Nismo GT-R LM Road Version

nl33n

No

Toyota Altezza AS200

t292n

Yes

Gameplay Features#

Units of Measurement#

Just like in Gran Turismo, units of measurement were changed — mostly between North America and Japan & Europe — in another attempt of better suiting players from different regions.

Japan

North America

Europe

Length

Millimeters (mm)

Inches (in)

Millimeters (mm)

Weight

Kilograms (kg)

Pounds (lbs)

Kilograms (kg)

Power

Pferdestärke (ps)

Horsepower (hp)

Horsepower (hp)

Torque

Kilogram per meter (kg/m)

Pound per foot (lb/ft)

Kilogram per meter (kg/m)

Spring rate

Kilogram per millimeter (kg/mm)

Pound per inch (lb/in)

Kilogram per millimeter (kg/mm)

Speed

Kilometers per hour (km/h)

Miles per hour (mph)

Kilometers per hour (km/h)

Note: Although suggested in the game's User Manual, changing between the Imperial and Metric measurement systems is not possible at all.

License Times#

Many of the target times of license tests were tweaked after the original Japanese release. While some tests were made easier by increasing the time limit for one or all prizes, others — most notably rally tests — were given stricter goals.

While Kids Prize times were not altered in the North American version, the European version not only rebalanced many of those but also changed the number of required attempts — tests that originally demanded 30 failures were lowered to 20 and Super License tests went from just 5 to 10.

Out of 60 tests, only 7 remained entirely untouched between releases:

JP & NA

EU

JP & NA

EU

JP & NA

EU

JP & NA

EU

JP

NA

EU

JP

NA

EU

B-1

0:38.650
0:38.900
0:39.800
0:41.000
(10)

A-1

0:18.800
0:19.200
0:19.700
0:21.000
(20)

0:18.820
0:19.300
0:19.700
0:21.000
(20)

IC-1

0:16.050
0:16.600
0:18.000
0:21.700
(20)

0:16.000
0:16.600
0:18.000
0:21.300
(20)

IB-1

0:27.100
0:29.000
0:31.000
0:40.000
(10)

0:26.400
0:27.800
0:30.000
0:34.000
(10)

IA-1

0:31.900
0:32.500
0:33.700
0:37.000
(30)

0:31.550
0:32.200
0:33.400
0:36.000
(20)

S-1

1:14.300
1:17.000
1:20.000
1:25.000
(5)

1:13.000
1:15.000
1:18.000
1:23.000
(10)

B-2

0:29.270
0:29.550
0:30.500
0:31.500
(10)

A-2

0:21.100
0:21.500
0:22.500
0:23.500
(20)

0:21.100
0:21.500
0:22.800
0:23.500
(20)

IC-2

0:15.450
0:16.000
0:18.000
0:20.700
(20)

0:15.400
0:16.000
0:17.500
0:20.700
(20)

IB-2

0:19.250
0:20.800
0:23.000
0:30.000
(10)

0:18.550
0:19.600
0:21.500
0:25.000
(10)

IA-2

0:23.900
0:25.000
0:26.800
0:33.000
(30)

0:23.700
0:24.600
0:26.800
0:30.000
(20)

S-2

1:31.100
1:34.000
1:40.000
1:43.000
(5)

1:31.000
1:34.000
1:38.000
1:43.000
(10)

B-3

0:26.800
0:27.300
0:28.000
0:30.000
(10)

A-3

0:19.200
0:20.000
0:21.600
0:23.000
(20)

0:19.200
0:20.000
0:21.400
0:23.000
(20)

IC-3

0:20.200
0:21.600
0:23.500
0:26.900
(20)

0:20.200
0:21.000
0:23.000
0:25.500
(20)

IB-3

0:25.500
0:26.300
0:27.500
0:30.000
(20)

0:25.200
0:26.300
0:27.400
0:30.000
(20)

IA-3

0:30.000
0:31.500
0:32.600
0:36.600
(30)

0:30.200
0:31.500
0:32.600
0:34.600
(20)

S-3

1:19.200
1:22.000
1:30.000
1:42.000
(5)

1:22.200
1:24.000
1:30.000
1:42.000
(5)

1:18.500
1:21.000
1:28.000
1:38.000
(10)

B-4

0:23.700
0:24.200
0:27.000
0:29.600
(20)

0:23.550
0:24.000
0:26.000
0:29.000
(20)

A-4

0:19.300
0:19.900
0:21.800
0:23.500
(20)

0:19.350
0:19.900
0:21.200
0:23.500
(20)

IC-4

0:20.200
0:21.600
0:23.500
0:25.900
(20)

0:20.200
0:21.000
0:23.000
0:25.500
(20)

IB-4

0:24.300
0:25.200
0:26.500
0:29.600
(20)

0:24.200
0:25.200
0:26.300
0:29.600
(20)

IA-4

0:27.800
0:29.000
0:31.000
0:37.000
(20)

0:25.000
0:26.300
0:29.000
0:34.000
(20)

S-4

1:03.400
1:06.000
1:10.000
1:15.000
(5)

1:03.100
1:06.000
1:08.000
1:15.000
(10)

B-5

0:32.500
0:33.600
0:35.300
0:39.000
(20)

0:32.000
0:32.600
0:34.600
0:38.000
(20)

A-5

0:12.600
0:13.200
0:14.700
0:16.800
(20)

0:12.550
0:13.200
0:14.600
0:16.800
(20)

IC-5

0:11.400
0:12.100
0:13.600
0:16.000
(20)

0:11.400
0:12.100
0:13.200
0:16.000
(20)

IB-5

0:17.900
0:18.800
0:20.000
0:22.000
(20)

0:17.850
0:18.600
0:19.800
0:22.000
(20)

IA-5

0:27.000
0:29.000
0:31.000
0:40.000
(20)

0:27.300
0:28.800
0:31.000
0:38.000
(20)

S-5

1:28.000
1:31.000
1:38.000
1:43.000
(5)

1:28.000
1:31.000
1:36.000
1:43.000
(10)

B-6

0:24.650
0:25.200
0:27.000
0:30.000
(20)

A-6

0:12.500
0:13.200
0:14.900
0:17.000
(20)

0:12.450
0:13.200
0:14.600
0:16.800
(20)

IC-6

0:22.500
0:23.300
0:24.700
0:27.500
(20)

0:22.500
0:23.200
0:24.400
0:27.000
(20)

IB-6

0:19.700
0:21.000
0:22.900
0:26.000
(10)

0:19.300
0:20.700
0:22.900
0:26.000
(10)

IA-6

0:38.700
0:40.000
0:42.000
0:50.000
(20)

0:39.600
0:41.000
0:43.000
0:50.000
(20)

0:36.300
0:38.000
0:40.000
0:44.400
(20)

S-6

1:29.900
1:32.500
1:36.000
1:42.000
(5)

1:29.750
1:32.500
1:36.000
1:42.000
(10)

B-7

0:20.750
0:21.300
0:22.800
0:26.000
(20)

0:20.750
0:21.300
0:22.500
0:25.000
(20)

A-7

0:24.600
0:25.200
0:27.000
0:30.000
(30)

0:24.700
0:25.200
0:27.000
0:29.000
(20)

IC-7

0:15.100
0:15.700
0:17.000
0:20.600
(20)

IB-7

0:19.750
0:20.500
0:22.600
0:25.000
(20)

0:19.800
0:20.500
0:22.200
0:24.500
(20)

IA-7

0:16.300
0:17.700
0:18.800
0:23.000
(30)

0:16.350
0:17.200
0:18.500
0:21.000
(20)

S-7

1:13.400
1:16.000
1:23.000
1:28.000
(5)

1:13.000
1:16.000
1:21.000
1:28.000
(10)

B-8

0:23.310
0:23.800
0:25.500
0:27.000
(20)

0:23.300
0:23.800
0:25.200
0:27.000
(20)

A-8

0:24.000
0:24.400
0:26.000
0:30.000
(30)

0:24.100
0:24.500
0:26.000
0:28.000
(20)

IC-8

0:14.600
0:15.200
0:17.000
0:21.000
(20)

0:14.700
0:15.200
0:16.700
0:19.500
(20)

IB-8

0:18.650
0:19.500
0:21.700
0:25.000
(10)

0:18.350
0:19.200
0:21.700
0:25.000
(10)

IA-8

0:22.900
0:24.000
0:25.000
0:29.000
(30)

0:22.600
0:24.000
0:25.000
0:29.000
(20)

S-8

2:03.000
2:07.000
2:20.000
2:30.000
(5)

2:04.000
2:08.000
2:20.000
2:30.000
(5)

1:55.000
2:00.000
2:10.000
2:20.000
(10)

B-9

0:23.550
0:24.200
0:26.000
0:28.600
(20)

A-9

0:14.100
0:15.200
0:17.700
0:20.000
(30)

0:14.100
0:15.200
0:17.200
0:20.000
(20)

IC-9

0:20.150
0:20.800
0:22.500
0:25.000
(20)

IB-9

0:23.800
0:24.000
0:26.000
0:29.500
(20)

0:23.800
0:24.500
0:26.000
0:29.500
(20)

IA-9

0:19.900
0:21.000
0:22.000
0:26.000
(30)

0:19.850
0:21.000
0:22.000
0:25.000
(20)

S-9

1:28.500
1:32.000
1:38.000
1:43.000
(5)

1:28.200
1:32.000
1:36.000
1:43.000
(10)

B-10

0:20.300
0:21.100
0:22.700
0:27.000
(20)

0:20.320
0:21.100
0:22.400
0:25.000
(20)

A-10

0:13.700
0:14.800
0:17.000
0:22.000
(30)

0:13.800
0:14.600
0:16.200
0:19.000
(20)

IC-10

0:22.500
0:23.500
0:27.000
0:32.000
(30)

0:22.500
0:23.500
0:26.000
0:30.000
(20)

IB-10

0:23.200
0:24.800
0:25.700
0:30.000
(30)

0:23.200
0:24.800
0:25.700
0:30.000
(20)

IA-10

0:17.750
0:18.700
0:20.000
0:25.000
(30)

0:17.600
0:18.700
0:19.600
0:22.000
(20)

S-10

1:08.900
1:12.000
1:17.000
1:24.000
(5)

1:08.250
1:11.000
1:16.000
1:24.000
(10)

Dirt Tire Behavior#

Data for non-Pikes Peak dirt tires was altered between regional releases. Rally cars are more prone to oversteer in both Japanese versions of the game than its overseas counterparts, which also saw increases in grip level. This may explain the drastic changes in license target times for the rally tests, as the compound differences greatly impact lap times.

Another effect of these changes is that rally event ghosts are not compatible between the different versions of GT2. With the European version also running at a lower framerate, all three regions feature different ghost data, with the only partial exception being the two trials involving the Suzuki Pikes Peak Hill Climb machines — these remain intact between the Japanese and North American releases. The finish times for all 27 rally opponents are as they follow:

Smokey Mountain South

JP

NA

EU

Opponent #1

1:28.719

1:24.739

1:22.292

Opponent #2

1:32.627

1:26.306

1:24.402

Opponent #3

1:28.089

1:18.913

1:20.087

Tahiti Maze

JP

NA

EU

Opponent #1

2:23.369

2:15.821

2:15.660

Opponent #2

2:12.049

1:58.789 *

2:02.455

Opponent #3

2:06.091

1:56.712

1:58.916

[R]Smokey Mountain North

JP

NA

EU

Opponent #1

1:36.631

1:27.477

1:28.553

Opponent #2

1:37.885

1:29.389

1:29.541

Opponent #3

1:23.093

1:15.974

1:15.759

* Time achieved in the two revisions of the US release, as the ghost replay data for the Peugeot 206 Rally Car opponent is played out of sync in the original US version.

Race Event Requirements#

  • In the Japanese version, the player is neither required to complete the GT Nationals events in order to compete in the Euro-Pacific races, nor required to finish any of the events prior to the Gran Turismo World League before entering it. In the Western versions, the player is presented with an error if attempting to enter later events without completing the earlier ones.
  • Also in the Japanese release, the three Muscle Car Cup events require A-grade, IC-grade and IB-grade licenses, respectively. In the Western builds, all three events require an IA-grade license to be entered.

Japan

North America & Europe