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Ginga Eiyuu Densetsu II (MSX2)

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Developer Messages#

At 0xA4 (Disks 1 and 2), 0x92 (Disk 3) and 0xD0 of each disk is a message. Disk 4's is identical to Disk 1's.

Disk 1#

Japanese

English

ネェ ヨウコ ヨミコメナイミタイヨ?サキサン リセットヲ オセバイイノヨ。ハイ

Hey, Yoko! It looks like it's not loading? Press reset, Saki. Okay!

(Source: GlitterBerri - Translation)

MSX-DOS IPL     
    Version 2.1B
1990 By F.Sawada

Disk 2#

Japanese

English

エラーダハ パリエルラブリン スイートミント デヨミコメルヨウニナーレ!

Error begone! By the power of parieru remurin sweet mint, I command thee to load!!

This is in reference to Magical Angel Sweet Mint, a 1990 magical girl anime.

Japanese

English

MSX-DOS IPL

MSX-DOS IPL

Version 2.1B

Version 2.1B

1990 By F.Sawada

1990 By F.Sawada

某マイクロキャビンサークのIPLが気に入ってしまった僕・・・サーク2も楽しみだなー(ゲームもだよ!)

I couldn't help but be enamored by Microcabin's Xak IPL... I'm looking forward to Xak 2's, as well. (And the game itself, of course!)

(Source: GlitterBerri - Translation)

Disk 3#

Japanese

English

イヤ-ン ヨミコミ エラ- ダワ.

Nooo! We've encountered a loading error.

モウイチド リセット シテネ!

Try resetting the game again!


Japanese

English

MSX-DOS IPL

MSX-DOS IPL

Version 2.0B

Version 2.0B

1990 By F.Sawada

1990 By F.Sawada

そこのあんた!ディスクの中を見るなんて、なかなか、やるじゃないですか。僕に代ってプログラムしてくれ-!わが社はプログラマ-を募集中です。電話下さい。マッテマス!

Oi, you there! Poking around inside the disk, eh? Not bad. Why don't you do the programming, instead of me? Our company is looking for programmers. Give us a call! We're waiting!

(Source: GlitterBerri - Translation)