This is a sub-page of Fallout 3 (Van Buren).
Creatures#
Models for several unused creatures exist in the Van Buren tech demo. They are described below.
Ant#
Your average post-apocalyptic and very large ant.
Ant Queen#
An oversized Ant Queen. Would probably either be a boss character or a high-level enemy.
Bat#
Even bats aren't safe from 50's-style evil radiation.
Badger#
A texture for a badger can be found in the game's files, but there is no model for it. It is unknown if badgers would've been an enemy or a harmless critter.
Beetle#
Guess.
Centipede#
A centipede, but its skin doesn't load. There are multiple skins for it, showing that it was going to appear in a variety of colors.




Cougar#
One of the random wildlife you would run into would be a Cougar.
Cow#
There is a model for a cow in the game's files. What's unusual about this cow is that it has one head, which every other Fallout game uses a two-headed cow called the Brahmin.
Deathclaw#
Everyone's favorite endgame badass monster would be in Van Buren as well. Of note is that this model is the later model, not the earlier one.
Desert Stalker#
The Desert Stalker would have been an overgrown Antlion.
Zombie#
Where there is no Ghoul-specific model, there is a texture sheet called “CR_zombie_default_LG.tga” that looks a lot like a Ghoul. Since “zombie” is a term for Ghouls, it's possible that the sheet is for a Ghoul character. However, it's more likely that this was intended for an actual zombie. Van Buren shares code and textures from another cancelled game from Interplay, Baldur's Gate III: The Black Hound, and based on the metal armor and different art style, this texture is a leftover from it.
Gila Monster#
Hey, another large animal!
Venus Mantrap#
An overgrown plant that would probably act like a Venus Flytrap. This poor creature was cut from Fallout 2 and was then scrapped when Van Buren was canceled.
Rad Toad#
A mutated toad.
Rat#
A Fallout game isn't complete with cannon-fodder enemies!
Sheep#
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A texture and model for sheep can be found in the files, but they have no animations.
Thorn Slinger#
The Thorn Slinger would be another evil plant that would attack the player. It would probably throw projectiles at the player.
Wasp#
One last “oversized normal animal” for the road.
Weedling#
The Weedling is a bipedal plant.
Wolf#
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A texture and model of a wolf can be found in the files, but the model has no skeleton or animations.