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FFX Runner

Revisional Differences#

Alias Runner#

A test version of the game.

The title screen is a simple red button, labled Play in Italian.

Loading Screen#

Alias Runner features a unique loading screen graphic, FFX Runner and it's derrivatives use a simple "Loading" graphic in place.

Alias Runner

FFX Runner

Other changes to note:

  • The main playable car is red.
  • The skybox and most palettes for graphics are different. (Emulating a "sunset" type)
  • The fuel icon uses the logo of the Italian company Blu.
  • The game's logo has a completely different style.
  • This version's text is in Italian, despite that an earlier version was in English.

ArcadeTown Version#

Original

ArcadeTown

It's exactly the same as the original, except that Two ArcadeTown images were added.

On the Run#

FFX Runner

On the Run

Aside from the logo change, the image is horizontally flipped and the menu options use a different font. The banner at the bottom is gradient blue featuring a button to the left dedicated to Miniclip.

Gameplay Differences#

  • The recovery time for the player car has been halted. Now the car drops to the ground sooner as it turns up instead of waiting a few seconds. This fixes one glitch in the original version where the car could infinitely try to recover if it was still facing up (see bugs page). This change wasn't carried over to the HD remaster due to it being based on the non-miniclip version.
  • Many instances of the Miniclip logo were added.

References#


  1. Officine Pixel's Website↩︎
  2. FFX Runner HD's itch.io page↩︎