the cutting room mirror

Doubutsujima no Chobi Gurumi

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Debug Menu#

CodeBreaker code 03001E08:31 will start the game in a debug menu where you can set various player, scenario, battle, and event statuses. There is also a sound test.

GAME START 200300000A#

The build date present. This takes you to the title card, starting the game from there.

CONCERT#

Backstage pass to select any event and show in the game.

PDA MENU#

Allows you to select any area in the game.

MINI GAME#

Allows you to view various player statuses and statistics.

ENDING#

Shows you the ending sequence.

=== == === All null menu items. These could have originally been anything.

SOUND MENU#

Sound test offering advanced testing features such as individual channel masking and standard playback of all music and sounds in the game.

PAUSE AND SLOW#

Frame advance flag. Unfortunately, you cannot enable this function.

JOBGAUGE#

CPU usage flag. Unfortunately, you cannot enable this function.

DATA#

A simple object viewer which tests and displays all of the objects in the game.

(Source: nensondubois)