the cutting room mirror

Dolphin Trainer

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What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Unused Graphics#

bg_logo.NCGR, one of the graphics used for the title's bottom screen, also contains texture data for an early version of the game's logo, which is properly organized with the map file logo_bg0.NSCR.
dolphintrainer-logo_bg0.png

Unused Text#

Prototype Leftover#

intro.txt, located in the root of the cartridge filesystem, contains a leftover from a prototype build of the game:

<Dolphin Trainer version December 14th, 2008 
This is not a final version 
Confidential property of Sanuk Games. 
Do not distribute.>

Early French Assets#

The root of the cartridge filesystem, strangely, also contains a zipped package labeled FRA.rar. Extracting it gives an earlier version of the game's French assets. However, the only differences are in the spacing between some of the letters in the text data.

Strange Executable#

Also in the filesystem root is an executable labeled GBAmdc.exe. Opening it using the command line reveals that it is a homebrew utility for Game Boy Advance games:

GBA MultiDeCompressor 0.3beta2 Mat - USO:
GBAmdc -e rom.gba dest.dat offset(hex)  (estrae dei dati nel file dest)
GBAmdc -a rom.gba log.txt       (estrae dei dati in base al log del VBA)
GBAmdc -cL7 dati.dat rom.gba offset(hex)        (comprime i dati con LZ77)
GBAmdc -cL7m dati.dat rom.gba offset(hex)       (compressione massima-insicura)

Mat - 10/01/2004
E-mail: mattia.d.r@libero.it
Sito:   http://www.matzone.altervista.org
Membro dei SadNES cITy: http://www.sadnes.it