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Disney's Lilo & Stitch: Trouble in Paradise (PlayStation)

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Disney's Lilo & Stitch: Trouble in Paradise combines a certain Disney film, Crash Bandicoot and voodoo. Oddly, Sony Computer Entertainment removed the Trouble in Paradise subtitle in North America, despite the Windows port maintaining the original name in all regions and the presence of a completely different GBA game that also lacks a subtitle.

Sub-Pages#

Unused Graphics#

Among the main menu textures are one of Lilo's records but with a sleepy face drawn on top.

Debug Functions#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically:

  • Check if there's a model viewer. There are strings that suggest it might be here.
  • Check if the debug menu from Mar 21 proto is still left in the game.

A hidden level select is present in the main menu. Although it is labelled differently in the European version, the menu itself is identical. It can be accessed by memory editing the following addresses to a value of 5 (4 bytes):

US version: 400CC9E0
EU version: 400CCA08

Besides level select, there's also a function to format/unformat memory card for the game. Unformatting basically removes all of your Lilo & Stitch: Trouble in Paradise saves and if you want to save your game after that - the card must be formatted. It'll be suggested by the game upon attempt to load/save it, it's not necessary to do this using this cheat menu.

North America

Europe

Oddly enough, there's no P 6 and C F. It might mean, that these levels were cut or just hidden from the menu, but still left somewhere in the game. For some reason, Gantu is P 7 and in the game this is the final level.

P 17 Demo loads the "Koa Wood" level, but with Stitch as the playable character instead of Lilo. The pickups are changed to Stitch's coffee cups accordingly, and there are different enemies. The level also does not have any collectible photos and background music.
Lilo_Stitch_PS1_demo_level.png

Unused Text#

Text with the name "test":

HELLO WORLD

Text referencing an unused clearing stage titled "CLEARING_F" and identical text for a path stage titled "PATH_6". All text in the game is also included in several languages, resulting in "Null" appearing multiple times here with a note in the middle:

Null   Null    Null    Null    Null    DO NOT TRANSLATE    Null    Null    Null    Null    Null    Null

Placeholder text for the dialogue subtitles:

"Any old bit of text will do here, just to test the screen layout for a very long subtitle on the cutscene screen subtitle function."

Leftover text from the Windows version:

Lilo and Stitch Setup
Could not find registry entry. Please reinstall Lilo and Stitch.
Window Class could not be registered.
Window could not be created.
Common Controls could not be initialised.
Select a Display Device
Select a Resolution
Select a Language
Could not write to registry.
Selected Display Hardware has changed. Resetting to Software Emulation.
-- No Sound --
Select an Audio Device
Selected Audio Hardware has changed. Resetting to No Sound.
High Detail
Compatibility Mode
Game is not installed.
Uninstall Lilo & Stitch Trouble In Paradise

Development Text#

Stored in the game's ELF file:

 No motion bone found on actor
 anim index number out of range.(%d of 0x%x)
 anim index number out of range.
 Texture failed to load
 Texture is not NULL
 Camera error unknown axis
 Warning Stitch entered unknown state last state=%d
 Warning Lilo entered unknown state current state=%d last state=%d
 scrolling now
 WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x)
 oops....dont know type 0x%x
 POLY LIST OVERRUN !!! max=$%x size=$%x ($%x bytes)
 oops....dont know model's type 0x%x
 ILLEGAL POLY TYPE ON MODEL !!!!!!
 actor = $%x
 poly check done
 oops....dont know model's type 0x%x (in utilSetTransparencyMode)
 Untextured/UnShaded Tri
 Unshaded Tri
 Untextured Tri
 Untextured/Unshaded Quad
 Unshaded Quad
 Untextured Quad
 Unknown type
 WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x) poly[%d]
 argh! not found!
 dont know token type %d
 No motion bone found on actor
 Texture failed to load
 Loaded Texture
 thumbnail aint loaded
 small box aint loaded
 no texture on menu
 Pad shock intensity too high! Max=250
 rock bar isnt rocking
 FATAL: don't know that kind of prim...($%x)
 PSI Verion no. %d
 %s is not a valid PSI file
 WARNING: PSIMODEL structure length invalid (%d != 64)
 jees ! how many models do you expect me to load ?
 PSIMODEL %s at %x
 CRC Load failed!!!
 can't match %x
 %d models in this library
 Unknown or out-of-date BFF class %d (%c%c%c%d)
 texture: No more 16-colour palettes
 Out of 8 bit palettes!
 **** WARNING: OUT OF TEXTURE BANKS
 Palette #%d (used %dx)
 256Palette #%d (used %dx)
 Access Denied. : file already open
 Access Denied. : file not open
 Access Denied. : invalid data size align
 Access Denied. : invalid offset value align
 Access Denied. : system busy
 09MAY02DISNEY
 This function is not implemented.

Regional Differences#

Among the unlockable videos in the North American version are three "Inter-STITCH-al" teaser trailers for Lilo & Stitch where Stitch cameos in other Disney films, namely Aladdin, The Little Mermaid and The Lion King. In the European version, the Aladdin trailer is present but the other two are missing, with a Beauty and the Beast crossover trailer instead taking their place. None of the trailers missing in the respective releases are present in the game's files.

A similar situation occurred in Disney's Stitch: Experiment 626, where some of the trailers were missing in the European version.

References#


  1. PlayStation.com - SONY COMPUTER ENTERTAINMENT AMERICA RELEASES TWO ACTION-PACKED TITLES BASED ON DISNEY'S NEW ANIMATED SUMMER FEATURE LILO AND STITCH↩︎