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This needs some investigation. |
The Game Boy version of Disney's Aladdin is a port of the Genesis platformer by NMS Software, which is based off the Disney film of the same name. Annoying Genie.
Level Skip#
Pause the game and press A, B, B, A, A, B, B, A to complete the current level.
(Source: cah4e3)
Unused Music#
Prince Ali
An unused rendition of Prince Ali. It is used in the NES version, albeit at a lower pitch.
Unused Super Game Boy Sounds#
A very early Super Game Boy-compatible game, and it shows.
SOUND 1#
An Attack...A sound effect should play somewhere in-game, though it is never used. Game Genie codes DBE-989-A2A + 6CE-999-5DF will play the unused sound during start-up replacing the first instance of PAL01. Located at 0x02ECDB.
410F0000000000000000000000000000
SOUND 2#
An Explosion sound effect should play somewhere in-game, though it is never used. Game Genie code B0E-989-A2A will play the unused sound during start-up replacing the first instance of PAL01. Located at 0x02EDB0.
410E1E33000000000000000000000000
(Source: nensondubois)
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The Aladdin series | |
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Genesis |
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SNES |
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Sega Master System |
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Game Gear |
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Game Boy |
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NES |
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Game Boy Color |
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PlayStation |
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Windows |
Magic Carpet Racing • Disney Classic Games: Aladdin and The Lion King |
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V.Smile |
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Adobe Flash |
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PlayStation 4, Xbox One, Nintendo Switch |
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See Also | |