the cutting room mirror

Disney's Aladdin (Game Boy)

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Investigate the European sample version.

The Game Boy version of Disney's Aladdin is a port of the Genesis platformer by NMS Software, which is based off the Disney film of the same name. Annoying Genie.

Level Skip#

Pause the game and press A, B, B, A, A, B, B, A to complete the current level.

(Source: cah4e3)

Unused Music#

Prince Ali
An unused rendition of Prince Ali. It is used in the NES version, albeit at a lower pitch.

Unused Super Game Boy Sounds#

A very early Super Game Boy-compatible game, and it shows.

SOUND 1#

An Attack...A sound effect should play somewhere in-game, though it is never used. Game Genie codes DBE-989-A2A + 6CE-999-5DF will play the unused sound during start-up replacing the first instance of PAL01. Located at 0x02ECDB.

410F0000000000000000000000000000

SOUND 2#

An Explosion sound effect should play somewhere in-game, though it is never used. Game Genie code B0E-989-A2A will play the unused sound during start-up replacing the first instance of PAL01. Located at 0x02EDB0.

410E1E33000000000000000000000000

(Source: nensondubois)