the cutting room mirror

Debug Menu

This is a sub-page of Dark Cloud 2.

To do:

  • Check/add translations.
  • Map selection by number needs to be documented.
  • Check menu debug menus for differences.
  • Various menu debug menu options need to be documented.
  • Save Editor/Converter needs documentation.
  • Expand on event debug.
  • Reorganize some more. Remove redundant information and add more input explanations instead.
  • Check the Korean release.

Enabling The Debug Menu#

The debug menu can be accessed by entering the following codes into CodeBreaker or other cheating device.

Version

Code

US Review Build ("Ver0.308")

20374D38 00000001

US v1.00/v2.00

20376FB8 00000001

EU

2037D140 00000001

JP v1.01

2036D730 00000001

JP v2.01

2036DEB0 00000001

(Source: Punk7890)

Debug Navigation#

The following table explains how to navigate the debug menu. These controls are the same regardless of the current language.

Input

Notes

O

Select

X

Cancel

D-Pad Up

Move cursor up.

D-Pad Down

Move cursor down.

D-Pad Right

Increment number by 1 / Next.

D-Pad Left

Decrement number by 1 / Previous.

R1

Increment number by 10 / Next Page.

L1

Decrement number by 10 / Previous Page.

R2

Increment number by 100.

L2

Decrement number by 100.

Select

Changes debug mode in Main Debug Menu.

Main Debug Menu#

The main debug menu can be accessed by pressing Select+Start.

Numbers do not have an upper limit so selections can be invalid (load a map that doesn't exist etc.) which can do anything from load a blue void to crashing the game. Additionally -1 is also an option and usually loads special sub-menus.

Display Text

Notes

game start

Opens game start menu.

map

See Maps.

dungeon

Load Dungeon by ID. Valid options are 0-6.

title

Loads the title screen regardless of value.

chrview

Disabled

texview

Disabled

mapview

Disabled

sound view

Disabled

movie view

See Movies.

Language

See Language Select.

Item

Loads inventory and sets current character.

Save Data

Edit save data. Can be used to set various in-game flags and progress.

Load cfg (EU/US)

Loads dbg/game{num}.cfg.

Convert Save Data (EU/US)

Game Start Menu#

The game start menu is in Japanese in both US and JP versions of the game. Parts of the menu were translated for the EU release.

Display Text

English

Notes

最初から始める

New Game

Loads the title screen.

各章から(通常)

From chapters (Normal)

Use right and left to select a chapter.

各章から(デバッグ)

From chapters (Debug)

Same as above but for debugging.

サブゲーム

Sub Games

Right and left to select a sub game.

スフィーダ

Spheda

ギョレース

Finny Frenzy

釣り

Fishing

パームブリンクス

Palm Brinks

Loads Palm Brinks

イベント

Events

See Events.

ボスバトル

Boss Battles

Loads the event menu starting at the boss battles.

未来マップ

Future Maps

O is enabled and × is disabled. Select the map name to start.

ジオラママップ

Georama Maps

HDD

See HDD Debug Menu.

おまけ

Extra

スフィーダ

Spheda

ギョレース

Finny Frenzy

HDD Debug Menu#

The HDD debug menu is fully functional in the Japanese version. It requires you have an HDD installed with the HDD utility disk.

Option Name

Meaning

Uninstall

Removes the game from the HDD.

Install

Installs the game to HDD.

HDD Mount

Mounting the HDD will load game assets from it.

Movies#

Display Text

English

Notes

ラッシュ

Rush

オープニング

Opening

エンディング1

Ending 1

エンディング2

Ending 2

e54001

e54002

e54003

e54004

体験版A

Demo A

PSS file doesn't exist. Soft locks the game. JP and US only.

体験版B

Demo B

Same as above.

TGS用5分

For TGS 5 Minutes

Same as above.

TGS用1分

For TGS 1 Minute

Same as above.

体験版USA_A

Demo USA_A

Same as above.

体験版USA_B

Demo USA_B

Same as above.

TEST_EURO

EU version only. Soft locks the game.

チュートリアル1

Tutorial 1

In-game tutorials. Rest are omitted for redundancy sake.

Language Select#

Switches the language. Current language in parentheses. Controller input configuration is swapped accordingly but in-game audio/video remains the same. It is possible to have the save file name in the console's memory card manager become Japanese. All versions have options for Japanese and English. The EU version has additional languages.

Field Debug Menu#

Press R3 when controlling the character and not in a dungeon.

Input

Action

Select

Cycle menus.

✕

Exit

O

Confirm/enable.

D-Pad Up/Down

Move selection up/down.

D-Pad Right/Left

Increase/decrease by 1.

R1/L1

Increase/decrease by 10.

R2/L2

Increase/decrease by 100.

Option Name

Values

Notes

Debug Camera

Bool

Turns on camera debugging allowing the camera to be controlled with the D-Pad. Start to change zoom.

RunEvent

Number

Runs an event.

Georama Debug

Bool

Turns on positional information in Georama mode.

CharaMove

Number (limit 2)

Changes the character movement speed when holding L2 and jump when pressing ✕. Geoerama mode becomes available anywhere.

SubGame

Number

Loads a sub game (fishing, etc).

ParamOff

Bool

InventDebug

Bool

Places red boxes around items you can photograph.

Option Name

Values

Notes

All Clear

n/a

Clears all georama parts.

Save File

Number

Saves georama data to host.

Load File

Number

Loads georama data from host.

Con

n/a

Set georama conditions.

Map Flag

n/a

Set flags.

Option Name

Values

Notes

Map Jump

Number

Jump to another map.

Load Gryorace

n/a

Loads host:gyorace.cfg.

Dungeon Debug Menu#

Press R3 when on a dungeon floor.

Input

Action

Option Name

Values

Notes

RunEvent

Number

Runs an event.

EnemyLoader

Number

Loads an enemy. Name of enemy displayed below.

DebugCamera

Number

Enables camera debugging.

CharaMove

Number

Enables movement debugging. 1 allows L2 for speed. 2 allows Square to jump.

EnemyReset

Number

Clears all enemies in the room.

LockOnMode

Number

Allows lock-on mode to have wall hacks.

Information

Number

Displays positional and memory information.

SkipFloor

Number

Shows the map and all enemies.

Sound Flag

Number

Setting to 0 disables battle music.

Event Debug Menu#

Press L3 while viewing an event.

Camera Move#

Input

Action

Select

Next menu

◻

Hold to perform on reference object.

✕

Hold to increase speed.

R1/L1

Rotate camera (fast).

L-Stick Up/Down

Forward/Backward.

L-Stick Left/Right

Left/Right.

R-Stick Up/Down

Up/Down.

D-Pad Left/Right

Projection up/down.

Character#

Input

Action

Select

Next menu.

◻

Enable collision.

✕

Hold to increase speed.

R1/L1

Rotate character.

L-Stick

Move character (X/Z).

R-Stick

Move character (Y).

D-Pad Left/Right

Switch character.

Camera PAS#

Input

Action

Select

Next menu.

D-Pad Up/Down

Change menu selection.

D-Pad Right/Left

Change option.

Chara PAS#

Input

Action

Select

Next menu.

Game Menu#

Press R3 when in the game menu.

Input

Action

O

Advance Day.

✕

Disable ???

△

Contest Start.

Character Select#

Press R3 while the cursor is on any character but the party member in the character select.

Input

Action

R1/L1

Select Party/Shift/Mask.

D-Pad Right/Left

Same as R1/L1.

D-Pad Up/Down

Select character.

✕

Enable

O

Disable

Party#

Press R3 while the cursor is over the party member in the character select.

Input

Action

O

Enable

D-Pad Right/Left

Select between Party/Train.

D-Pad Up/Down

Select character.

Option

Meaning

Pa

Party

Tr

Train

Ge

Georama (in a house).

Monster Select#

Press R3 while viewing the monster select menu.

Input

Action

O

Enable all level 99.

✕

Enable/disable.

D-Pad Up/Down

Select monster.

Help#

Press R3 when viewing the help menu.

Georama Menu#

Press R3 when using in the georama menu.

Input

Action

◻

Enable all georama parts/flags.

△

Cancels geostone download.

Dungeon Menu#

Press R3 when selecting a dungeon floor.

Input

Action

O

Disable/Decrease.

✕

Enable/Increase.

△

Increase visit number for all by 1.

Info

Meaning

Room ID

ID for the room. SUBMAP is a submap.

Normal

If the room's root is normal, the normal position.

Sun

Moon

Star

Root

What sort of exits the room has.

Option Name

Values

Notes

VisitNum

Any Number

Sets the number of times the floor as been visited.

go enable

ON or OFF

Enables/disables "Next" text.

Clear

ON or OFF

Sets whether the floor as been cleared.

Mission Clr

ON or OFF

Sets whether the floor objective has been cleared.

FastestTime

ON or OFF

Sets whether the floor time objective has been cleared.

Fishing

ON or OFF

Sets whether the fishing objective has been cleared.

TalkMons

ON or OFF

Spheda

ON or OFF

Sets whether the spheda challenge has been cleared.

GeoStone

ON or OFF

Sets whether the geostone has been collected.

Inventory#

Press R3 when using the inventory and the cursor is an inventory slot.

Display Text

Meaning

Now GetNum

The number of items to be added.

Get

Adds the item to the inventory.

Display Model

View the item in the debugger's model viewer.

Limmit(sic)

The Max number of this item.

ModelName

The name of the 3d model.

Remain

How many more can be added.

Character Status#

Press R3 when the cursor is over a character.

Display Text

Meaning

HP control

Now

Increase/decrease HP.

Max

Increase/decrease max HP.

Money

Add +1000

Add 1000 Gil.

DefUp

Increase character defense.

Remain

Decrease character defense.

Weapon#

Press R3 when inspecting a weapon.

Display Text

Meaning

WHP control

Now

Increase/decrease WHP.

Max

Increase/decrease.

Change Abs

Current and max abs.

Now

Increase/decrease abs.

Max

Increase/decrease max abs.

Level UP

Level up the weapon.

Spectol Point(sic)

Synthesis Point.

Up

Increase by 1.

Down

Decrease by 1.

Build Up

Displays what the weapon can be built up to.

Ridepod#

Press R3 when inspecting the Ridepod.

Display Text

Meaning

Change Abs

up +1

Increase abs by 1.

down -1

Decrease abs by 1.

Voice Unit OnOff

Turns on/off voice upgrade.

Make#

Press R3 when in the make menu.

Aquarium#

Press R3 when viewing the stats of a fish in the aquarium.

Notebook#

Press R3 while viewing the notebook.

Save#

Press R3 while using the save/load menu.

Regional Differences#

Input#

Not all but some of the debug menu had inputs swapped.

Language Select#

This option's basic effects are still in the European version, but rendered unplayable by severe glitches/crashing.

Item Select#

The left-most option under "Item" is named "(null)" in the US version, and "Korean" in the European version. Its purpose here is unclear, but the game was released in South Korea with Korean text.

Translations#

Parts of the debug menu that were left in Japanese in the US version were translated in the European version.

USA

Europe

Additional Information#

Events#

Openings

ID

1

2

3

4

5

6

7

Prologue

ID

50

Chapter 1

ID

100

101

102

103

104

105A

105B

105C

106

107

108A

108B

108C

109A

109B

110

111

Chapter 2

ID

201

202

203

204

205

206

207

208

209

215

220

230

235

240

245

247

250

253

254A

254B

255A

255B

256

257

260

270

272

275

277

280

283

285

290

Chapter 3

ID

300

302

304

305

306

307

308

312

314

315

316

317

320

324

328

330

332

336

340

344

348

352

356

360

364

368

372

376

Chapter 4

ID

400

402

404

406

408

410

412

414

416

420

424

428

432

434

436

438

440

444

448

452

456

460

464

468

Chapter 5

ID

500

504

508

512

516

520

522

523

524

526

528

532

536

540

548

552

556

560

Chapter 6

ID

600

604

608

610

612

616

624

628

632

636

640

648

Chapter 7

ID

700

702

704

708

712

716

720

724

728

732

736

744

748

Chapter 8

ID

800

804

808

812

816

820

824

Battles And Challenges

Display Text

VSリンダちゃん O

VSハロウィーン O

VSバギーポルカス(まとあてサブゲーム) O

VSマーダンガラヤン(釣りチャレンジ) O

VS七色蝶 O

VSボス(おばさんコンドル)のスフィーダチャレンジ ×

VSメムイータ O

VSギルトーニと炎(2キャラ切り替えボス戦) O

VSシグー(まとあてサブゲーム) O

VSジャミング&操られたシーグラ隊 O

VS飛空軍艦デスアーク(ライドポッド専用ボス戦) ×

VSギルトーニ(火山版) O

VSモンスターギルトーニ O

VSラピス置き場森 ザコボス O

VSラピス置き場谷 ザコボス O

VSラピス置き場海 ザコボス O

VSラピス置き場山 ザコボス O

VSサン O

VSグリフォン大帝(第1形態~第3形態) O

VS夢のらせん5大ボスその1 O

VS夢のらせん5大ボスその2 O

VS夢のらせん5大ボスその3 O

VS夢のらせん5大ボスその4 O

VS夢のらせん5大ボスその5 O

VSダークエレメント O

VSフルメタルポルカス O

VSゼルマイト魔神 O

Maps#

Either select a number or select -1 to open the following menu.

新規

New

ID

Notes

d01f09

Empty void.

d02f09

Rainbow Butterfly Wood with exits on all sides.

d03b03

Death Ark. No Collision.

d03b04

Death Ark. Collision.

d03f01s

Void with skybox.

d03f09

Same as above.

d04f09

Same as d02f09 but Ocean's Roar Cave.

d05b99

Mount Gundor Boss Room.

d05f09

Small section of a Mount Gundor floor.

d05f10

Small section of floor and lava from Mount Gundor.

d06f97

Small section of a Moon Flower Palace floor.

d06f98

Large section of a Moon Flower Palace floor.

d06f99

Small section of a Moon Flower Palace Floor.

f01_2

Part of Jurak Mall without a floor.

i03h06

Circular platform with floating Greek text.

i03h06

Same as above but with a rectangular platform.

z01

Empty void.

z99

Haunted Cedric's Shop with floating vacuums.

ジオラマ

Georama

ID

Display Text

English

a01ia

わらの家室内

Inner Straw House

a01ib

わらの家室内

Inner Straw House

a01ic

わらの家室内

Inner Straw House

a01id

わらの家室内

Inner Straw House

a02ia

木の家室内

Indoors (Wooden House)

a02ib

木の家室内

Indoors (Wooden House)

a02ic

木の家室内

Indoors (Wooden House)

a02id

木の家室内

Indoors (Wooden House)

a04ia

レンガの家室内

Indoors (Brick House)

a04ib

レンガの家室内

Indoors (Brick House)

a04ic

レンガの家室内

Indoors (Brick House)

a04id

レンガの家室内

Indoors (Brick House)

a05ia

鉄の家室内

Indoors (Steel House)

a05ib

鉄の家室内

Indoors (Steel House)

a05ic

鉄の家室内

Indoors (Steel House)

a05id

鉄の家室内

Indoors (Steel House)

a20i01

教会室内

Church Interior

g01

シャーロット

Sindain

g01i07

小人の家

Dwarves' House

g02

てんびん谷

Balance Valley

g02i02

リンの家

Lin's House

g03

ベニーティオ

Veniccio

g04

ヘイム・ラダ

Heim Rada

g05

月花宮殿庭園

Moon Flower Palace

パームブリンクス

Palm Brinks

ID

Display Text

English

i01h01

メンテナンスショップ

Cedric's Shop

i01h02

ポリーズブレッド

Polly's Bakery

i01h04

武器屋

Weapon Shop

i01h05

アイテム屋

Morton's Sundries

i01h06

保安官オフィス

Police Station

i01h07

教会

Church

i02h01

駅

Station

i02h03

バー

Bar

i03h01

役場ロビー

City Hall Lobby

i03h01a

役場町長室

Mayor's Office

i03h02

サーカステント

Circus Tent

i04h01

ユリスの部屋

Maximilian's Room

i04h01a

ユリスの家

Maximilian's House

i04h01b

食堂

Dining Room

i04h01c

キッチン

Kitchen

i04h01d

ジラードの部屋

Gerald's Room

i04h01e

使用人の部屋

Servant's Room

i04h01f

通路部屋

Hallway Room

i04h01a

ユリスの家

Maximilian's House

i01h02

ポリーズブレッド

Polly's Bakery

i04h02

クレアの家

Claire's House

i04h02a

クレアの部屋

Claire's Room

i04h02b

クレアの父の部屋

Claire's Dad's Room

i04h03

パトリの家

Parn's Studio

i04h05

モートンの家

Morton's House

i05h01

ダック医院

Dell Clinic

m01

パームブリンクス

Palm Brinks

m02

パームブリンクス駅前

Palm Brinks Station

m03

パームブリンクス広場

Palm Brinks Square

m04

パームブリンクス住居

Palm Brinks Residence

m05

パームブリンクス公園

Palm Brinks Park

i03h02

サーカステント

Circus Tent

i03h02

サーカステント

Circus Tent

サブマップ

Sub-maps

ID

Display Text

English

s01

地下水道出口

Channel Reservoir

s02

シャーロット停車場

Sindain Station

s03

森のトンネル

Forest Tunnel

s04

てんびん谷停車場

Balance Valley Station

s09

ベニーティオ停車場

Veniccio Station

s10

ヘイム・ラダ停車場

Heim Rada Stop

s11

カザロフストーンヘンジ

Kazarov Stonehenge

s12

月花宮殿停車場

Moon Flower Palace Stop

s19

古代壁画の洞窟

Cave of Ancient Murals

s21

栽培園

Garden

s23

グリフォンの部屋前通路

Griffon's Chamber Door

s25

カーペントリオン(外観)

Carpenterion (Inner)

s26

カーペントリオン(内観)

Carpenterion (Outer)

s27

パウの家

Pau's House

s29

パズノス(展望台)

Paznos (Observatory)

s30

パズノス(ブリッジ)

Paznos (Bridge)

s31

月花宮殿停車場

Moon Flower Palace Stop

s33

月花宮殿

Moon Flower Palace

s34

月花宮殿停車場

Moon Flower Palace Stop

s35

月花宮殿浮上シーン

Moon Flower Palace Surfacing

s36

イクシオン(外観)共有

Ixion (Outer)

s37

イクシオン(機関室)

Ixion (Engine Room)

s40

ベニーティオ

Veniccio

s50

アンドレアの部屋

Alexandra's Room

s58

亜空間

Subdimension

s65

月花宮殿

Moon Flower Palace

未来マップ

Future Maps

ID

Display Text

English

f01

ジュラクモール

Jurak Mall

f02

ステラ・ポト

Starlight Temple

f02i06

スターアイテムズ

Star Items

f02i07

ステラポト武器屋

Starlight Weapon Shop

i03h03

魚釣り大会会場

Lao Chao's Bistro

f03

ルナ研

Luna Lab

f03i0301

第1ラボ

Lab 1

f03i0302

第2ラボ

Lab 2

f03i0303

第3ラボ

Lab 3

f03i0304

第4ラボ

Lab 4

f03i04

センターラボ

Central Lab

f04

ガンドラダ大工房

Gundorada Workshop

f04i03

G-WEAPONS

f04i04

G-PARTS

f04i05

G-TOOLS

s39

オペレーションルーム

Operations Room

ダンジョン

Dungeons

ID

Display Text

English

d01b01

地下水道貯水池

Channel Reservoir

d01e01

地下水道入り口

Channel Entrance

d01f01

地下水道

Underground Channel

d02b01

七色の滝

Rainbow Falls

d02b02

七色の滝

Rainbow Falls

d02b03

七色の滝

Rainbow Falls

d02f01

七色蝶の森

Rainbow Butterfly Wood

d02f01r

七色蝶の森

Rainbow Butterfly Wood

d02f01s

七色蝶の森

Rainbow Butterfly Wood

d02f01r

七色蝶の森

Rainbow Butterfly Wood

d03b01

岬の灯台

Lighthouse on the Cape

d03b02

岬の灯台

Lighthouse on the Cape

d03f01

ステラ渓谷

Starlight Canyon

03f01r

ステラ渓谷

Starlight Canyon

d03f02

ステラ渓谷

Starlight Canyon

d03f02r

ステラ渓谷

Starlight Canyon

d03f02s

ステラ渓谷

Starlight Canyon

d03f03

ステラ渓谷

Starlight Canyon

d03f03r

ステラ渓谷

Starlight Canyon

d04b01

シーグラたちの村

Shigura Village

d04f00

潮騒の洞窟

Ocean's Roar Cave

d04f01

潮騒の洞窟

Ocean's Roar Cave

d04f01s

潮騒の洞窟

Ocean's Roar Cave

d04f02

潮騒の洞窟

Ocean's Roar Cave

d04f02r

潮騒の洞窟

Ocean's Roar Cave

d05b01

ガンドール火山 火口

Mount Gundor Mouth

d05f01

ガンドール火山

Mount Gundor

d05f01r

ガンドール火山

Mount Gundor

d05f01s

ガンドール火山

Mount Gundor

d05f02

ガンドール火山

Mount Gundor

d06b01

太陽の間

Sun Chamber

d06b02

夢のらせん

Dream Spiral

d06b03

宮殿テラス

Palace Terrace

d06e01

月花宮殿エントランス

Flower Palace Foyer

d06f01

月花宮殿

Moon Flower Palace

d06f02

月花宮殿

Moon Flower Palace

d06f03

月花宮殿

Moon Flower Palace

d07b01

ゼルマイト鉱山洞

Zelmite Mine

d07f01

ゼルマイト鉱山洞

Zelmite Mine

s05

怪魚の沼

Fish Monster Swamp

s06

地下水道・ポンプ室

Channel Pump Room

s13

大地に眠りし宝珠の間

Sleeping Earth Chamber

s14

風に守られし宝珠の間

Defending Wind Chamber

s15

海に眠りし宝珠の間

Sleeping Water Chamber

s16

炎につつまれし宝珠の間

Blazing Fire Chamber

s17

ボスの谷

Barga's Valley

s18

ヨルダの谷

Yorda's Valley

s20

ガンドール火山頂上

Mount Gundor Peak

s43

サーカステント

Circus Tent

s52

ゼルマイト鉱山洞

Zelmite Mine

s54

ゼルマイト鉱山洞

Zelmite Mine

s56

壊れた灯台

Destroyed Lighthouse

s61

ゼルマイト鉱山洞

Zelmite Mine

s62

ゼルマイト鉱山洞

Zelmite Mine

s63

ゼルマイト鉱山洞

Zelmite Mine

s69

ゼルマイト鉱山洞

Zelmite Mine

イベント専用

Event Use Only

ID

Display Text

English

m07

パームブリンクス

Palm Brinks

m06

パームブリンクス

Palm Brinks

m07

パームブリンクス

Palm Brinks

m07

パームブリンクス

Palm Brinks

m08

パームブリンクス

Palm Brinks

s28

パズノス

Paznos

s32

月花宮殿vsパズノス

Moon Flower Palace vs Paznos

s41

ヘイムラダイベント

Heim Rada Event

s42

メンテナンスショップ

Repair Shop

s44

月花宮殿回想シーン

Moon Flower Palace-Flashback

s46

回想用ユリスの部屋

Max's Room-Flashback

s47

シャーロット(イベント)

Sindain (Event)

s48

パズノス(ロボット)

Paznos (Robot)

s49

ギルトーニ回想シーン

Gaspard Flashback Scene

s51

レイブラント城

Raybrandt Castle

s53

センターラボ(イベント)

Central Lab (Event)

s55

パズノスイベント(戦闘)

Paznos Event (Battle)

s59

ルナ研(イベント)

Luna Lab

s60

パームブリンクス

Palm Brinks

s64

月花宮殿回想シーン2

Moon Flower Palace

s66

カザロフストーンヘンジ

Kazarov Stonehenge

s67

宮殿テラス

Palace Terrace

s68

月花宮殿

Moon Flower Palace

s70

月花宮殿

Moon Flower Palace

s71

月花宮殿停車場

Moon Flower Palace Stop

s98

カザロフストーンヘンジ

Kazarov Stonehenge

特殊マップ

Special maps

ID

Display Text

English

d06f01

月花宮殿

Fishing Contest Grounds

i03h04

ギョレース会場

Finny Frenzy Races

i03h05

ギョレース会場

Finny Frenzy Races

s07

列車の中

Inside of Train

s08

機関車の中

Inside of Locomotive

s38

イクシオン(客室)

Ixion (Guest Room)

s45

パームブリンクス広場

Palm Brinks Square