the cutting room mirror

Crystalis (NES)

To do:
document the beta version

Crystalis is a top-down action RPG in which players assume the role of a character named SNK (if the player doesn't assign him a name, that is) who is tasked with collecting four elemental crystals swords to save the world.

Debug Leftovers#

Game Pause#

During the game, press B on Controller 2.

Location Select#

During the game, hold A + B on Controller 1. Then, by pressing A on Controller 2, you can cycle through 16 predefined places in the game.

Invulnerability, All Items, Fast Walk#

In the Japanese version, hold A + B on Controller 1, then power the console off and on again. This doesn't work if you just reset the console.

Now, during the game, press Start to enter the status screen. On Controller 2, press A to enable super fast movement or any D-Pad button to enable invulnerability, add all items, equipment and refill 255 MP. Note that enabling invincibility during the last dungeon will make enemies invincible instead.

In the US version, this feature is disabled, but you can re-enable it using the Game Genie code XTKLVYAV.

(Source: CaH4e3)

Regional Differences#

Title Screen#

Japan

USA

The copyright date in Crystalis has been changed from 1989 to 1990. The copyright information in the USA version now includes "LICENSED BY NINTENDO OF AMERICA INC.". The cursor has also been recolored.

Secret Messages#

In the Japanese version only, enable "Invulnerability, All Items, Fast Walk" cheat as described above, then beat the game. When the THE END screen is displayed, reset the game and begin a new game or continue a previously played one. Start a conversation with any character with A held on Controller 1, then one of four secret messages from the developers will be displayed. Every time you start a new conversation, the message changes. After the fourth message, they will repeat.

Message 1

"Congratulations! You actually beat the game! You've made Rushana a very happy girl! I don't even mind if you fiddle around with the levels and stuff! Heh heh!"

"Yes, congratulations! Thanks for playing to the end! Please let us know what you thought, okay? That's all from Hiropon, your producer in training!"

"And a word from Tomiyan, to everyone who cleared the game... Uhnn, uhnn... You're so naughty... ...Dead silence..."

Message 2

"Games are supposed to be a good way to release stress, but lots of games these days do anything BUT that! Ahh, just give me some destruction and explosions! (Asami Don)"

"Whoa! Where are you touching me? And why does it feel so good!? No... Stop that! (Furupi)"

"Oh, hi there! Did you enjoy God Slayer? Keep supporting us in the future! Oh, and listen to SNK's game soundtracks! Have you listened to them already? We sure hope so! (Yoko)"

Message 3

"Hey, hey! Are you another fan of me, Gorgeous Maeda? I'll give you my signature later, alright!? See ya!"

"What the hell are you starin' at!? Stop wastin' my time. You're shameless! -Developer 1"

Message 4

"This is not BUG!"

(Source: Garrett Greenwalt)

Revisional Differences#

Nintendo Switch Online#

To do:
Add comparison videos.

The flashing in the opening has been toned down. However, this doesn't applies to the SNK 40th Anniversary Collection version.