Unused Characters#
Bee#
Character ID 1 belongs to Bee, He is completely functional, and can be used to beat any of the freeplay scenarios if edited in. Because he's a boss in scenario 1, not all of his sprites ended up unused, but most of them did.
Moonson#
Character ID 4 belongs to this little green guy called Moonson (not to be confused with Monsoon). He's a character from a cut scenario called Brotherhood, that ended up being replaced with Depth, trying to use him in a battle will cause the game to crash, as the code that loads the battle portraits doesn't know what to do with him (and also because he doesn't have a battle portrait).
He also has a special attack, which doesn't seem to have an animation script, so it freezes the game if you try to use it.
Unused Items#
Hands#
Before there was a dynamic inventory slot to battle and act, there used to be two separate items to do that, these hands are the leftover act item, one for each character color (except green).
Cross#
A cross, it was most likely either meant to be the item you'd use to kill vampires with instead of the garlic, or an icon for interacting with a shrine.
Ant Queen#
"Ant Queen is in your party!"
It's the Ant Queen herself! It's exact use is unknown, but some of the leftover code suggests that it was meant to be used in the escape sequence as a trigger to make her start following you.
Attack Icons#
"Sting enemies"
""
Battle icons for Bee and Moonson, because you can't play as them, you can't see them in normal gameplay.
There is also this icon which isn't linked to any character, but resembles a lot one of the sprites used in Ant Queen's special attack.
Special Attacks#
"[SPECIAL] Volt Stinger"
"[SPECIAL] -"
These are the special attacks for Bee and Moonson, because you can't play as them, you can't use them in normal gameplay.
Gauntlet#
"Grants great strength." Watch on YouTube
The Gauntlet is an unfinished key item that can be used to pick up and move a (also unused) pushable block, you can't move the block trough stairs, and can't fall down while holding it.
Question Mark Orb#
A white orb with a question mark on it. It's unknown what it would've been used for.
Hearts#
This hearts are healing items used in old pre-release versions of the game instead of food. The Red Heart is the 2HP food equivalent, the Yellow Heart is the 4HP food, and the White Heart is the 9HP food.
The Cross Heart, however, has no equivalent in the final game, it functions like the red heart, except it only works while standing in a shrine. (which makes it pretty useless)
Unused NPCs#
Tom#
Tom is a NPC found out-of-bound in the IUS Site, you can see him on the Kickstarter trailer in the same place you find Crackle. If you interact with him, he has this to say to you:
TOM: Hello fellow worker. Are you a guard from the Marble Atrium? I have some suspicions about this project we are all endeavoring towards.
TOM: The so-called universal traveler at the helm of this operation... her name is Ant Queen. I question her motives.
TOM: This whole clockwork furnace she provided the blueprints of- it is supposedly able to bridge universes upon its completion.
TOM: But I don't think it really can. Ant Queen is wasting Darking's time with this, and using her resources here to some secret end.
TOM: What's more, today she was given clearance to modify the Heartbreaker... which itself took nearly a decade of development!
TOM: I fear she may be conspiring to depose our lord Darking and take rule of us all.
Grey Florian#
A grey florian that is found out-of-bounds near the mining area that only says "..." when interacted with, given the fact the planet is being mined out of it's life, this florian is probably either dead or dying.
Unused Graphics#
background1#
This... thing is a background sprite that is found out-of-bounds in the main map of Ghostly Mysteries near the area you fall to get to Plague Knight's boss fight.
Game Over Sprites#
These sprites were meant to appear on the game over screen, the most interesting thing about them is the pink character in the middle one, which seems to be Krystal's old persona Mingo<ref name:"Mingo">https://www.deviantart.com/zachlazymoth/art/Mingo-n-Scraggy-368880557
.
Depth Statue#
A statue from the Depth iteration of the characters.
Asura Block#
A block modeled after the boss Asura, considering the fact that it has a deactivated version, it seems like this would've been some sort of roadblock that would be removed by beating him.
Silhouette#
Most of them are just blacked out versions of regular sprites.
However, some of them appear to be older iterations of certain characters:
Silhouette |
Final |
|---|---|
And there's also these two that don't resemble anyone form the final game:
Possessor's Tileset#
Related to the stuff Possessor spawns during Possessed Darking's fight.
Non-Enemy Portraits#
Portraits for a Cilrag, the Meteor and a blank one.
spr_sparklemask#
A sprite that should've appear with the player death sparkle.
Old Triggers#
Very old triggers, evidenced by the mention of Pumpkid and Skullboy.
Butterfly Bestiary Icon#
An icon meant to be used for Butterfly's bestiary entry, because there's no fight against her, you can't unlock her entry.
Unused Objects#
Pushable Block#
The pushable blocks that you can use the glaunted on.
Bulletin Board#
It functions as a NPC, the only instance of it in the game is placed out-of-bound near the IUS teleporter, and it has this to say:
ATTENTION WORKERS- USE YOUR HAND TO OPERATE THE
TELEPORTER WHEN TRAVELING TO THE IUS DEVELOPMENT SITE.
Unused Music#
bgm_optionalboss (Off The Beaten Path)#
This was meant to be played for optional non-cameo bosses, but the only boss that fits this category (Dopplebugger) plays "Untrue Reality" instead.
Unused Sounds#
Audio |
Notes |
|---|---|
|
Audio clips from the unused card game. |
An unused note sound from Hopper's fight. |