the cutting room mirror

Unused Audio

This is a sub-page of Crash Twinsanity (PlayStation 2, Xbox).

Jungle Bungle#

There is a shortened audio clip of the Cortex fight cutscene, which is a leftover from the demo. The non-English tracks contain the next section of the full cutscene in them.

Language

Track

Transcript

English

Surprised to see me, Crash?

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

¿Sorprendido de verme, Crash? Soy como las pulgas que siempren vuelven a ti.

There was going to be a sound hint in the first boss fight where Cortex was going to inadvertently expose the weakness of Mechabandicoot, which according to a developer, this was due to him forgetting to mute his microphone. It does play in the July prototype.

Language

Track

Transcript

English

Now be careful not to let him spin back the green plasma blast. Three fault hints and we're done for. If only he knew...

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

Hay que procurar que no rechaze la carga de plasma verde. Tres impactos y se acabó. Si él lo supiera...

The Dingodile audio that plays after the fight is found both in the level and in the localization files. The latter goes unused.

Language

Track

Transcript

English

Lunch?

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

¿Hora de comer?

There's a different audio of the Mechabandicoot fight ending cutscene after striking his final blow.

Cavern Catastrophe#

In Cavern Catastrophe, Cortex has a couple of unused dialogues. One references developers Naughty Dog, meant for the rollerbrawl idle animations.

Language

Track

Transcript

English

Naughty dog! Naughty dog!

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

¡Perro malo! ¡Perro malo!

Another one found in the ant fight encouraging the player to close the doors of the ant drill.

Language

Track

Transcript

English

The doors! Close them! Quickly!

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

¡Las puertas! ¡Ciérralas! ¡Rápido!

This last one may have played after joining up with him for the first time.

Language

Track

Transcript

English

Spin me if you like, but I'll never give up my crystal!

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

Golpéame si quieres; ¡nunca te daré mi cristal!

There's a different take on the audio that plays on the first ant drill appereance cutscene. In the final game, it uses a combination of sound effects. Strangely, it is found within all localization files.

Totem Hokum#

The first Doc Amok cutscene uses a complete version track in-game. However, there are trimmed versions (like in the demo) of the different shots of this scene. Curiously, excluding English and Japanese, the second shot track includes a sigh never heard before. Also, the Japanese and Spanish dubbed screams are not included in these standalone versions, using the English one instead.

Language

Track

Transcript

English 1

You have to help me, Crash. You heard them, they want to destroy our island home! Humiliate and slave you... and steal my brain!

English 2

How I envy the simple life of the tribesfolk...

English 3

Living in harmony with mother nature. The noble boar, the humble bumblebee...

English 4

AHHHHH!

French 1

N/A

French 2

N/A

French 3

N/A

French 4

AHHHHH!

German 1

N/A

German 2

N/A

German 3

N/A

German 4

AHHHHH!

Italian 1

N/A

Italian 2

N/A

Italian 3

N/A

Italian 4

AHHHHH!

Japanese 1

N/A

Japanese 2

N/A

Japanese 3

N/A

Japanese 4

AHHHHH!

Spanish 1

Tienes que ayudarme, Crash. Ya lo has oído, ¡quieren destruir nuestro hogar! Humillarte, esclavizarte... ¡y robar mi cerebro!

Spanish 2

Cómo envidio la sencilla vida de la tribu...

Spanish 3

Viviendo en armonía con la madre naturaleza. El noble cerdo, la humilde abeja...

Spanish 4

AHHHHH!

Iceberg Lab#

Cortex has a dialogue teasing the Psychetron, suggesting that this was going to be played after the ant fight in the upper section of the lab.

Language

Track

Transcript

English

Meet me on level B. I have something to show you.

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

Reúnete conmigo en el nivel B. Tengo que enseñarte algo.

An incomplete version of the Coco Psychetron cutscene exists in all languages.

Language

Track

Transcript

English

Ruined! Thanks to perky here... Must be repaired, and only one person can help! My niece, Nina Cortex...

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

¡Todo arruinado! Gracias a esta alegría... Hay que arreglarlo, y solo una persona puede ayudarme. Mi sobrina, Nina Cortex...

Ice Climb#

Trimmed versions of the different shots of the penguin cutscene exist.

Language

Track

Transcript

English 1

N/A

English 2

The check bounced? Are you sure? Well, the past few years have kinda been slow. The Wrath of Cortex didn't do as well as we hoped and...

English 3

Fish?

French 1

N/A

French 2

N/A

French 3

N/A

German 1

N/A

German 2

N/A

German 3

N/A

Italian 1

N/A

Italian 2

N/A

Italian 3

N/A

Japanese 1

N/A

Japanese 2

N/A

Japanese 3

N/A

Spanish 1

N/A

Spanish 2

¿Han rechazado el cheque? ¿Estás seguro? Bueno, los últimos años han sido algo flojos. La Venganza de Cortex no ha funcionado tan bien como esperábamos y...

Spanish 3

¿Pescado?

Misc.#

There's an unused Cortex crying sound in the localization files.

While not technically unused, there's an audio where N. Gin screams in an extremely low volume after defeating him.

Language

Track

Transcript

English

N/A

French

N/A

German

N/A

Italian

N/A

Japanese

N/A

Spanish

N/A

A placeholder sound can be found across all music and language audio files.