the cutting room mirror

Unused Maps

This is a sub-page of Counter-Strike 2 (Windows, Linux).

lobby_mapveto#

lobby_mapveto was a map in Counter-Strike: Global Offensive that was used for the Premier mode. In CS2, players spawn in two black rooms that can be escaped via noclip. The map goes unused because the Premier pick/ban process is done via menus instead of a separate map.

The Terrorist "briefing area", meant to be a scrolling background. The Counter-Terrorist "briefing area", also meant to be a scrolling background. Some grenades that are missing textures.

prefabs\cs_italy\cs_italy_skybox#

The skybox that was used for the CS:GO version of cs_italy. Skyboxes in the Source 2 engine are stored as separate maps rather than being part of the map like in Source. It is missing the horizon textures, some of the building textures and the actual 2D skybox texture itself.

prefabs\de_inferno\de_inferno_skybox#

The skybox that was used for the 2016 remake version of CS:GO's Inferno. It is only missing the belltower roof texture and a house texture.

prefabs\de_train\3dskybox and prefabs\de_train\hrts2_3d_skybox#

These two skyboxes appear to be early versions of the 3D skybox used for Train.

prefabs\de_train\3dskybox

prefabs\de_train\hrts2_3d_skybox

prefabs\de_train\de_train_skybox (final)

de_train_s2#

When the All Aboard! update initially came out, Valve accidentally included an earlier version of the Train remake. This version was compiled on May 24th 2024 at 22:44:49 GMT+0000. Besides the art being unfinished, this version also more closely resembles the CS:GO version of Train layout wise. It still features a ladder in Popdog and an older revision of the B bombsite. A site Heaven is also accessible.

Location

de_train_s2 (early)

de_train (final)

Bombsite A

Heaven

Popdog

Z Connector

Bombsite B

CT Spawn

T Spawn

This version has been fully preserved and can be downloaded on the Steam Workshop.