This is a sub-page of Counter-Strike (Windows).
n0th1ng.wad#
This entire WAD file contains textures used in the now-removed map, cs_docks. "n0th1ng" refers to Justin DeJong, creator of cs_siege and cs_docks.
Counter-Terrorist Training Center#
cstraining.wad contains all the textures used in Counter-Strike's training center, which was last included with retail version 1.5.
[HOTSHEEP] logo#
cs_italy's texture file contains a texture for clan [HOTSHEEP]'s logo. Both of the map creators were members of this clan.
Unused Skyboxes#
Badlands#
A rather unconvincing badlands landscape, set in a dawn. Used in several removed and older versions of maps.





DrkG#
A dark, rocky mountain range set on an overcast day.





Forest#
A primitive 3D forest environment. Used in the removed map as_forest.






Morningdew#
While the skybox is used in the map cs_estate, it has a version in .PCX (Picture Exchange) format which goes unused, as the engine does not support this image format.
Old Kill Icons#
Among the sprite files for the scrapped weapons are what seem to be slightly earlier versions for the Galil and FAMAS's kill icons. They are less detailed, darker and larger.
In-game, the graphics for the used kill icons are stored in a separate file in comparison to all other weapons.
|
Unused icons |
Used icons |
|---|---|
|
|
|
Half-Life Pickups#
Counter-Strike naturally allows for the health and armor pickups present in Half-Life to appear, and are obviously not present in any regular map. However, the HUD indicators for when they are picked up have been changed to seemingly humorous images.
The medkit indicator is a smaller duplicate of the "Chuckskull" spray, and the battery depicts a screaming scientist.